diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index bb9555598d..0f2bd5d579 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -664,10 +664,11 @@ objective.destroycore.name = Знішчыць Ядро objective.commandmode.name = Рэжым Загадаў objective.flag.name = Сцяг marker.shapetext.name = Форма Тэксту -marker.minimap.name = Міні-Мапа +marker.point.name = Point marker.shape.name = Форма marker.text.name = Тэкст marker.line.name = Line +marker.quad.name = Quad marker.background = Задні Фон marker.outline = Контур objective.research = [accent]Даследаваць:\n[]{0}[lightgray]{1} @@ -2412,3 +2413,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index e8074f5dfa..4f4a1b6a85 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -670,10 +670,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2442,3 +2443,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 0d9c491f6a..6da600fb24 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -673,10 +673,11 @@ objective.destroycore.name = Destrueix el nucli objective.commandmode.name = Mode de comandament objective.flag.name = Bandera marker.shapetext.name = Forma del text -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Forma marker.text.name = Text marker.line.name = Línia +marker.quad.name = Quad marker.background = Fons marker.outline = Contorn @@ -2455,3 +2456,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 9533193eac..e112b8a7dd 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -671,10 +671,11 @@ objective.destroycore.name = Zničit Jádro objective.commandmode.name = Příkazovy Režim objective.flag.name = Vlajka marker.shapetext.name = Shape Text -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Tvar marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Pozadí marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2449,3 +2450,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index c9325e6d8b..ea0486f57f 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2412,3 +2413,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 0d4fa1a90f..2d9b01b830 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -678,10 +678,11 @@ objective.commandmode.name = Steuerungsmodus objective.flag.name = Flag marker.shapetext.name = Geformter Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Form marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Hintergrund marker.outline = Umriss @@ -2481,3 +2482,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index ef7991befe..0d8a67acc1 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -675,10 +675,11 @@ objective.commandmode.name = Modo comando objective.flag.name = Bandera marker.shapetext.name = Forma del texto -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Forma marker.text.name = Texto marker.line.name = Line +marker.quad.name = Quad marker.background = Fondo marker.outline = Bordes @@ -2474,3 +2475,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index b01a6100c8..3d275aaf31 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index ab6f4b5be3..e140e0f2d2 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -667,10 +667,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2416,3 +2417,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 4222b46766..b6fccfbb25 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Pikkukartta +marker.point.name = Point marker.shape.name = Shape marker.text.name = Teksti marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Tutki:\n[]{0}[lightgray]{1} @@ -2417,3 +2418,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 9cd3a3daf6..fa419f2b4e 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2413,3 +2414,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 0e1b3031d2..451b2fe7ad 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -681,10 +681,11 @@ objective.commandmode.name = Mode « Commande » objective.flag.name = Drapeau marker.shapetext.name = Forme de Texte -marker.minimap.name = Minicarte +marker.point.name = Point marker.shape.name = Forme marker.text.name = Texte marker.line.name = Ligne +marker.quad.name = Quad marker.background = Fond marker.outline = Contour @@ -2482,3 +2483,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index dee0135499..d8503ea990 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -682,10 +682,11 @@ objective.commandmode.name = Parancs Mód objective.flag.name = Jelölő marker.shapetext.name = Szövegforma -marker.minimap.name = Minitérkép +marker.point.name = Point marker.shape.name = Alakzat marker.text.name = Szöveg marker.line.name = Vonal +marker.quad.name = Quad marker.background = Háttér marker.outline = Körvonal @@ -2483,3 +2484,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index fe30b45aa2..e9c1a422ed 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -675,10 +675,11 @@ objective.commandmode.name = Mode Perintah objective.flag.name = Bendera marker.shapetext.name = Teks Berbentuk -marker.minimap.name = Peta Kecil +marker.point.name = Point marker.shape.name = Bentuk marker.text.name = Teks marker.line.name = Line +marker.quad.name = Quad marker.background = Latar Belakang marker.outline = Garis Luar @@ -2472,3 +2473,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 8f8c8e96c0..5573373c19 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -668,10 +668,11 @@ objective.destroycore.name = Distruggi nuclei objective.commandmode.name = Modalità comando objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimappa +marker.point.name = Point marker.shape.name = Forma marker.text.name = Testo marker.line.name = Line +marker.quad.name = Quad marker.background = Sfondo marker.outline = Outline objective.research = [accent]Ricerca:\n[]{0}[lightgray]{1} @@ -2426,3 +2427,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 0d45273c1b..5bc5164d62 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -672,10 +672,11 @@ objective.destroycore.name = コアを破壊する objective.commandmode.name = コマンドモード objective.flag.name = フラグ marker.shapetext.name = テキストの形 -marker.minimap.name = ミニマップ +marker.point.name = Point marker.shape.name = 図形 marker.text.name = 文章 marker.line.name = Line +marker.quad.name = Quad marker.background = 背景 marker.outline = 輪郭 objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2430,3 +2431,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index f7b3cee4a3..19d67abc19 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -672,10 +672,11 @@ objective.destroycore.name = 코어 파괴 objective.commandmode.name = 명령 모드 objective.flag.name = 플래그 marker.shapetext.name = 도형과 문자 -marker.minimap.name = 미니맵 +marker.point.name = Point marker.shape.name = 도형 marker.text.name = 문자 marker.line.name = Line +marker.quad.name = Quad marker.background = 배경 marker.outline = 외곽선 @@ -2448,3 +2449,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 82769f2694..506091d3fd 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index d9e16b469d..dd8a5fa776 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -676,10 +676,11 @@ objective.destroycore.name = Vernietig Core objective.commandmode.name = Commando Modus objective.flag.name = Vlag marker.shapetext.name = Vorm Tekst -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Vorm marker.text.name = Tekst marker.line.name = Line +marker.quad.name = Quad marker.background = Achtergrond marker.outline = Omtrek objective.research = [accent]Onderzoek:\n[]{0}[lightgray]{1} @@ -2427,3 +2428,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 8f0a0b9053..3f254be6bf 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index d39fc6514c..354218436d 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -670,10 +670,11 @@ objective.destroycore.name = Zniszcz Rdzeń objective.commandmode.name = Tryb Poleceń objective.flag.name = Oznaczenie marker.shapetext.name = Dostosuj Tekst -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Figura marker.text.name = Tekst marker.line.name = Line +marker.quad.name = Quad marker.background = Tło marker.outline = Kontur objective.research = [accent]Zbadaj:\n[]{0}[lightgray]{1} @@ -2467,3 +2468,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 6b22c3cea5..57d093b14c 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -675,10 +675,11 @@ objective.commandmode.name = Modo de Comando objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Shape marker.text.name = Texto marker.line.name = Line +marker.quad.name = Quad marker.background = Fundo marker.outline = Contorno @@ -2465,3 +2466,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index cc0c4e3b8d..2779c1247b 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 19320f252b..1d30c519ac 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -672,10 +672,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2450,3 +2451,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 66997bb4b8..219d23880d 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -672,10 +672,11 @@ objective.destroycore.name = Уничтожить ядро objective.commandmode.name = Командовать единицей objective.flag.name = Флаг marker.shapetext.name = Фигура с текстом -marker.minimap.name = Миникарта +marker.point.name = Point marker.shape.name = Фигура marker.text.name = Текст marker.line.name = Line +marker.quad.name = Quad marker.background = Фон marker.outline = Контур objective.research = [accent]Исследуйте:\n[]{0}[lightgray]{1} @@ -2452,3 +2453,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index c4d45ca70b..c372cd5e61 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -672,10 +672,11 @@ objective.destroycore.name = Uništi Jezgro objective.commandmode.name = Upravljački