Bugfixes / Sprite update / Multiplayer in-game editor / Drone tweaks
This commit is contained in:
@@ -424,8 +424,8 @@ public class Blocks implements ContentList{
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hasLiquids = true;
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hasPower = true;
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consumes.power(2f);
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consumes.item(Items.coal, 4);
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consumes.power(1.8f);
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consumes.item(Items.coal, 3);
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consumes.liquid(Liquids.water, 0.1f);
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}};
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@@ -197,7 +197,14 @@ public class Logic implements ApplicationListener{
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Entities.update(bulletGroup);
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Entities.update(tileGroup);
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Entities.update(fireGroup);
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}else{
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for(EntityGroup group : unitGroups){
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group.updateEvents();
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collisions.updatePhysics(group);
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}
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}
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Entities.update(playerGroup);
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//effect group only contains item transfers in the headless version, update it!
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@@ -17,6 +17,7 @@ import io.anuke.mindustry.entities.traits.BuilderTrait.BuildRequest;
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import io.anuke.mindustry.entities.traits.SyncTrait;
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import io.anuke.mindustry.entities.traits.TypeTrait;
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import io.anuke.mindustry.entities.type.Player;
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import io.anuke.mindustry.entities.type.Unit;
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import io.anuke.mindustry.game.Version;
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import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.gen.RemoteReadClient;
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@@ -230,7 +231,7 @@ public class NetClient implements ApplicationListener{
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byte typeID = input.readByte();
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SyncTrait entity = group == null ? null : (SyncTrait)group.getByID(id);
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boolean add = false;
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boolean add = false, created = false;
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if(entity == null && id == player.id){
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entity = player;
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@@ -244,11 +245,20 @@ public class NetClient implements ApplicationListener{
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if(!netClient.isEntityUsed(entity.getID())){
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add = true;
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}
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created = true;
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}
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//read the entity
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entity.read(input);
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if(created){
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//set initial starting position
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entity.setNet(entity.getInterpolator().target.x, entity.getInterpolator().target.y);
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if(entity instanceof Unit && entity.getInterpolator().targets.length > 0){
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((Unit)entity).rotation = entity.getInterpolator().targets[0];
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}
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}
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if(add){
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entity.add();
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netClient.addRemovedEntity(entity.getID());
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@@ -90,6 +90,14 @@ public class World implements ApplicationListener{
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return tiles == null ? 0 : tiles[0].length;
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}
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public int unitWidth(){
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return width()*tilesize;
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}
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public int unitHeight(){
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return height()*tilesize;
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}
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public @Nullable Tile tile(int pos){
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return tiles == null ? null : tile(Pos.x(pos), Pos.y(pos));
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}
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@@ -96,6 +96,7 @@ public class Fire extends TimedEntity implements SaveTrait, SyncTrait{
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}
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time = Mathf.clamp(time + Time.delta(), 0, lifetime());
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map.put(tile.pos(), this);
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if(Net.client()){
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return;
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@@ -265,6 +265,15 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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}
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}
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//repel player out of bounds
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final float warpDst = 230f;
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if(x < 0) velocity.x += (-x/warpDst);
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if(y < 0) velocity.y += (-y/warpDst);
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if(x > world.unitWidth()) velocity.x -= (x - world.unitWidth())/warpDst;
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if(y > world.unitHeight()) velocity.y -= (y - world.unitHeight())/warpDst;
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if(isFlying()){
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drownTime = 0f;
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move(velocity.x * Time.delta(), velocity.y * Time.delta());
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@@ -150,7 +150,8 @@ public class BuilderDrone extends BaseDrone implements BuilderTrait{
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}
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boolean isRebuild(){
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return Vars.state.rules.enemyCheat && team == waveTeam;
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//disabled until further notice, reason being that it's too annoying when playing enemies and too broken for ally use
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return false; //Vars.state.rules.enemyCheat && team == waveTeam;
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}
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@Override
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@@ -14,7 +14,9 @@ public abstract class SaveFileReader{
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protected final DataOutputStream dataBytes = new DataOutputStream(byteOutput);
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protected final ReusableByteOutStream byteOutputSmall = new ReusableByteOutStream();
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protected final DataOutputStream dataBytesSmall = new DataOutputStream(byteOutputSmall);
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protected final ObjectMap<String, String> fallback = ObjectMap.of();
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protected final ObjectMap<String, String> fallback = ObjectMap.of(
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);
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protected void region(String name, DataInput stream, CounterInputStream counter, IORunner<DataInput> cons) throws IOException{
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counter.resetCount();
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@@ -86,15 +86,15 @@ public class TypeIO{
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@WriteClass(BaseUnit.class)
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public static void writeBaseUnit(ByteBuffer buffer, BaseUnit unit){
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buffer.put((byte)unitGroups[unit.getTeam().ordinal()].getID());
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buffer.put((byte)unit.getTeam().ordinal());
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buffer.putInt(unit.getID());
