Automatic bundle update
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@@ -2283,7 +2283,8 @@ lst.getflag = 檢查某一全局flag是否存在
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lst.setprop = Sets a property of a unit or building.
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lst.effect = Create a particle effect.
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lst.sync = Sync a variable across the network.\nOnly invoked 10 times a second at most.
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lst.marker = Control markers displayed in world.\nCannot control markers created by objectives.\nEach marker created by this instruction has its own id.
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lst.makemarker = Create a new logic marker in the world.\nAn ID to identify this marker must be provided.\nMarkers currently limited to 20,000 per world.
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lst.setmarker = Set a property for a marker.\nThe ID used must be the same as in the Make Marker instruction.
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logic.nounitbuild = [red]單位建造邏輯已被禁止。
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