New map format, completely broke loading or playing

This commit is contained in:
Anuken
2018-03-17 21:21:24 -04:00
parent 713875100b
commit 172ac78466
55 changed files with 483 additions and 2664 deletions
@@ -4,12 +4,12 @@ import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Bullet;
import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetEvents;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Effects.Effect;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.util.Angles;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Translator;
@@ -125,7 +125,7 @@ public class Weapon extends Upgrade{
}
}
void bullet(Entity owner, float x, float y, float angle){
void bullet(Unit owner, float x, float y, float angle){
tr.trns(angle, 3f);
new Bullet(type, owner, x + tr.x, y + tr.y, angle).add();
}