Refactoring

This commit is contained in:
Anuken
2020-02-03 14:07:06 -05:00
parent f937cb30f0
commit 141cf518a2
56 changed files with 706 additions and 1418 deletions

View File

@@ -13,8 +13,6 @@ import mindustry.content.Bullets;
import mindustry.entities.EntityGroup;
import mindustry.entities.Units;
import mindustry.entities.type.Bullet;
import mindustry.entities.type.TimedEntity;
import mindustry.entities.type.Unit;
import mindustry.game.Team;
import mindustry.gen.Call;
import mindustry.graphics.Pal;
@@ -27,7 +25,7 @@ public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
private static final Rand random = new Rand();
private static final Rect rect = new Rect();
private static final Array<Unit> entities = new Array<>();
private static final Array<Unitc> entities = new Array<>();
private static final IntSet hit = new IntSet();
private static final int maxChain = 8;
private static final float hitRange = 30f;
@@ -98,7 +96,7 @@ public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
});
}
Unit furthest = Geometry.findFurthest(x, y, entities);
Unitc furthest = Geometry.findFurthest(x, y, entities);
if(furthest != null){
hit.add(furthest.getID());