Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
This commit is contained in:
@@ -399,6 +399,8 @@ public class CommandAI extends AIController{
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@Override
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public void commandPosition(Vec2 pos){
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if(pos == null) return;
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commandPosition(pos, false);
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if(commandController != null){
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commandController.commandPosition(pos);
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@@ -406,8 +408,10 @@ public class CommandAI extends AIController{
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}
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public void commandPosition(Vec2 pos, boolean stopWhenInRange){
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targetPos = pos;
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lastTargetPos = pos;
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if(pos == null) return;
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//this is an allocation, but it's relatively rarely called anyway, and outside mutations must be prevented
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targetPos = lastTargetPos = pos.cpy();
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attackTarget = null;
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pathId = Vars.controlPath.nextTargetId();
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this.stopWhenInRange = stopWhenInRange;
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@@ -570,7 +570,7 @@ public class Blocks{
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snowWall = new StaticWall("snow-wall");
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duneWall = new StaticWall("dune-wall"){{
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basalt.asFloor().wall = darksandWater.asFloor().wall = darksandTaintedWater.asFloor().wall = this;
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hotrock.asFloor().wall = magmarock.asFloor().wall = basalt.asFloor().wall = darksandWater.asFloor().wall = darksandTaintedWater.asFloor().wall = this;
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attributes.set(Attribute.sand, 2f);
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}};
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@@ -2408,7 +2408,7 @@ public class Blocks{
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largeSolarPanel = new SolarGenerator("solar-panel-large"){{
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requirements(Category.power, with(Items.lead, 80, Items.silicon, 110, Items.phaseFabric, 15));
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size = 3;
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powerProduction = 1.3f;
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powerProduction = 1.6f;
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}};
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thoriumReactor = new NuclearReactor("thorium-reactor"){{
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@@ -3968,6 +3968,7 @@ public class Blocks{
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hitColor = Pal.meltdownHit;
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status = StatusEffects.melting;
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drawSize = 420f;
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timescaleDamage = true;
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incendChance = 0.4f;
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incendSpread = 5f;
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@@ -447,11 +447,11 @@ public class ErekirTechTree{
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//nodeProduce(Liquids.gallium, () -> {});
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});
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});
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nodeProduce(Items.surgeAlloy, () -> {
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nodeProduce(Items.phaseFabric, () -> {
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nodeProduce(Items.surgeAlloy, () -> {
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nodeProduce(Items.phaseFabric, () -> {
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});
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});
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});
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});
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@@ -197,7 +197,7 @@ public class UnitTypes{
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singleTarget = true;
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drownTimeMultiplier = 4f;
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abilities.add(new ShieldRegenFieldAbility(25f, 500f, 60f * 1, 60f));
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abilities.add(new ShieldRegenFieldAbility(25f, 250f, 60f * 1, 60f));
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BulletType smallBullet = new BasicBulletType(3f, 10){{
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width = 7f;
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@@ -28,6 +28,7 @@ public class EntityGroup<T extends Entityc> implements Iterable<T>{
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private int index;
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public static int nextId(){
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if(lastId >= Integer.MAX_VALUE - 2) lastId = 0;
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return lastId++;
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}
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@@ -93,7 +93,8 @@ public class ShieldArcAbility extends Ability{
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paramField = this;
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paramPos.set(x, y).rotate(unit.rotation - 90f).add(unit);
