Experimenting with light
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@@ -11,6 +11,7 @@ import io.anuke.mindustry.entities.bullet.*;
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import io.anuke.mindustry.entities.effect.*;
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import io.anuke.mindustry.entities.traits.*;
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import io.anuke.mindustry.game.*;
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import io.anuke.mindustry.graphics.*;
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import io.anuke.mindustry.world.*;
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import static io.anuke.mindustry.Vars.*;
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@@ -294,6 +295,7 @@ public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Pool
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@Override
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public void draw(){
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type.draw(this);
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renderer.lights.add(x, y, 16f, Pal.powerLight, 0.3f);
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}
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@Override
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@@ -341,6 +341,8 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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}
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Draw.reset();
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renderer.lights.add(x, y, 100f, Pal.powerLight, 0.6f);
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}
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@Override
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