Fixed sector gameover ghost bug

This commit is contained in:
Anuken
2020-11-20 12:38:16 -05:00
parent aa2783a885
commit 1372fc4079
8 changed files with 20 additions and 7 deletions

View File

@@ -31,13 +31,13 @@ public class GameOverDialog extends BaseDialog{
}
void rebuild(){
title.setText("@gameover");
title.setText(state.isCampaign() ? "@sector.curlost" : "@gameover");
buttons.clear();
cont.clear();
buttons.margin(10);
if(state.rules.pvp){
if(state.rules.pvp && winner != null){
cont.add(Core.bundle.format("gameover.pvp", winner.localized())).pad(6);
buttons.button("@menu", () -> {
hide();