underBullet for ducts and related blocks
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@@ -37,6 +37,7 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
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@ReadOnly
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private float rotation;
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transient @Nullable Tile aimTile;
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transient @Nullable Mover mover;
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transient boolean absorbed, hit;
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transient @Nullable Trail trail;
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@@ -173,7 +174,11 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
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}
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}
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if(build != null && isAdded() && build.collide(self()) && type.testCollision(self(), build)
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if(build != null && isAdded() &&
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//should underBullet detection be disabled for piercing bullets?
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//|| type.pierceBuilding
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(!build.block.underBullets || (aimTile != null && aimTile.build == build))
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&& build.collide(self()) && type.testCollision(self(), build)
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&& !build.dead() && (type.collidesTeam || build.team != team) && !(type.pierceBuilding && hasCollided(build.id))){
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boolean remove = false;
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