Mod objective.flag.name = Zastava marker.shapetext.name = Tekst i Oblik -marker.minimap.name = Minimapa +marker.point.name = Point marker.shape.name = Oblik marker.text.name = Tekst marker.line.name = Line +marker.quad.name = Quad marker.background = Pozadina marker.outline = Outline objective.research = [accent]Izuči:\n[]{0}[lightgray]{1} @@ -2453,3 +2454,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 8f9514f85a..e149794032 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 74fc4d3819..fdfc3f6fef 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -672,10 +672,11 @@ objective.destroycore.name = ทำลายแกนกลาง objective.commandmode.name = โหมดสั่งการ objective.flag.name = ธง marker.shapetext.name = ข้อความในรูปทรง -marker.minimap.name = มินิแมพ +marker.point.name = Point marker.shape.name = รูปทรง marker.text.name = ข้อความ marker.line.name = Line +marker.quad.name = Quad marker.background = พื้นหลัง marker.outline = โครงร่าง objective.research = [accent]วิจัย:\n[]{0}[lightgray]{1} @@ -2471,3 +2472,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index c7dd2ddbfc..8d56df9627 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -665,10 +665,11 @@ objective.destroycore.name = Destroy Core objective.commandmode.name = Command Mode objective.flag.name = Flag marker.shapetext.name = Shape Text -marker.minimap.name = Minimap +marker.point.name = Point marker.shape.name = Shape marker.text.name = Text marker.line.name = Line +marker.quad.name = Quad marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -2414,3 +2415,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 079f563982..cbaf31d335 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -672,10 +672,11 @@ objective.destroycore.name = Merkezi Yok Et objective.commandmode.name = Komuta Et objective.flag.name = Bayrak marker.shapetext.name = Şekilli Yazı -marker.minimap.name = Harita +marker.point.name = Point marker.shape.name = Şekil marker.text.name = Yazı marker.line.name = Line +marker.quad.name = Quad marker.background = Arkaplan marker.outline = Anahat objective.research = [accent]Araştır:\n[]{0}[lightgray]{1} @@ -2450,3 +2451,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 635b46d128..8d82468aab 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -677,10 +677,11 @@ objective.commandmode.name = Режим командування objective.flag.name = Прапорець marker.shapetext.name = Форма тексту -marker.minimap.name = Мінімапа +marker.point.name = Point marker.shape.name = Форма marker.text.name = Текст marker.line.name = Line +marker.quad.name = Quad marker.background = Фон marker.outline = Контур @@ -2478,3 +2479,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index e3c46ee395..a2846e923e 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -673,10 +673,11 @@ objective.destroycore.name = Phá huỷ căn cứ objective.commandmode.name = Chế độ ra lệnh objective.flag.name = Cờ marker.shapetext.name = Hình dạng văn bản -marker.minimap.name = Bản đồ nhỏ +marker.point.name = Point marker.shape.name = Hình dạng marker.text.name = Văn bản marker.line.name = Line +marker.quad.name = Quad marker.background = Nền marker.outline = Đường viền objective.research = [accent]Nghiên cứu:\n[]{0}[lightgray]{1} @@ -2451,3 +2452,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index b6c286b73c..e66a00616d 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -678,10 +678,11 @@ objective.commandmode.name = 指挥模式 objective.flag.name = 标签 marker.shapetext.name = 带形状文本 -marker.minimap.name = 小地图 +marker.point.name = Point marker.shape.name = 形状 marker.text.name = 文本 marker.line.name = Line +marker.quad.name = Quad marker.background = 背景 marker.outline = 轮廓 @@ -2477,3 +2478,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color. diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index bf1d9c843e..065c3a8eec 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -675,10 +675,11 @@ objective.commandmode.name = 指揮模式 objective.flag.name = 全局Flag marker.shapetext.name = 稜框+文字標示 -marker.minimap.name = 小地圖標示 +marker.point.name = Point marker.shape.name = 稜框標示 marker.text.name = 文字標示 marker.line.name = Line +marker.quad.name = Quad marker.background = 反黑背景 marker.outline = 描邊 @@ -2463,3 +2464,6 @@ lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fet lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument. lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size. lenum.autoscale = Whether to scale marker corresponding to player's zoom level. +lenum.posi = Indexed position, used for line and quad markers with index zero being the first position. +lenum.uvi = Texture's position ranging from zero to one, used for quad markers. +lenum.colori = Indexed position, used for line and quad markers with index zero being the first color.