Updated bundles

This commit is contained in:
Anuken
2019-10-22 20:33:52 -04:00
parent 56e5705ed6
commit 151dca6fb9
22 changed files with 1267 additions and 501 deletions
+14 -38
View File
@@ -17,14 +17,12 @@ gameover = Game Over
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]Nytt rekord!
copied = Kopierad.
load.sound = Ljud
load.map = Kartor
load.image = Bilder
load.content = Innehåll
load.system = System
load.mod = Mods
schematic = Schematic
schematic.add = Save Schematic...
schematics = Schematics
@@ -40,7 +38,6 @@ schematic.saved = Schematic saved.
schematic.delete.confirm = This schematic will be utterly eradicated.
schematic.rename = Rename Schematic
schematic.info = {0}x{1}, {2} blocks
stat.wave = Besegrade vågor:[accent] {0}
stat.enemiesDestroyed = Besegrade fiender:[accent] {0}
stat.built = Buildings Built:[accent] {0}
@@ -48,7 +45,6 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
launcheditems = [accent]Launched Items
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
@@ -62,11 +58,11 @@ database = Kärndatabas
savegame = Spara Spel
loadgame = Importera Spel
joingame = Gå med spel
addplayers = Lägg till/Ta bort spelare
customgame = Anpassat Spel
newgame = Nytt Spel
none = <ingen>
minimap = Minikarta
position = Position
close = Stäng
website = Webbsida
quit = Avsluta
@@ -82,7 +78,6 @@ uploadingcontent = Laddar upp innehåll
uploadingpreviewfile = Laddar upp förhandsgranskningsfil
committingchanges = Comitting Changes
done = Klar
mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord.
mods.alpha = [accent](Alpha)
mods = Mods
@@ -102,7 +97,6 @@ mod.author = [LIGHT_GRAY]Author:[] {0}
mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
about.button = Om
name = Namn:
noname = Välj ett[accent] namn[] först.
@@ -258,18 +252,18 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
map.menu = Select what you would like to do with this map.
workshop.menu = Select what you would like to do with this item.
workshop.info = Item Info
changelog = Changelog (optional):
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
editor.brush = Pensel
editor.openin = Öppna I Redigeraren
editor.oregen = Malmgenerering
editor.oregen.info = Malmgenerering:
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
@@ -345,7 +339,6 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Byt ut
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Byt ut alla
@@ -360,7 +353,6 @@ toolmode.fillteams = Fyll Lag
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Rita Lag
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Brus
@@ -392,7 +384,6 @@ filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radie
filter.option.percentile = Percentile
width = Bredd:
height = Höjd:
menu = Meny
@@ -408,14 +399,12 @@ tutorial = Tutorial
tutorial.retake = Ta Om Tutorial
editor = Editor
mapeditor = Map Editor
donate = Donera
abandon = Ge upp
abandon.text = Zonen och alla dess resurser förloras till fienden.
locked = Låst
complete = [lightgray]Nå:
zone.requirement = Våg {0} i zon {1}
resume = Fortsätt Zon:\n[lightgray]{0}
bestwave = [lightgray]Bästa Våg: {0}
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Best Wave: {0}
@@ -427,20 +416,19 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover
configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
bannedblocks = Banned Blocks
addall = Add All
configure.locked = [lightgray]Unlock configuring loadout: {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.config.unlocked = Loadout unlocked:[lightgray]\n{0}
zone.resources = [lightgray]Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Lägg till...
boss.health = Boss Health
connectfail = [crimson]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Ogiltig adress.
@@ -451,7 +439,6 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Okänt nätverksfel.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = Kratrar
@@ -466,7 +453,6 @@ zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
@@ -481,7 +467,6 @@ zone.nuclearComplex.description = A former facility for the production and proce
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Språk
settings.data = Game Data
settings.reset = Återställ till Standardvärden
@@ -493,9 +478,9 @@ settings.graphics = Grafik
settings.cleardata = Rensa Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearunlocks = Clear Unlocks
settings.clearall = Rensa Allt
paused = [accent]< Pausat >
clear = Clear
banned = [scarlet]Banned
yes = Ja
no = Nej
info.title = Info
@@ -535,7 +520,6 @@ blocks.inaccuracy = Inaccuracy
blocks.shots = Skott
blocks.reload = Shots/Second
blocks.ammo = Ammunition
bar.drilltierreq = Bättre Borr Krävs
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Effektivitet: {0}%
@@ -550,7 +534,6 @@ bar.heat = Hetta
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] skada
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@@ -562,7 +545,6 @@ bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = block
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
@@ -640,8 +622,6 @@ category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.clear_building.name = Clear Building
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
@@ -688,7 +668,6 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Vågtimer
rules.waves = Vågor
@@ -715,7 +694,6 @@ rules.title.resourcesbuilding = Resources & Building
rules.title.player = Spelare
rules.title.enemy = Fiender
rules.title.unit = Units
content.item.name = Föremål
content.liquid.name = Vätskor
content.unit.name = Units
@@ -777,7 +755,6 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [lightgray]Heat Capacity: {0}
liquid.viscosity = [lightgray]Viskositet: {0}
liquid.temperature = [lightgray]Temperatur: {0}
block.sand-boulder.name = Sandbumling
block.grass.name = Gräs
block.salt.name = Salt
@@ -1009,7 +986,6 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.