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Groups.bullet.intersect(unit.x - radius, unit.y - radius, radius * 2f, radius * 2f, shieldConsumer);
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float reach = radius + width / 2f;
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Groups.bullet.intersect(paramPos.x - reach, paramPos.y - reach, reach * 2f, reach * 2f, shieldConsumer);
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}else{
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widthScale = Mathf.lerpDelta(widthScale, 0f, 0.11f);
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}
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@@ -160,6 +160,8 @@ public class BulletType extends Content implements Cloneable{
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/** Bullet type that is created when this bullet expires. */
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public @Nullable BulletType fragBullet = null;
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/** If true, frag bullets are delayed to the next frame. Fixes obscure bugs with piercing bullet types spawning frags immediately and screwing up the Damage temporary variables. */
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public boolean delayFrags = false;
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/** Degree spread range of fragmentation bullets. */
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public float fragRandomSpread = 360f;
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/** Uniform spread between each frag bullet in degrees. */
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@@ -446,7 +448,11 @@ public class BulletType extends Content implements Cloneable{
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Effect.shake(hitShake, hitShake, b);
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if(fragOnHit){
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createFrags(b, x, y);
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if(delayFrags && fragBullet != null && fragBullet.delayFrags){
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Core.app.post(() -> createFrags(b, x, y));
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}else{
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createFrags(b, x, y);
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}
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}
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createPuddles(b, x, y);
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createIncend(b, x, y);
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@@ -11,6 +11,8 @@ public class ContinuousBulletType extends BulletType{
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public float damageInterval = 5f;
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public boolean largeHit = false;
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public boolean continuous = true;
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/** If a building fired this, whether to multiply damage by its timescale. */
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public boolean timescaleDamage = false;
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{
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removeAfterPierce = false;
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@@ -79,7 +81,12 @@ public class ContinuousBulletType extends BulletType{
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}
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public void applyDamage(Bullet b){
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float damage = b.damage;
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if(timescaleDamage && b.owner instanceof Building build){
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b.damage *= build.timeScale();
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}
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Damage.collideLine(b, b.team, hitEffect, b.x, b.y, b.rotation(), currentLength(b), largeHit, laserAbsorb, pierceCap);
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b.damage = damage;
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}
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public float currentLength(Bullet b){
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@@ -38,6 +38,7 @@ public class LaserBulletType extends BulletType{
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hittable = false;
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absorbable = false;
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removeAfterPierce = false;
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delayFrags = true;
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}
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public LaserBulletType(){
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@@ -24,6 +24,7 @@ public class RailBulletType extends BulletType{
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collides = false;
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keepVelocity = false;
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lifetime = 1f;
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delayFrags = true;
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}
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@Override
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@@ -60,7 +61,7 @@ public class RailBulletType extends BulletType{
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super.init(b);
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b.fdata = length;
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Damage.collideLine(b, b.team, b.type.hitEffect, b.x, b.y, b.rotation(), length, false, false);
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Damage.collideLine(b, b.team, b.type.hitEffect, b.x, b.y, b.rotation(), length, false, false, pierceCap);
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float resultLen = b.fdata;
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Vec2 nor = Tmp.v1.trns(b.rotation(), 1f).nor();
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@@ -1569,7 +1569,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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consumed = true;
