Fixed black blocks/units after quit / Fixed intense wave spawn lag
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@@ -5,7 +5,6 @@ import io.anuke.arc.collection.StringMap;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.game.DefaultWaves;
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import io.anuke.mindustry.game.Rules;
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import io.anuke.mindustry.io.JsonIO;
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@@ -59,7 +58,7 @@ public class Map implements Comparable<Map>{
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/** This creates a new instance.*/
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public Rules rules(){
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Rules result = JsonIO.read(Rules.class, tags.get("rules", "{}"));
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if(result.spawns.isEmpty()) result.spawns = DefaultWaves.get();
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if(result.spawns.isEmpty()) result.spawns = Vars.defaultWaves.get();
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return result;
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}
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