Bugfixes / Sprite update / Multiplayer in-game editor / Drone tweaks

This commit is contained in:
Anuken
2019-06-17 21:35:19 -04:00
parent bc3405d11d
commit 185a7bb7d8
49 changed files with 4906 additions and 4819 deletions

View File

@@ -10,6 +10,7 @@ import static io.anuke.mindustry.Vars.*;
public class PausedDialog extends FloatingDialog{
private SaveDialog save = new SaveDialog();
private LoadDialog load = new LoadDialog();
private boolean wasClient = false;
public PausedDialog(){
super("$menu");
@@ -55,13 +56,12 @@ public class PausedDialog extends FloatingDialog{
cont.row();
if(!state.isEditor()){
cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
cont.row();
}
cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
cont.row();
cont.addButton("$quit", () -> {
ui.showConfirm("$confirm", "$quit.confirm", () -> {
wasClient = Net.client();
if(Net.client()) netClient.disconnectQuietly();
runExitSave();
hide();
@@ -85,11 +85,11 @@ public class PausedDialog extends FloatingDialog{
cont.row();
}
if(!state.isEditor()){
cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
}
cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
cont.addRowImageTextButton("$quit", "icon-quit", isize, () -> {
ui.showConfirm("$confirm", "$quit.confirm", () -> {
wasClient = Net.client();
if(Net.client()) netClient.disconnectQuietly();
runExitSave();
hide();
@@ -99,7 +99,7 @@ public class PausedDialog extends FloatingDialog{
}
public void runExitSave(){
if(state.isEditor()){
if(state.isEditor() && !wasClient){
ui.editor.resumeEditing();
return;
}

View File

@@ -1,5 +1,7 @@
package io.anuke.mindustry.ui.fragments;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.arc.Core;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Array;
@@ -19,11 +21,10 @@ import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.scene.utils.Elements;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.type.BaseUnit;
import io.anuke.mindustry.entities.type.Player;
import io.anuke.mindustry.game.EventType.StateChangeEvent;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.game.UnlockableContent;
@@ -181,7 +182,7 @@ public class HudFragment extends Fragment{
teams.left();
int i = 0;
for(Team team : Team.all){
ImageButton button = teams.addImageButton("white", "clear-toggle-partial", 40f, () -> player.setTeam(team))
ImageButton button = teams.addImageButton("white", "clear-toggle-partial", 40f, () -> Call.setPlayerTeamEditor(player, team))
.size(50f).margin(6f).get();
button.getImageCell().grow();
button.getStyle().imageUpColor = team.color;
@@ -199,13 +200,7 @@ public class HudFragment extends Fragment{
int i = 0;
for(UnitType type : content.<UnitType>getBy(ContentType.unit)){
dialog.cont.addImageButton("white", 48, () -> {
BaseUnit unit = type.create(player.getTeam());
unit.set(player.x, player.y);
unit.rotation = player.rotation;
unit.add();
//trigger the entity to become visible
unitGroups[player.getTeam().ordinal()].updateEvents();
collisions.updatePhysics( unitGroups[player.getTeam().ordinal()]);
Call.spawnUnitEditor(player, type);
dialog.hide();
}).get().getStyle().imageUp = new TextureRegionDrawable(type.iconRegion);
if(++i % 4 == 0) dialog.cont.row();
@@ -230,10 +225,7 @@ public class HudFragment extends Fragment{
Units.nearby(world.x, world.y, 1f, 1f, unit -> {
if(!found[0] && unit instanceof BaseUnit){
if(Core.input.keyTap(KeyCode.MOUSE_LEFT)){
Effects.effect(Fx.spawn, unit);
unit.remove();
unitGroups[unit.getTeam().ordinal()].updateEvents();
collisions.updatePhysics(unitGroups[unit.getTeam().ordinal()]);
Call.removeUnitEditor(player, (BaseUnit)unit);
}
found[0] = true;
unit.hitbox(Tmp.r1);
@@ -242,7 +234,6 @@ public class HudFragment extends Fragment{
position[1] = unit.y;
}
});
//TODO check for unit removal, remove unit if needed
}
}
@@ -284,19 +275,6 @@ public class HudFragment extends Fragment{
.margin(6).update(u -> u.color.a = Mathf.lerpDelta(u.color.a, Mathf.num(world.spawner.playerNear()), 0.1f)).get().color.a = 0f;
});
//out of bounds warning
parent.fill(t -> {
t.touchable(Touchable.disabled);
t.visible(() -> !state.is(State.menu));
t.table("flat", c -> c.add("")
.update(l -> {
l.setColor(Tmp.c1.set(Color.WHITE).lerp(Color.SCARLET, Mathf.absin(Time.time(), 10f, 1f)));
l.setText(Core.bundle.format("outofbounds", (int)((boundsCountdown - player.destructTime) / 60f)));
}).get().setAlignment(Align.center, Align.center)).margin(6).update(u -> {
u.color.a = Mathf.lerpDelta(u.color.a, Mathf.num(player.isOutOfBounds()), 0.1f);
}).get().color.a = 0f;
});
parent.fill(t -> {
t.visible(() -> netServer.isWaitingForPlayers() && !state.is(State.menu));
t.table("button", c -> c.add("$waiting.players"));
@@ -417,6 +395,30 @@ public class HudFragment extends Fragment{
blockfrag.build(Core.scene.root);
}
@Remote(targets = Loc.both, forward = true, called = Loc.both)
public static void setPlayerTeamEditor(Player player, Team team){
if(state.isEditor()){
player.setTeam(team);
}
}
@Remote(targets = Loc.both, called = Loc.server)
public static void spawnUnitEditor(Player player, UnitType type){
if(state.isEditor()){
BaseUnit unit = type.create(player.getTeam());
unit.set(player.x, player.y);
unit.rotation = player.rotation;
unit.add();
}
}
@Remote(targets = Loc.both, called = Loc.server, forward = true)
public static void removeUnitEditor(Player player, BaseUnit unit){
if(state.isEditor() && unit != null){
unit.remove();
}
}
public void showToast(String text){
Table table = new Table("button");
table.update(() -> {