Prevent achievements from completing with dev console open

This commit is contained in:
Anuken
2022-10-21 08:49:04 -04:00
parent d60af13151
commit 127ee1a87e
4 changed files with 9 additions and 4 deletions

View File

@@ -4499,7 +4499,7 @@ public class Blocks{
deathExplosionEffect = Fx.massiveExplosion;
shootOnDeath = true;
shake = 10f;
bullet = new ExplosionBulletType(60f, 65f){{
bullet = new ExplosionBulletType(620f, 65f){{
hitColor = Pal.redLight;
shootEffect = new MultiEffect(Fx.massiveExplosion, Fx.scatheExplosion, Fx.scatheLight, new WaveEffect(){{
lifetime = 10f;

View File

@@ -1,5 +1,7 @@
package mindustry.service;
import arc.util.*;
import static mindustry.Vars.*;
public enum Achievement{
@@ -138,8 +140,12 @@ public enum Achievement{
public void complete(){
if(!isAchieved()){
//can't complete achievements with the dev console shown.
if(ui != null && ui.consolefrag != null && ui.consolefrag.shown() && !OS.username.equals("anuke")) return;
service.completeAchievement(name());
service.storeStats();
completed = true;
}
}

View File

@@ -33,8 +33,7 @@ public class ConsumeLiquidFilter extends ConsumeLiquidBase{
public void build(Building build, Table table){
Seq<Liquid> list = content.liquids().select(l -> !l.isHidden() && filter.get(l));
MultiReqImage image = new MultiReqImage();
list.each(liquid -> image.add(new ReqImage(liquid.uiIcon, () ->
build.liquids != null && build.liquids.get(liquid) > 0)));
list.each(liquid -> image.add(new ReqImage(liquid.uiIcon, () -> getConsumed(build) == liquid)));
table.add(image).size(8 * 4);
}