Reduced tech costs / Added missing blocks to fungal pass

This commit is contained in:
Anuken
2020-10-30 16:05:40 -04:00
parent 466183ffd0
commit 181ad1016c
3 changed files with 12 additions and 12 deletions

View File

@@ -114,13 +114,13 @@ public class TechTree implements ContentList{
node(graphitePress, () -> {
node(Items.titanium, with(Items.graphite, 3000, Items.copper, 7000, Items.lead, 7000), () -> {
node(pneumaticDrill, () -> {
node(Items.sporePod, with(Items.coal, 5000, Items.graphite, 5000, Items.lead, 5000), () -> {
node(Items.sporePod, with(Items.coal, 4000, Items.graphite, 4000, Items.lead, 4000), () -> {
node(cultivator, () -> {
});
});
node(Items.thorium, with(Items.titanium, 10000, Items.lead, 15000, Items.copper, 30000), () -> {
node(Items.thorium, with(Items.titanium, 8000, Items.lead, 15000, Items.copper, 20000), () -> {
node(laserDrill, () -> {
node(blastDrill, () -> {
@@ -136,7 +136,7 @@ public class TechTree implements ContentList{
});
});
node(Items.pyratite, with(Items.coal, 6000, Items.lead, 10000, Items.sand, 5000), () -> {
node(Items.pyratite, with(Items.coal, 6000, Items.lead, 10000, Items.sand, 4000), () -> {
node(pyratiteMixer, () -> {
node(Items.blastCompound, with(Items.pyratite, 3000, Items.sporePod, 3000), () -> {
node(blastMixer, () -> {
@@ -146,10 +146,10 @@ public class TechTree implements ContentList{
});
});
node(Items.silicon, with(Items.coal, 4000, Items.sand, 4000), () -> {
node(Items.silicon, with(Items.coal, 3000, Items.sand, 4000), () -> {
node(siliconSmelter, () -> {
node(Liquids.oil, with(Items.coal, 8000, Items.pyratite, 6000, Items.sand, 20000), () -> {
node(Liquids.oil, with(Items.coal, 8000, Items.pyratite, 6000, Items.sand, 8000), () -> {
node(sporePress, () -> {
node(coalCentrifuge, () -> {
node(multiPress, () -> {
@@ -161,7 +161,7 @@ public class TechTree implements ContentList{
node(Items.plastanium, with(Items.titanium, 10000, Items.silicon, 10000), () -> {
node(plastaniumCompressor, () -> {
node(Items.phaseFabric, with(Items.thorium, 15000, Items.sand, 30000, Items.silicon, 5000), () -> {
node(Items.phaseFabric, with(Items.thorium, 12000, Items.sand, 8000, Items.silicon, 5000), () -> {
node(phaseWeaver, () -> {
});
@@ -171,13 +171,13 @@ public class TechTree implements ContentList{
});
});
node(Items.metaglass, with(Items.sand, 6000, Items.lead, 10000), () -> {
node(Items.metaglass, with(Items.sand, 4000, Items.lead, 10000), () -> {
node(kiln, () -> {
node(incinerator, () -> {
node(Items.scrap, with(Items.copper, 20000, Items.sand, 10000), () -> {
node(Items.scrap, with(Items.copper, 8000, Items.sand, 4000), () -> {
node(Liquids.slag, with(Items.scrap, 4000), () -> {
node(melter, () -> {
node(Items.surgeAlloy, with(Items.thorium, 20000, Items.silicon, 30000, Items.lead, 40000), () -> {
node(Items.surgeAlloy, with(Items.thorium, 20000, Items.silicon, 20000, Items.lead, 40000), () -> {
node(surgeSmelter, () -> {
});
@@ -191,7 +191,7 @@ public class TechTree implements ContentList{
});
});
node(Liquids.cryofluid, with(Items.titanium, 8000, Items.metaglass, 5000), () -> {
node(Liquids.cryofluid, with(Items.titanium, 8000, Items.metaglass, 4000), () -> {
node(cryofluidMixer, () -> {
});

View File

@@ -10,7 +10,7 @@ import mindustry.type.*;
import static mindustry.content.UnitTypes.*;
public class Waves{
public static final int waveVersion = 1;
public static final int waveVersion = 2;
private Seq<SpawnGroup> spawns;
@@ -264,7 +264,7 @@ public class Waves{
{dagger, mace, fortress, scepter, reign},
{nova, pulsar, quasar, vela, corvus},
{crawler, atrax, spiroct, arkyid, toxopid},
{flare, horizon, rand.chance(0.2) && difficulty > 0.5 ? poly : zenith, rand.chance(0.5) ? quad : antumbra, rand.chance(0.1) ? quad : eclipse}
{flare, horizon, zenith, rand.chance(0.5) ? quad : antumbra, rand.chance(0.1) ? quad : eclipse}
};
//required progression: