Fixed multiple bugs, made multithreading work more properly

This commit is contained in:
Anuken
2018-02-07 16:47:15 -05:00
parent 460558bc87
commit 153905cf47
9 changed files with 41 additions and 29 deletions

View File

@@ -179,7 +179,7 @@ public class HudFragment implements Fragment{
new label(()-> state.enemies > 0 ?
getEnemiesRemaining() :
(control.tutorial().active() || state.mode.toggleWaves) ? "$text.waiting"
(control.tutorial().active() || state.mode.disableWaveTimer) ? "$text.waiting"
: Bundles.format("text.wave.waiting", (int) (state.wavetime / 60f)))
.minWidth(126).padLeft(-6).padRight(-12).left();