Fixed wave time not saving properly

This commit is contained in:
Anuken
2019-12-12 17:09:29 -05:00
parent c3e41140e0
commit 19675068ea
2 changed files with 1 additions and 1 deletions

View File

@@ -262,6 +262,7 @@ public class Control implements ApplicationListener, Loadable{
}
}
state.set(State.playing);
state.wavetime = state.rules.waveSpacing;
control.saves.zoneSave();
logic.play();
Events.fire(Trigger.newGame);

View File

@@ -84,7 +84,6 @@ public abstract class SaveVersion extends SaveFileReader{
state.rules = JsonIO.read(Rules.class, map.get("rules", "{}"));
if(state.rules.spawns.isEmpty()) state.rules.spawns = defaultWaves.get();
lastReadBuild = map.getInt("build", -1);
String[] mods = JsonIO.read(String[].class, map.get("mods", "[]"));
Map worldmap = maps.byName(map.get("mapname", "\\\\\\"));
world.setMap(worldmap == null ? new Map(StringMap.of(