WIP crystal biome
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@@ -368,12 +368,13 @@ public class BlockRenderer{
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Draw.reset();
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Draw.z(Layer.block);
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if(block.customShadow){
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Draw.z(Layer.block - 1);
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block.drawShadow(tile);
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Draw.z(Layer.block);
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}
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if(entity != null){
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if(block.customShadow){
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Draw.z(Layer.block - 1);
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entity.drawCustomShadow();
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Draw.z(Layer.block);
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}
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if(entity.damaged()){
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entity.drawCracks();
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