Fixed #11143 / PLT map tile updates
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@@ -900,7 +900,7 @@ public class UnitType extends UnlockableContent implements Senseable{
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//assume slight range margin
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//assume slight range margin
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float margin = 4f;
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float margin = 4f;
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boolean skipWeapons = !weapons.contains(w -> !w.useAttackRange);
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boolean skipWeapons = weapons.contains(w -> !w.useAttackRange);
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//set up default range
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//set up default range
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if(range < 0){
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if(range < 0){
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