Updated bundles
This commit is contained in:
@@ -17,14 +17,12 @@ gameover = Game Over
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gameover.pvp = The[accent] {0}[] team is victorious!
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highscore = [accent]Nytt rekord!
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copied = Kopierad.
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load.sound = Ljud
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load.map = Kartor
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load.image = Bilder
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load.content = Innehåll
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load.system = System
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load.mod = Mods
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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@@ -40,7 +38,6 @@ schematic.saved = Schematic saved.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic.info = {0}x{1}, {2} blocks
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stat.wave = Besegrade vågor:[accent] {0}
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stat.enemiesDestroyed = Besegrade fiender:[accent] {0}
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stat.built = Buildings Built:[accent] {0}
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@@ -48,7 +45,6 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
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stat.deconstructed = Buildings Deconstructed:[accent] {0}
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stat.delivered = Resources Launched:
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stat.rank = Final Rank: [accent]{0}
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launcheditems = [accent]Launched Items
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
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@@ -62,11 +58,11 @@ database = Kärndatabas
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savegame = Spara Spel
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loadgame = Importera Spel
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joingame = Gå med spel
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addplayers = Lägg till/Ta bort spelare
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customgame = Anpassat Spel
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newgame = Nytt Spel
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none = <ingen>
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minimap = Minikarta
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position = Position
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close = Stäng
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website = Webbsida
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quit = Avsluta
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@@ -82,7 +78,6 @@ uploadingcontent = Laddar upp innehåll
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uploadingpreviewfile = Laddar upp förhandsgranskningsfil
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committingchanges = Comitting Changes
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done = Klar
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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@@ -102,7 +97,6 @@ mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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about.button = Om
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name = Namn:
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noname = Välj ett[accent] namn[] först.
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@@ -258,18 +252,18 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
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map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
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map.invalid = Error loading map: corrupted or invalid map file.
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map.publish.error = Error publishing map: {0}
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workshop.update = Update Item
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workshop.error = Error fetching workshop details: {0}
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map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
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map.menu = Select what you would like to do with this map.
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workshop.menu = Select what you would like to do with this item.
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workshop.info = Item Info
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changelog = Changelog (optional):
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eula = Steam EULA
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map.publish = Map published.
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map.publishing = [accent]Publishing map...
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missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
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publishing = [accent]Publishing...
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publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
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publish.error = Error publishing item: {0}
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editor.brush = Pensel
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editor.openin = Öppna I Redigeraren
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editor.oregen = Malmgenerering
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editor.oregen.info = Malmgenerering:
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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editor.oregen.info = Ore Generation:
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@@ -345,7 +339,6 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.exists = A map with this name already exists.
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editor.selectmap = Select a map to load:
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toolmode.replace = Byt ut
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toolmode.replace.description = Draws only on solid blocks.
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toolmode.replaceall = Byt ut alla
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@@ -360,7 +353,6 @@ toolmode.fillteams = Fyll Lag
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toolmode.fillteams.description = Fill teams instead of blocks.
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toolmode.drawteams = Rita Lag
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toolmode.drawteams.description = Draw teams instead of blocks.
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filters.empty = [lightgray]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Brus
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@@ -392,7 +384,6 @@ filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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filter.option.radius = Radie
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filter.option.percentile = Percentile
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width = Bredd:
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height = Höjd:
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menu = Meny
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@@ -408,14 +399,12 @@ tutorial = Tutorial
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tutorial.retake = Ta Om Tutorial
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editor = Editor
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mapeditor = Map Editor
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donate = Donera
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abandon = Ge upp
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abandon.text = Zonen och alla dess resurser förloras till fienden.
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locked = Låst
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complete = [lightgray]Nå:
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zone.requirement = Våg {0} i zon {1}
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resume = Fortsätt Zon:\n[lightgray]{0}
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bestwave = [lightgray]Bästa Våg: {0}
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requirement.wave = Reach Wave {0} in {1}
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requirement.core = Destroy Enemy Core in {0}
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requirement.unlock = Unlock {0}
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resume = Resume Zone:\n[lightgray]{0}
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bestwave = [lightgray]Best Wave: {0}
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@@ -427,20 +416,19 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
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launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
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uncover = Uncover
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configure = Configure Loadout
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configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
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bannedblocks = Banned Blocks
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addall = Add All
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configure.locked = [lightgray]Unlock configuring loadout: {0}.
