Balanced all enemies, tweaked waves

This commit is contained in:
Anuken
2017-12-03 12:02:48 -05:00
parent 9cadb08024
commit 19a4dd41e3
34 changed files with 304 additions and 138 deletions

View File

@@ -43,7 +43,7 @@ public class Vars{
//whether to draw chunk borders
public static boolean debugChunks = false;
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = false;
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = true;
//number of save slots-- increasing may lead to layout issues