Fixed sector gameover ghost bug
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@@ -90,7 +90,7 @@ public class HudFragment extends Fragment{
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parent.fill(t -> {
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t.name = "paused";
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t.top().visible(() -> state.isPaused() && shown).touchable = Touchable.disabled;
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t.table(Styles.black5, top -> top.add("@paused").style(Styles.outlineLabel).pad(8f)).growX();
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t.table(Styles.black5, top -> top.label(() -> state.gameOver && state.isCampaign() ? "@sector.curlost" : "@paused").style(Styles.outlineLabel).pad(8f)).growX();
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});
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//minimap + position
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