Save satellite presence

This commit is contained in:
Anuken
2020-03-01 20:58:33 -05:00
parent a31de609ce
commit 182a8837be
3 changed files with 8 additions and 5 deletions

View File

@@ -1,5 +1,6 @@
package mindustry.game;
import arc.util.ArcAnnotate.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.graphics.*;
@@ -56,8 +57,10 @@ public class Rules{
public float bossWaveMultiplier = 3f;
/** How many times longer a launch wave takes. */
public float launchWaveMultiplier = 2f;
/** Zone for saves that have them.*/
public Sector sector;
/** Sector for saves that have them.*/
public @Nullable Sector sector;
/** Satellite that save is on. Indicates campaign. */
public @Nullable Satellite satellite;
/** Spawn layout. */
public Array<SpawnGroup> spawns = new Array<>();
/** Determines if there should be limited respawns. */