Unit drowning outline color fix
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@@ -749,6 +749,11 @@ public class UnitType extends UnlockableContent{
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if(unit.isBoss()){
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if(unit.isBoss()){
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Draw.mixcol(unit.team.color, Mathf.absin(7f, 1f));
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Draw.mixcol(unit.team.color, Mathf.absin(7f, 1f));
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}
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}
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Floor floor = unit.isFlying() ? Blocks.air.asFloor() : unit.floorOn();
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if(floor.isLiquid){
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Draw.color(Color.white, floor.mapColor, unit.drownTime() * 0.4f);
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}
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}
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}
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public void drawOutline(Unit unit){
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public void drawOutline(Unit unit){
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@@ -198,7 +198,5 @@ public class PayloadDeconstructor extends PayloadBlock{
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}
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}
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deconstructing = Payload.read(read);
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deconstructing = Payload.read(read);
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}
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}
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}
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}
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}
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}
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