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if((!config.isShown() && build.shouldShowConfigure(player)) //if the config fragment is hidden, show
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//alternatively, the current selected block can 'agree' to switch config tiles
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|| (config.isShown() && config.getSelected().onConfigureBuildTapped(build))){
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|| (config.isShown() && config.getSelected().onConfigureBuildTapped(build) && build.shouldShowConfigure(player))){
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Sounds.click.at(build);
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config.showConfig(build);
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}
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@@ -1459,7 +1459,8 @@ public class LExecutor{
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case ban -> {
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Object cont = exec.obj(value);
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if(cont instanceof Block b){
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state.rules.bannedBlocks.add(b);
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// Rebuild PlacementFragment if anything has changed
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if(state.rules.bannedBlocks.add(b) && !headless) ui.hudfrag.blockfrag.rebuild();
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}else if(cont instanceof UnitType u){
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state.rules.bannedUnits.add(u);
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}
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@@ -1467,7 +1468,7 @@ public class LExecutor{
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case unban -> {
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Object cont = exec.obj(value);
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if(cont instanceof Block b){
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state.rules.bannedBlocks.remove(b);
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if(state.rules.bannedBlocks.remove(b) && !headless) ui.hudfrag.blockfrag.rebuild();
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}else if(cont instanceof UnitType u){
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state.rules.bannedUnits.remove(u);
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}
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@@ -335,7 +335,7 @@ public abstract class BasicGenerator implements WorldGenerator{
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ore = tile.overlay();
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r.get(tile.x, tile.y);
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tile.setFloor(floor.asFloor());
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tile.setBlock(block);
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if(block != tile.block()) tile.setBlock(block);
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tile.setOverlay(ore);
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}
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}
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@@ -10,7 +10,6 @@ import mindustry.game.SectorInfo.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.defense.*;
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import mindustry.world.blocks.defense.Wall.*;
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import mindustry.world.blocks.defense.turrets.Turret.*;
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import mindustry.world.blocks.distribution.*;
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@@ -111,16 +110,10 @@ public class GameService{
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completeSerpulo.complete();
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}
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if(mods.list().size > 0){
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if(mods != null && mods.list().size > 0){
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installMod.complete();
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}
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Events.on(ClientLoadEvent.class, e -> {
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if(mods.list().size > 0){
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installMod.complete();
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}
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});
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if(Core.bundle.get("yes").equals("router")){
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routerLanguage.complete();
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}
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@@ -231,8 +224,8 @@ public class GameService{
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}
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}
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if(e.tile.block() instanceof MendProjector || e.tile.block() instanceof RegenProjector) buildMendProjector.complete();
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if(e.tile.block() instanceof OverdriveProjector) buildOverdriveProjector.complete();
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if(e.tile.block() == Blocks.mendProjector) buildMendProjector.complete();
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if(e.tile.block() == Blocks.overdriveProjector) buildOverdriveProjector.complete();
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if(e.tile.block() == Blocks.waterExtractor){
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if(e.tile.getLinkedTiles(tmpTiles).contains(t -> t.floor().liquidDrop == Liquids.water)){
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@@ -459,7 +452,8 @@ public class GameService{
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//check unlocked stuff on load as well
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Events.on(ResearchEvent.class, e -> checkUnlocks.run());
