Fixed shields not working / Fixed player text not fading

This commit is contained in:
Anuken
2019-05-04 22:33:08 -04:00
parent a3f5583326
commit 13969bdd29
3 changed files with 3 additions and 2 deletions
@@ -862,6 +862,7 @@ public class Blocks implements ContentList{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.silicon, 250));
size = 3;
consumes.item(Items.phasefabric).boost();
consumes.power(3f);
}};
shockMine = new ShockMine("shock-mine"){{
@@ -1539,7 +1540,7 @@ public class Blocks implements ContentList{
reload = 50f;
firingMoveFract = 0.5f;
shootDuration = 220f;
powerUse = 8f;
powerUse = 10f;
health = 200 * size * size;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);