This commit is contained in:
Anuken
2021-10-05 21:46:41 -04:00
parent 56fe1bfa68
commit 19b881561f
7 changed files with 73 additions and 5 deletions

View File

@@ -901,6 +901,15 @@ public class Fx{
});
}),
//TODO needs a lot of work
neoplasmHeal = new Effect(120f, e -> {
color(Pal.neoplasm1, Pal.neoplasm2, e.fin());
randLenVectors(e.id, 1, e.fin() * 3f, (x, y) -> {
Fill.circle(e.x + x, e.y + y, 0.2f + e.fslope() * 2f);
});
}).followParent(true).rotWithParent(true).layer(Layer.bullet - 2),
steam = new Effect(35f, e -> {
color(Color.lightGray);

View File

@@ -32,6 +32,10 @@ public class Puddles{
}
public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial){
deposit(tile, source, liquid, amount, initial, false);
}
public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial, boolean cap){
if(tile == null) return;
float ax = (tile.worldx() + source.worldx()) / 2f, ay = (tile.worldy() + source.worldy()) / 2f;
@@ -51,8 +55,7 @@ public class Puddles{
}
if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
reactPuddle(tile.floor().liquidDrop, liquid, amount, tile,
ax, ay);
reactPuddle(tile.floor().liquidDrop, liquid, amount, tile, ax, ay);
Puddle p = map.get(tile.pos());
@@ -82,7 +85,13 @@ public class Puddles{
p.lastRipple = Time.time;
}
}else{
p.amount += reactPuddle(p.liquid, liquid, amount, p.tile, (p.x + source.worldx())/2f, (p.y + source.worldy())/2f);
float added = reactPuddle(p.liquid, liquid, amount, p.tile, (p.x + source.worldx())/2f, (p.y + source.worldy())/2f);
if(cap){
added = Mathf.clamp(maxLiquid - p.amount, 0f, added);
}
p.amount += added;
}
}

View File

@@ -20,7 +20,7 @@ public class LiquidExplodeAbility extends Ability{
public void death(Unit unit){
//TODO what if noise is radial, so it looks like a splat?
int tx = unit.tileX(), ty = unit.tileY();
int rad = (int)(unit.hitSize / tilesize * radScale);
int rad = Math.max((int)(unit.hitSize / tilesize * radScale), 1);
float realNoise = unit.hitSize / noiseMag;
for(int x = -rad; x <= rad; x++){
for(int y = -rad; y <= rad; y++){

View File

@@ -1,11 +1,53 @@
package mindustry.entities.abilities;
import arc.math.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class LiquidRegenAbility extends Ability{
public Liquid liquid;
public float slurpSpeed = 9f;
public float regenPerSlurp = 2.9f;
public float slurpEffectChance = 0.4f;
public Effect slurpEffect = Fx.heal;
@Override
public void update(Unit unit){
//TODO timer?
//TODO effects?
if(unit.damaged()){
boolean healed = false;
int tx = unit.tileX(), ty = unit.tileY();
int rad = Math.max((int)(unit.hitSize / tilesize * 0.6f), 1);
for(int x = -rad; x <= rad; x++){
for(int y = -rad; y <= rad; y++){
if(x*x + y*y <= rad*rad){
Tile tile = world.tile(tx + x, ty + y);
if(tile != null){
Puddle puddle = Puddles.get(tile);
if(puddle != null && puddle.liquid == liquid){
float fractionTaken = Math.min(puddle.amount, (slurpSpeed * Time.delta));
puddle.amount -= Math.min(puddle.amount, slurpSpeed * Time.delta);
unit.heal(fractionTaken * regenPerSlurp);
healed = true;
}
}
}
}
}
if(healed && Mathf.chanceDelta(slurpEffectChance)){
Tmp.v1.rnd(Mathf.random(unit.hitSize/2f));
slurpEffect.at(unit.x + Tmp.v1.x, unit.y + Tmp.v1.y, unit.rotation, unit);
}
}
}
}

View File

@@ -606,7 +606,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
return moveLiquid(next.build, liquid);
}else if(leaks && !next.block().solid && !next.block().hasLiquids){
float leakAmount = liquids.get(liquid) / 1.5f;
Puddles.deposit(next, tile, liquid, leakAmount);
Puddles.deposit(next, tile, liquid, leakAmount, true, true);
liquids.remove(liquid, leakAmount);
}
return 0;

View File

@@ -105,6 +105,9 @@ public class Pal{
neoplasmOutline = Color.valueOf("2e191d"),
neoplasm1 = Color.valueOf("f98f4a"),
neoplasm2 = Color.valueOf("9e172c"),
logicBlocks = Color.valueOf("d4816b"),
logicControl = Color.valueOf("6bb2b2"),
logicOperations = Color.valueOf("877bad"),

View File

@@ -22,6 +22,11 @@ public class NeoplasmUnitType extends UnitType{
liquid = Liquids.neoplasm;
}});
abilities.add(new LiquidRegenAbility(){{
liquid = Liquids.neoplasm;
slurpEffect = Fx.neoplasmHeal;
}});
//green flashing is unnecessary since they always regen
showHeal = false;