Tweaks to attack sector positions
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@@ -170,13 +170,16 @@ public class SectorPresets{
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173,//Front Line by stormrider: https://discord.com/channels/391020510269669376/1165421701362897000/1188484967064404061
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25, //HochuPizzu by wpx: https://discord.com/channels/391020510269669376/1165421701362897000/1170279703056228515
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12, //Salt Outpost by skeledragon: https://discord.com/channels/391020510269669376/1165421701362897000/1193441915459338361
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82, //Desert Wastes by xaphiro_: https://discord.com/channels/391020510269669376/1165421701362897000/1226498922898264157
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106,//Desert Wastes by xaphiro_: https://discord.com/channels/391020510269669376/1165421701362897000/1226498922898264157
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243,//Port 012 by skeledragon: https://discord.com/channels/391020510269669376/1165421701362897000/1174884280242012262
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240 //Cold Grove by wpx: https://discord.com/channels/391020510269669376/1165421701362897000/1230550892718194742
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);
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//these are hidden wave presets (TODO) find a better way to do this
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Vars.content.sector("sector-serpulo-173").captureWave = 17;
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Vars.content.sector("sector-serpulo-240").captureWave = 40;
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serpulo.sectors.get(173).generateEnemyBase = false;
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serpulo.sectors.get(240).generateEnemyBase = false;
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//endregion
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//region erekir
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@@ -265,6 +268,7 @@ public class SectorPresets{
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new SectorPreset("sector-" + planet.name + "-" + id, "hidden/" + planet + "-" + id, planet, id){{
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requireUnlock = false;
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}};
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planet.sectors.get(id).generateEnemyBase = true;
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}
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}
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}
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