From 16851a457ea9bddf61cee2a919234fd833a9fe23 Mon Sep 17 00:00:00 2001 From: Anuken Date: Thu, 3 Jan 2019 12:30:25 -0500 Subject: [PATCH] Further recipe tweaks --- core/src/io/anuke/mindustry/content/Recipes.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/src/io/anuke/mindustry/content/Recipes.java b/core/src/io/anuke/mindustry/content/Recipes.java index 86efba878b..20587b462d 100644 --- a/core/src/io/anuke/mindustry/content/Recipes.java +++ b/core/src/io/anuke/mindustry/content/Recipes.java @@ -106,7 +106,7 @@ public class Recipes implements ContentList{ new Recipe(crafting, CraftingBlocks.cryofluidmixer, new ItemStack(Items.lead, 130), new ItemStack(Items.silicon, 80), new ItemStack(Items.thorium, 90)); new Recipe(crafting, CraftingBlocks.melter, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 70), new ItemStack(Items.densealloy, 90)); - new Recipe(crafting, CraftingBlocks.incinerator, new ItemStack(Items.densealloy, 10), new ItemStack(Items.lead, 30)); + new Recipe(crafting, CraftingBlocks.incinerator, new ItemStack(Items.graphite, 10), new ItemStack(Items.lead, 30)); //processing new Recipe(crafting, CraftingBlocks.biomatterCompressor, new ItemStack(Items.lead, 70), new ItemStack(Items.silicon, 60)); @@ -114,9 +114,9 @@ public class Recipes implements ContentList{ //POWER new Recipe(power, PowerBlocks.powerNode, new ItemStack(Items.copper, 2), new ItemStack(Items.lead, 6)); - new Recipe(power, PowerBlocks.powerNodeLarge, new ItemStack(Items.densealloy, 10), new ItemStack(Items.lead, 20), new ItemStack(Items.silicon, 6)); + new Recipe(power, PowerBlocks.powerNodeLarge, new ItemStack(Items.titanium, 10), new ItemStack(Items.lead, 20), new ItemStack(Items.silicon, 6)); new Recipe(power, PowerBlocks.battery, new ItemStack(Items.copper, 8), new ItemStack(Items.lead, 30), new ItemStack(Items.silicon, 4)); - new Recipe(power, PowerBlocks.batteryLarge, new ItemStack(Items.densealloy, 40), new ItemStack(Items.lead, 80), new ItemStack(Items.silicon, 30)); + new Recipe(power, PowerBlocks.batteryLarge, new ItemStack(Items.titanium, 40), new ItemStack(Items.lead, 80), new ItemStack(Items.silicon, 30)); //generators - combustion new Recipe(power, PowerBlocks.combustionGenerator, new ItemStack(Items.copper, 50), new ItemStack(Items.lead, 30));