Made console a setting
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@@ -10,6 +10,7 @@ import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.world.meta.*;
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import static arc.Core.*;
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import static mindustry.Vars.*;
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public class ContentInfoDialog extends BaseDialog{
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@@ -31,7 +32,7 @@ public class ContentInfoDialog extends BaseDialog{
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table.table(title1 -> {
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title1.image(content.uiIcon).size(iconXLarge).scaling(Scaling.fit);
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title1.add("[accent]" + content.localizedName + (enableConsole ? "\n[gray]" + content.name : "")).padLeft(5);
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title1.add("[accent]" + content.localizedName + (settings.getBool("console") ? "\n[gray]" + content.name : "")).padLeft(5);
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});
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table.row();
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@@ -17,6 +17,7 @@ import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import static arc.Core.*;
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import static mindustry.Vars.*;
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public class DatabaseDialog extends BaseDialog{
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@@ -98,7 +99,7 @@ public class DatabaseDialog extends BaseDialog{
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ui.content.show(unlock);
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}
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});
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image.addListener(new Tooltip(t -> t.background(Tex.button).add(unlock.localizedName + (enableConsole ? "\n[gray]" + unlock.name : ""))));
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image.addListener(new Tooltip(t -> t.background(Tex.button).add(unlock.localizedName + (settings.getBool("console") ? "\n[gray]" + unlock.name : ""))));
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}
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if((++count) % cols == 0){
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@@ -358,6 +358,10 @@ public class SettingsMenuDialog extends BaseDialog{
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}
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}
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if(!mobile){
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game.checkPref("console", false);
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}
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int[] lastUiScale = {settings.getInt("uiscale", 100)};
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graphics.sliderPref("uiscale", 100, 25, 300, 25, s -> {
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