Allow setting attack mode wave unit spawn position
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@@ -326,7 +326,7 @@ public class DesktopInput extends InputHandler{
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selectedUnits.clear();
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commandBuildings.clear();
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for(var build : player.team().data().buildings){
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if(build.block.commandable){
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if(build.isCommandable()){
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commandBuildings.add(build);
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}
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}
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