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}
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@ReadClass(BaseUnit.class)
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public static BaseUnit writeBaseUnit(ByteBuffer buffer){
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byte gid = buffer.get();
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public static BaseUnit readBaseUnit(ByteBuffer buffer){
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byte tid = buffer.get();
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int id = buffer.getInt();
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return (BaseUnit)Entities.getGroup(gid).getByID(id);
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return unitGroups[tid].getByID(id);
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}
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@WriteClass(Tile.class)
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@@ -193,6 +193,16 @@ public class TypeIO{
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return Effects.getEffect(buffer.getShort());
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}
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@WriteClass(UnitType.class)
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public static void writeUnitType(ByteBuffer buffer, UnitType effect){
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buffer.putShort(effect.id);
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}
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@ReadClass(UnitType.class)
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public static UnitType readUnitType(ByteBuffer buffer){
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return content.getByID(ContentType.unit, buffer.getShort());
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}
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@WriteClass(Color.class)
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public static void writeColor(ByteBuffer buffer, Color color){
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buffer.putInt(Color.rgba8888(color));
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@@ -10,6 +10,7 @@ import static io.anuke.mindustry.Vars.*;
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public class PausedDialog extends FloatingDialog{
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private SaveDialog save = new SaveDialog();
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private LoadDialog load = new LoadDialog();
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private boolean wasClient = false;
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public PausedDialog(){
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super("$menu");
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@@ -55,13 +56,12 @@ public class PausedDialog extends FloatingDialog{
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cont.row();
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if(!state.isEditor()){
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cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
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cont.row();
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}
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cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
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cont.row();
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cont.addButton("$quit", () -> {
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ui.showConfirm("$confirm", "$quit.confirm", () -> {
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wasClient = Net.client();
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if(Net.client()) netClient.disconnectQuietly();
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runExitSave();
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hide();
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@@ -85,11 +85,11 @@ public class PausedDialog extends FloatingDialog{
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cont.row();
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}
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if(!state.isEditor()){
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cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
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}
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cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
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cont.addRowImageTextButton("$quit", "icon-quit", isize, () -> {
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ui.showConfirm("$confirm", "$quit.confirm", () -> {
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wasClient = Net.client();
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if(Net.client()) netClient.disconnectQuietly();
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runExitSave();
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hide();
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@@ -99,7 +99,7 @@ public class PausedDialog extends FloatingDialog{
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}
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public void runExitSave(){
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if(state.isEditor()){
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if(state.isEditor() && !wasClient){
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ui.editor.resumeEditing();
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return;
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}
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@@ -1,5 +1,7 @@
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package io.anuke.mindustry.ui.fragments;
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import io.anuke.annotations.Annotations.Loc;
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import io.anuke.annotations.Annotations.Remote;
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import io.anuke.arc.Core;
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import io.anuke.arc.Events;
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import io.anuke.arc.collection.Array;
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@@ -19,11 +21,10 @@ import io.anuke.arc.scene.ui.*;
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import io.anuke.arc.scene.ui.layout.*;
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import io.anuke.arc.scene.utils.Elements;
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import io.anuke.arc.util.*;
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import io.anuke.mindustry.content.Fx;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.Effects;
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import io.anuke.mindustry.entities.Units;
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import io.anuke.mindustry.entities.type.BaseUnit;
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import io.anuke.mindustry.entities.type.Player;
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import io.anuke.mindustry.game.EventType.StateChangeEvent;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.game.UnlockableContent;
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@@ -181,7 +182,7 @@ public class HudFragment extends Fragment{
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teams.left();
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int i = 0;
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for(Team team : Team.all){
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ImageButton button = teams.addImageButton("white", "clear-toggle-partial", 40f, () -> player.setTeam(team))
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ImageButton button = teams.addImageButton("white", "clear-toggle-partial", 40f, () -> Call.setPlayerTeamEditor(player, team))
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.size(50f).margin(6f).get();
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button.getImageCell().grow();
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button.getStyle().imageUpColor = team.color;
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@@ -199,13 +200,7 @@ public class HudFragment extends Fragment{
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int i = 0;
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for(UnitType type : content.<UnitType>getBy(ContentType.unit)){
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dialog.cont.addImageButton("white", 48, () -> {
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BaseUnit unit = type.create(player.getTeam());
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unit.set(player.x, player.y);
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unit.rotation = player.rotation;
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unit.add();
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//trigger the entity to become visible
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unitGroups[player.getTeam().ordinal()].updateEvents();
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collisions.updatePhysics( unitGroups[player.getTeam().ordinal()]);
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Call.spawnUnitEditor(player, type);
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dialog.hide();
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}).get().getStyle().imageUp = new TextureRegionDrawable(type.iconRegion);
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if(++i % 4 == 0) dialog.cont.row();
