In-game editor UI improvements

This commit is contained in:
Anuken
2024-10-03 14:44:33 -04:00
parent 24daa1e933
commit 15ca672179
15 changed files with 230 additions and 24 deletions
+5 -1
View File
@@ -43,7 +43,7 @@ public class Blocks{
public static Block
//environment
air, spawn, cliff, deepwater, water, taintedWater, deepTaintedWater, tar, slag, cryofluid, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space, empty,
air, spawn, removeWall, removeOre, cliff, deepwater, water, taintedWater, deepTaintedWater, tar, slag, cryofluid, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space, empty,
dacite, rhyolite, rhyoliteCrater, roughRhyolite, regolith, yellowStone, redIce, redStone, denseRedStone,
arkyciteFloor, arkyicStone,
redmat, bluemat,
@@ -174,6 +174,10 @@ public class Blocks{
spawn = new SpawnBlock("spawn");
removeWall = new RemoveWall("remove-wall");
removeOre = new RemoveOre("remove-ore");
cliff = new Cliff("cliff"){{
inEditor = false;
saveData = true;