New map format, completely broke loading or playing
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@@ -4,12 +4,12 @@ import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.entities.Bullet;
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import io.anuke.mindustry.entities.BulletType;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.Unit;
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import io.anuke.mindustry.graphics.Fx;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.NetEvents;
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import io.anuke.ucore.core.Effects;
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import io.anuke.ucore.core.Effects.Effect;
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import io.anuke.ucore.entities.Entity;
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import io.anuke.ucore.util.Angles;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Translator;
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@@ -125,7 +125,7 @@ public class Weapon extends Upgrade{
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}
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}
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void bullet(Entity owner, float x, float y, float angle){
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void bullet(Unit owner, float x, float y, float angle){
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tr.trns(angle, 3f);
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new Bullet(type, owner, x + tr.x, y + tr.y, angle).add();
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}
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