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [lightgray]{0} unlocked.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
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zone.config.unlocked = Loadout unlocked:[lightgray]\n{0}
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zone.resources = [lightgray]Resources Detected:
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zone.objective = [lightgray]Objective: [accent]{0}
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zone.objective.survival = Survive
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zone.objective.attack = Destroy Enemy Core
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add = Lägg till...
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boss.health = Boss Health
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connectfail = [crimson]Connection error:\n\n[accent]{0}
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error.unreachable = Server unreachable.\nIs the address spelled correctly?
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error.invalidaddress = Ogiltig adress.
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@@ -451,7 +439,6 @@ error.mapnotfound = Map file not found!
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error.io = Network I/O error.
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error.any = Okänt nätverksfel.
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error.bloom = Failed to initialize bloom.\nYour device may not support it.
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zone.groundZero.name = Ground Zero
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zone.desertWastes.name = Desert Wastes
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zone.craters.name = Kratrar
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@@ -466,7 +453,6 @@ zone.saltFlats.name = Salt Flats
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zone.impact0078.name = Impact 0078
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zone.crags.name = Crags
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zone.fungalPass.name = Fungal Pass
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zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
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@@ -481,7 +467,6 @@ zone.nuclearComplex.description = A former facility for the production and proce
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zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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zone.impact0078.description = <insert description here>
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zone.crags.description = <insert description here>
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settings.language = Språk
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settings.data = Game Data
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settings.reset = Återställ till Standardvärden
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@@ -493,9 +478,9 @@ settings.graphics = Grafik
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settings.cleardata = Rensa Data...
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settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
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settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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settings.clearunlocks = Clear Unlocks
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settings.clearall = Rensa Allt
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paused = [accent]< Pausat >
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clear = Clear
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banned = [scarlet]Banned
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yes = Ja
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no = Nej
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info.title = Info
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@@ -535,7 +520,6 @@ blocks.inaccuracy = Inaccuracy
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blocks.shots = Skott
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blocks.reload = Shots/Second
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blocks.ammo = Ammunition
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bar.drilltierreq = Bättre Borr Krävs
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Effektivitet: {0}%
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@@ -550,7 +534,6 @@ bar.heat = Hetta
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bar.power = Power
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bar.progress = Build Progress
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bar.spawned = Units: {0}/{1}
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bullet.damage = [stat]{0}[lightgray] skada
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -562,7 +545,6 @@ bullet.freezing = [stat]freezing
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bullet.tarred = [stat]tarred
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bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
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bullet.reload = [stat]{0}[lightgray]x fire rate
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unit.blocks = block
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unit.powersecond = power units/second
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unit.liquidsecond = liquid units/second
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@@ -640,8 +622,6 @@ category.multiplayer.name = Multiplayer
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command.attack = Attack
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command.rally = Rally
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command.retreat = Retreat
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keybind.gridMode.name = Block Select
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keybind.gridModeShift.name = Category Select
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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@@ -688,7 +668,6 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l
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mode.attack.name = Attack
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mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
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mode.custom = Custom Rules
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rules.infiniteresources = Infinite Resources
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rules.wavetimer = Vågtimer
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rules.waves = Vågor
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@@ -715,7 +694,6 @@ rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Spelare
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rules.title.enemy = Fiender
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rules.title.unit = Units
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content.item.name = Föremål
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content.liquid.name = Vätskor
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content.unit.name = Units
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@@ -777,7 +755,6 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [lightgray]Heat Capacity: {0}
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liquid.viscosity = [lightgray]Viskositet: {0}
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liquid.temperature = [lightgray]Temperatur: {0}
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block.sand-boulder.name = Sandbumling
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block.grass.name = Gräs
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block.salt.name = Salt
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@@ -1009,7 +986,6 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
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tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
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tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
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tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
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item.copper.description = The most basic structural material. Used extensively in all types of blocks.
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item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
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item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
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