Implemented alloy smelter, fixed place crashes for many of the blocks
This commit is contained in:
@@ -56,7 +56,7 @@ public class Recipes {
|
||||
new Recipe(crafting, CraftingBlocks.smelter, stack(Items.iron, 40)),
|
||||
new Recipe(crafting, CraftingBlocks.alloysmelter, stack(Items.titanium, 50), stack(Items.steel, 50)),
|
||||
new Recipe(crafting, CraftingBlocks.powersmelter, stack(Items.steel, 30), stack(Items.iron, 30)),
|
||||
new Recipe(crafting, CraftingBlocks.extractor, stack(Items.steel, 10), stack(Items.iron, 10)),
|
||||
new Recipe(crafting, CraftingBlocks.poweralloysmelter, stack(Items.steel, 30), stack(Items.iron, 30)),
|
||||
new Recipe(crafting, CraftingBlocks.separator, stack(Items.steel, 30), stack(Items.iron, 30)),
|
||||
new Recipe(crafting, CraftingBlocks.centrifuge, stack(Items.steel, 30), stack(Items.iron, 30)),
|
||||
new Recipe(crafting, CraftingBlocks.oilRefinery, stack(Items.steel, 15), stack(Items.iron, 15)),
|
||||
@@ -64,6 +64,7 @@ public class Recipes {
|
||||
new Recipe(crafting, CraftingBlocks.stoneFormer, stack(Items.steel, 10), stack(Items.iron, 10)),
|
||||
new Recipe(crafting, CraftingBlocks.plasticFormer, stack(Items.steel, 30), stack(Items.titanium, 15)),
|
||||
new Recipe(crafting, CraftingBlocks.cryofluidmixer, stack(Items.steel, 30), stack(Items.titanium, 15)),
|
||||
new Recipe(crafting, CraftingBlocks.melter, stack(Items.steel, 30), stack(Items.titanium, 15)),
|
||||
new Recipe(crafting, CraftingBlocks.weaponFactory, stack(Items.steel, 60), stack(Items.iron, 60)).setDesktop(),
|
||||
|
||||
//new Recipe(production, ProductionBlocks.stonedrill, stack(Item.stone, 12)),
|
||||
@@ -110,6 +111,7 @@ public class Recipes {
|
||||
new Recipe(units, UnitBlocks.walkerFactory, stack(Items.steel, 10)),
|
||||
|
||||
new Recipe(units, DebugBlocks.itemSource, stack(Items.steel, 10)).setDebug(),
|
||||
new Recipe(units, DebugBlocks.itemVoid, stack(Items.steel, 10)).setDebug(),
|
||||
new Recipe(units, DebugBlocks.powerVoid, stack(Items.steel, 10)).setDebug(),
|
||||
new Recipe(units, DebugBlocks.powerInfinite, stack(Items.steel, 10), stack(Items.densealloy, 5)).setDebug()
|
||||
);
|
||||
|
||||
@@ -28,15 +28,27 @@ public class CraftingBlocks {
|
||||
craftTime = 25f;
|
||||
}},
|
||||
|
||||
powersmelter = new PowerSmelter("powersmelter") {{
|
||||
poweralloysmelter = new PowerSmelter("poweralloysmelter") {{
|
||||
health = 90;
|
||||
craftEffect = Fx.smeltsmoke;
|
||||
inputs = new ItemStack[]{new ItemStack(Items.titanium, 4), new ItemStack(Items.thorium, 4)};
|
||||
result = Items.densealloy;
|
||||
powerUse = 0.3f;
|
||||
burnDuration = 45f;
|
||||
craftTime = 25f;
|
||||
size = 2;
|
||||
}},
|
||||
|
||||
powersmelter = new PowerSmelter("powersmelter") {{
|
||||
health = 90;
|
||||
inputs = new ItemStack[]{new ItemStack(Items.coal, 1), new ItemStack(Items.iron, 1)};
|
||||
result = Items.densealloy;
|
||||
burnDuration = 45f;
|
||||
powerUse = 0.1f;
|
||||
craftTime = 25f;
|
||||
size = 2;
|
||||
}},
|
||||
|
||||
cryofluidmixer = new LiquidMixer("cryofluidmixer") {{
|
||||
health = 200;
|
||||
inputLiquid = Liquids.water;
|
||||
@@ -48,23 +60,22 @@ public class CraftingBlocks {
|
||||
size = 2;
|
||||
}},
|
||||
|
||||
//TODO implement melter
|
||||
melter = new LiquidMixer("melter") {{
|
||||
melter = new PowerCrafter("melter") {{
|
||||
health = 200;
|
||||
inputLiquid = Liquids.water;
|
||||
outputLiquid = Liquids.cryofluid;
|
||||
inputItem = Items.titanium;
|
||||
liquidPerItem = 50f;
|
||||
outputLiquid = Liquids.lava;
|
||||
outputLiquidAmount = 0.05f;
|
||||
input = new ItemStack(Items.stone, 1);
|
||||
itemCapacity = 50;
|
||||
craftTime = 10f;
|
||||
powerUse = 0.1f;
|
||||
size = 2;
|
||||
hasLiquids = hasPower = true;
|
||||
}},
|
||||
|
||||
separator = new Separator("separator") {{
|
||||
liquid = Liquids.water;
|
||||
item = Items.stone;
|
||||
results = new Item[]{
|
||||
null, null, null, null, null, null, null, null, null, null, null, null,
|
||||
null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null,
|
||||
Items.stone, Items.stone, Items.stone, Items.stone, Items.stone, Items.stone, Items.stone, Items.stone, Items.stone,
|
||||
Items.iron, Items.iron, Items.iron, Items.iron,
|
||||
Items.lead, Items.lead,
|
||||
@@ -79,16 +90,6 @@ public class CraftingBlocks {
|
||||
health = 50;
|
||||
}},
|
||||
|
||||
extractor = new GenericCrafter("extractor") {{
|
||||
inputItem = new ItemStack(Items.stone, 6);
|
||||
inputLiquid = Liquids.water;
|
||||
liquidUse = 0.1f;
|
||||
output = Items.coal;
|
||||
health = 50;
|
||||
craftTime = 50;
|
||||
hasInventory = hasLiquids = true;
|
||||
}},
|
||||
|
||||
centrifuge = new GenericCrafter("centrifuge") {{
|
||||
inputItem = new ItemStack(Items.stone, 6);
|
||||
inputLiquid = Liquids.water;
|
||||
|
||||
@@ -40,5 +40,19 @@ public class DebugBlocks {
|
||||
public boolean acceptItem(Item item, Tile tile, Tile source){
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
itemVoid = new Block("itemvoid"){
|
||||
{
|
||||
update = solid = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleItem(Item item, Tile tile, Tile source) {}
|
||||
|
||||
@Override
|
||||
public boolean acceptItem(Item item, Tile tile, Tile source){
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user