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@@ -230,10 +225,7 @@ public class HudFragment extends Fragment{
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Units.nearby(world.x, world.y, 1f, 1f, unit -> {
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if(!found[0] && unit instanceof BaseUnit){
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if(Core.input.keyTap(KeyCode.MOUSE_LEFT)){
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Effects.effect(Fx.spawn, unit);
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unit.remove();
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unitGroups[unit.getTeam().ordinal()].updateEvents();
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collisions.updatePhysics(unitGroups[unit.getTeam().ordinal()]);
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Call.removeUnitEditor(player, (BaseUnit)unit);
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}
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found[0] = true;
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unit.hitbox(Tmp.r1);
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@@ -242,7 +234,6 @@ public class HudFragment extends Fragment{
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position[1] = unit.y;
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}
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});
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//TODO check for unit removal, remove unit if needed
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}
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}
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@@ -284,19 +275,6 @@ public class HudFragment extends Fragment{
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.margin(6).update(u -> u.color.a = Mathf.lerpDelta(u.color.a, Mathf.num(world.spawner.playerNear()), 0.1f)).get().color.a = 0f;
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});
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//out of bounds warning
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parent.fill(t -> {
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t.touchable(Touchable.disabled);
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t.visible(() -> !state.is(State.menu));
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t.table("flat", c -> c.add("")
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.update(l -> {
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l.setColor(Tmp.c1.set(Color.WHITE).lerp(Color.SCARLET, Mathf.absin(Time.time(), 10f, 1f)));
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l.setText(Core.bundle.format("outofbounds", (int)((boundsCountdown - player.destructTime) / 60f)));
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}).get().setAlignment(Align.center, Align.center)).margin(6).update(u -> {
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u.color.a = Mathf.lerpDelta(u.color.a, Mathf.num(player.isOutOfBounds()), 0.1f);
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}).get().color.a = 0f;
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});
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parent.fill(t -> {
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t.visible(() -> netServer.isWaitingForPlayers() && !state.is(State.menu));
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t.table("button", c -> c.add("$waiting.players"));
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@@ -417,6 +395,30 @@ public class HudFragment extends Fragment{
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blockfrag.build(Core.scene.root);
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}
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@Remote(targets = Loc.both, forward = true, called = Loc.both)
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public static void setPlayerTeamEditor(Player player, Team team){
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if(state.isEditor()){
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player.setTeam(team);
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}
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}
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@Remote(targets = Loc.both, called = Loc.server)
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public static void spawnUnitEditor(Player player, UnitType type){
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if(state.isEditor()){
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BaseUnit unit = type.create(player.getTeam());
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unit.set(player.x, player.y);
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unit.rotation = player.rotation;
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unit.add();
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}
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}
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@Remote(targets = Loc.both, called = Loc.server, forward = true)
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public static void removeUnitEditor(Player player, BaseUnit unit){
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if(state.isEditor() && unit != null){
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unit.remove();
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}
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}
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public void showToast(String text){
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Table table = new Table("button");
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table.update(() -> {
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@@ -114,7 +114,7 @@ public class ItemBridge extends Block{
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float h = (link.y == y ? tilesize : Math.abs(link.y - y) * tilesize - tilesize);
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Lines.rect((x + link.x) / 2f * tilesize - w / 2f, (y + link.y) / 2f * tilesize - h / 2f, w, h);
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Draw.rect("bridge-poly", link.x * tilesize + Geometry.d4[rot].x * tilesize, link.y * tilesize + Geometry.d4[rot].y * tilesize, link.absoluteRelativeTo(x, y) * 90);
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Draw.rect("bridge-arrow", link.x * tilesize + Geometry.d4[rot].x * tilesize, link.y * tilesize + Geometry.d4[rot].y * tilesize, link.absoluteRelativeTo(x, y) * 90);
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}
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Draw.reset();
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}
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@@ -31,8 +31,7 @@ public class ImpactReactor extends PowerGenerator{
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protected int explosionDamage = 2000;
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protected Color plasma1 = Color.valueOf("ffd06b"), plasma2 = Color.valueOf("ff361b");
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protected Color ind1 = Color.valueOf("858585"), ind2 = Color.valueOf("fea080");
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protected int bottomRegion, topRegion, lightRegion;
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protected int bottomRegion;
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protected int[] plasmaRegions;
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public ImpactReactor(String name){
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@@ -44,8 +43,6 @@ public class ImpactReactor extends PowerGenerator{
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outputsPower = consumesPower = true;
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bottomRegion = reg("-bottom");
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topRegion = reg("-top");
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lightRegion = reg("-light");
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plasmaRegions = new int[plasmas];
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for(int i = 0; i < plasmas; i++){
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plasmaRegions[i] = reg("-plasma-" + i);
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@@ -112,17 +109,12 @@ public class ImpactReactor extends PowerGenerator{
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Draw.rect(region, tile.drawx(), tile.drawy());
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Draw.rect(reg(topRegion), tile.drawx(), tile.drawy());
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Draw.color(ind1, ind2, entity.warmup + Mathf.absin(entity.productionEfficiency, 3f, entity.warmup * 0.5f));
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Draw.rect(reg(lightRegion), tile.drawx(), tile.drawy());
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Draw.color();
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}
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@Override
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public TextureRegion[] generateIcons(){
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return new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name), Core.atlas.find(name + "-top")};
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return new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name)};
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}
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@Override
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Reference in New Issue
Block a user