Tweaks to attack sector positions
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@@ -125,6 +125,7 @@ public class Planets{
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}};
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serpulo = new Planet("serpulo", sun, 1f, 3){{
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attackSectorBitString = "YSwI0FQAAhtUABAAAAAMoiUEMEQAAFAAAAAEACsKAMEKAg==";
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generator = new SerpuloPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 6);
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cloudMeshLoader = () -> new MultiMesh(
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