Automatic bundle update
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@@ -2518,6 +2518,7 @@ laccess.dead = 單位或建築是否已死亡或不存在。
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laccess.controlled = 將回傳:\n處理器控制:[accent]@ctrlProcessor[]\n玩家控制:[accent]@ctrlPlayer[]\n在隊形中:[accent]@ctrlFormation[]\n其他:[accent]0[]。
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laccess.progress = 建造、生產進度。以 0 到 1 表示。以及砲台裝填。
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laccess.speed = 單位最快速度(格子/秒)
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laccess.size = Size of a unit/building or the length of a string.
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laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup operation.
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lcategory.unknown = 未知
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