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Events.on(UnlockEvent.class, e -> checkUnlocks.run());
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Events.on(ClientLoadEvent.class, e -> checkUnlocks.run());
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checkUnlocks.run();
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Events.on(WinEvent.class, e -> {
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if(state.rules.pvp){
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@@ -247,29 +247,12 @@ public class JoinDialog extends BaseDialog{
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void setupServer(Server server, Host host){
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server.lastHost = host;
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server.content.clear();
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buildServer(host, server.content);
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buildServer(host, server.content, false);
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}
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void buildServer(Host host, Table content){
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void buildServer(Host host, Table content, boolean inner){
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content.top().left();
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String versionString;
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if(host.version == -1){
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versionString = Core.bundle.format("server.version", Core.bundle.get("server.custombuild"), "");
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}else if(host.version == 0){
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versionString = Core.bundle.get("server.outdated");
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}else if(host.version < Version.build && Version.build != -1){
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versionString = Core.bundle.get("server.outdated") + "\n" +
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Core.bundle.format("server.version", host.version, "");
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}else if(host.version > Version.build && Version.build != -1){
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versionString = Core.bundle.get("server.outdated.client") + "\n" +
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Core.bundle.format("server.version", host.version, "");
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}else if(host.version == Version.build && Version.type.equals(host.versionType)){
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//not important
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versionString = "";
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}else{
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versionString = Core.bundle.format("server.version", host.version, host.versionType);
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}
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String versionString = getVersionString(host);
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float twidth = targetWidth() - 40f;
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@@ -277,12 +260,14 @@ public class JoinDialog extends BaseDialog{
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Color color = Pal.gray;
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content.table(Tex.whiteui, t -> {
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t.left();
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t.setColor(color);
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if(inner){
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content.table(Tex.whiteui, t -> {
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t.left();
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t.setColor(color);
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t.add(host.name + " " + versionString).style(Styles.outlineLabel).padLeft(10f).width(twidth).left().ellipsis(true);
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}).growX().height(36f).row();
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t.add(host.name + " " + versionString).style(Styles.outlineLabel).padLeft(10f).width(twidth).left().ellipsis(true);
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}).growX().height(36f).row();
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}
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content.table(Tex.whitePane, t -> {
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t.top().left();
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@@ -485,11 +470,16 @@ public class JoinDialog extends BaseDialog{
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void addCommunityHost(Host host, Table container){
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global.background(null);
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String versionString = getVersionString(host);
|
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float w = targetWidth();
|
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|
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container.left().top();
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container.button(b -> buildServer(host, b), style, () -> {
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Button[] button = {null};
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|
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button[0] = container.button(b -> {}, style, () -> {
|
||||
if(button[0].childrenPressed()) return;
|
||||
|
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Events.fire(new ClientPreConnectEvent(host));
|
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if(!Core.settings.getBool("server-disclaimer", false)){
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ui.showCustomConfirm("@warning", "@servers.disclaimer", "@ok", "@back", () -> {
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@@ -501,7 +491,28 @@ public class JoinDialog extends BaseDialog{
|
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}else{
