More animation improvements
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@@ -20,6 +20,8 @@ public class WeaponMount{
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public float heat;
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/** lerps to 1 when shooting, 0 when not */
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public float warmup;
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/** lerps to reload time */
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public float smoothReload;
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/** aiming position in world coordinates */
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public float aimX, aimY;
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/** whether to shoot right now */
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