Fixed black blocks/units after quit / Fixed intense wave spawn lag

This commit is contained in:
Anuken
2019-06-12 18:07:19 -04:00
parent 73c48afc99
commit 18328320c1
14 changed files with 36 additions and 96 deletions
+1 -2
View File
@@ -5,7 +5,6 @@ import io.anuke.arc.collection.StringMap;
import io.anuke.arc.files.FileHandle;
import io.anuke.arc.graphics.Texture;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.game.DefaultWaves;
import io.anuke.mindustry.game.Rules;
import io.anuke.mindustry.io.JsonIO;
@@ -59,7 +58,7 @@ public class Map implements Comparable<Map>{
/** This creates a new instance.*/
public Rules rules(){
Rules result = JsonIO.read(Rules.class, tags.get("rules", "{}"));
if(result.spawns.isEmpty()) result.spawns = DefaultWaves.get();
if(result.spawns.isEmpty()) result.spawns = Vars.defaultWaves.get();
return result;
}