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safeConnect(host.address, host.port, host.version);
|
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}
|
||||
}).width(w).padBottom(7).padRight(4f).top().left().growY().uniformY();
|
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}).width(w).padBottom(7).padRight(4f).top().left().growY().uniformY().get();
|
||||
|
||||
Table inner = new Table(Tex.whiteui);
|
||||
inner.setColor(Pal.gray);
|
||||
|
||||
button[0].clearChildren();
|
||||
button[0].add(inner).growX();
|
||||
|
||||
inner.add(host.name + " " + versionString).left().padLeft(10f).wrap().style(Styles.outlineLabel).growX();
|
||||
|
||||
inner.button(Icon.add, Styles.emptyi, () -> {
|
||||
Server server = new Server();
|
||||
server.setIP(host.address + ":" + host.port);
|
||||
servers.add(server);
|
||||
saveServers();
|
||||
setupRemote();
|
||||
refreshRemote();
|
||||
}).margin(3f).pad(8f).padRight(4f).top().right();
|
||||
|
||||
button[0].row();
|
||||
|
||||
buildServer(host, button[0].table(t -> {}).grow().get(), false);
|
||||
|
||||
if((container.getChildren().size) % columns() == 0){
|
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container.row();
|
||||
@@ -532,7 +543,7 @@ public class JoinDialog extends BaseDialog{
|
||||
local.row();
|
||||
}
|
||||
|
||||
local.button(b -> buildServer(host, b), style, () -> {
|
||||
local.button(b -> buildServer(host, b, true), style, () -> {
|
||||
Events.fire(new ClientPreConnectEvent(host));
|
||||
safeConnect(host.address, host.port, host.version);
|
||||
}).width(w).top().left().growY();
|
||||
@@ -641,6 +652,25 @@ public class JoinDialog extends BaseDialog{
|
||||
Core.settings.putJson("servers", Server.class, servers);
|
||||
}
|
||||
|
||||
private String getVersionString(Host host){
|
||||
if(host.version == -1){
|
||||
return Core.bundle.format("server.version", Core.bundle.get("server.custombuild"), "");
|
||||
}else if(host.version == 0){
|
||||
return Core.bundle.get("server.outdated");
|
||||
}else if(host.version < Version.build && Version.build != -1){
|
||||
return Core.bundle.get("server.outdated") + "\n" +
|
||||
Core.bundle.format("server.version", host.version, "");
|
||||
}else if(host.version > Version.build && Version.build != -1){
|
||||
return Core.bundle.get("server.outdated.client") + "\n" +
|
||||
Core.bundle.format("server.version", host.version, "");
|
||||
}else if(host.version == Version.build && Version.type.equals(host.versionType)){
|
||||
//not important
|
||||
return "";
|
||||
}else{
|
||||
return Core.bundle.format("server.version", host.version, host.versionType);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Server{
|
||||
public String ip;
|
||||
public int port;
|
||||
|
||||
@@ -113,7 +113,7 @@ public class PlacementFragment{
|
||||
return hover;
|
||||
}
|
||||
|
||||
void rebuild(){
|
||||
public void rebuild(){
|
||||
//category does not change on rebuild anymore, only on new world load
|
||||
Group group = toggler.parent;
|
||||
int index = toggler.getZIndex();
|
||||
|
||||
@@ -78,7 +78,7 @@ public class LaserTurret extends PowerTurret{
|
||||
entry.bullet.set(bulletX, bulletY);
|
||||
entry.bullet.time = entry.bullet.type.lifetime * entry.bullet.type.optimalLifeFract;
|
||||
entry.bullet.keepAlive = true;
|
||||
entry.life -= Time.delta / Math.max(efficiency, 0.00001f);
|
||||
entry.life -= Time.delta * timeScale / Math.max(efficiency, 0.00001f);
|
||||
}
|
||||
|
||||
wasShooting = true;
|
||||
|
||||
@@ -418,14 +418,23 @@ public class ItemBridge extends Block{
|
||||
checkAccept(source, world.tile(link));
|
||||
}
|
||||
|
||||
protected boolean checkAccept(Building source, Tile other){
|
||||
protected boolean checkAccept(Building source, Tile link){
|
||||
if(tile == null || linked(source)) return true;
|
||||
|
||||
if(linkValid(tile, other)){
|
||||
int rel = relativeTo(other);
|
||||
if(linkValid(tile, link)){
|
||||
int rel = relativeTo(link);
|
||||
var facing = Edges.getFacingEdge(source, this);
|
||||
int rel2 = facing == null ? -1 : relativeTo(facing);
|
||||
|
||||
//this is a bug, but it is kept for compatibility, see: https://github.com/Anuken/Mindustry/issues/9257#issuecomment-1801998747
|
||||
/*
|
||||
for(int j = 0; j < incoming.size; j++){
|
||||
int v = incoming.items[j];
|
||||
if(relativeTo(Point2.x(v), Point2.y(v)) == rel2){
|
||||
return false;
|
||||
}
|
||||
}*/
|
||||
|
||||
return rel != rel2;
|
||||
}
|
||||
|
||||
|
||||
@@ -122,9 +122,10 @@ public class BeamNode extends PowerBlock{
|
||||
|
||||
@Override
|
||||
public BlockStatus status(){
|
||||
if(Mathf.equal(power.status, 0f, 0.001f)) return BlockStatus.noInput;
|
||||
if(Mathf.equal(power.status, 1f, 0.001f)) return BlockStatus.active;
|
||||
return BlockStatus.noOutput;
|
||||
float balance = power.graph.getPowerBalance();
|
||||
if(balance > 0f) return BlockStatus.active;
|
||||
if(balance < 0f && power.graph.getLastPowerStored() > 0) return BlockStatus.noOutput;
|
||||
return BlockStatus.noInput;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -5,6 +5,7 @@ import arc.struct.*;
|
||||
import arc.util.*;
|
||||
import mindustry.content.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.logic.*;
|
||||
import mindustry.type.*;
|
||||
import mindustry.world.*;
|
||||
import mindustry.world.blocks.storage.CoreBlock.*;
|
||||
@@ -100,6 +101,12 @@ public class StorageBlock extends Block{
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public double sense(LAccess sensor){
|
||||
if(sensor == LAccess.itemCapacity && linkedCore != null) return linkedCore.sense(sensor);
|
||||
return super.sense(sensor);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void overwrote(Seq<Building> previous){
|
||||
//only add prev items when core is not linked
|
||||
|
||||
@@ -444,7 +444,7 @@ public class UnitAssembler extends PayloadBlock{
|
||||
|
||||
if(!net.client()){
|
||||
var unit = plan.unit.create(team);
|
||||
if(unit != null && unit.isCommandable()){
|
||||
if(unit != null && unit.isCommandable() && commandPos != null){
|
||||
unit.command().commandPosition(commandPos);
|
||||
}
|
||||
unit.set(spawn.x + Mathf.range(0.001f), spawn.y + Mathf.range(0.001f));
|
||||
|
||||
Reference in New Issue
Block a user