Updated bundle_fil.properties (#10816)
* Updated bundle_fil.properties fixed some mistakes and added some more translations * Update bundle_fil.properties this is a thing? anyways added some more
This commit is contained in:
@@ -261,8 +261,8 @@ servers.local.steam = Buksan ang Mga Laro at Lokal na Server
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servers.remote = Remote Servers
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servers.global = Server ng Komunidad
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servers.disclaimer = Ang mga server ng komunidad ay [accent]hindi pagmamay-ari o kinokontrol[] ng developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
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servers.showhidden = Show Hidden Servers
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servers.disclaimer = Ang mga server ng komunidad ay [accent]hindi pagmamay-ari o kinokontrol[] ng developer.\n\nAng mga Server ay may merong content na user-generated hindi bagay sa lahat ng taon.
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servers.showhidden = Ipakita ang mga tinagong server
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server.shown = Ipinapakita
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server.hidden = Tinatago
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@@ -452,7 +452,7 @@ editor.brush = Brush
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editor.openin = I-Open sa Editor
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editor.oregen = Ore Generation
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editor.oregen.info = Ore Generation:
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editor.mapinfo = Map Info
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editor.mapinfo = Inpormasyon ng Mapa
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editor.author = Author:
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editor.description = Description:
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editor.nodescription = Dapat meron paglalarawan ng hindi bababa sa 4 na character bago i-publish.
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@@ -462,14 +462,14 @@ editor.generation = Pagbuo:
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editor.objectives = Mga Gawain
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editor.locales = Locale Bundles
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editor.worldprocessors = Proseso ng Map
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.editname = Iedit ang pangalan
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.worldprocessors.delete.confirm = Sigurado ka ba na gusto ng itanggalin ang itong world processor?\n\nPag ito ay na-surround ng mga wall, ito ay papalitan ng.
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editor.ingame = Edit In-Game
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editor.playtest = Playtest
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editor.publish.workshop = I-Publish Sa Workshop
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editor.newmap = New Map
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editor.newmap = Bagong Mapa
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editor.center = Center
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editor.search = Search maps...
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editor.filters = I-filter ang Maps
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@@ -504,7 +504,7 @@ waves.load = I-Load mula sa Clipboard
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waves.invalid = Invalid waves in clipboard.
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waves.copied = Waves copied.
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waves.none = Walang tinukoy na mga kaaway.\nTandaan na ang mga walang laman na wave layout ay awtomatikong papalitan ng default na layout.
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waves.sort = Sort By
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waves.sort = Iayusin sa
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waves.sort.reverse = Pabaliktad na Sort
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waves.sort.begin = Simula
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waves.sort.health = Health
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@@ -521,14 +521,14 @@ wavemode.health = health
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all = Lahat
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editor.default = [lightgray]<Default>
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details = Details...
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details = Mga Detalya...
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edit = Edit...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.restart = Restart
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logic.clear.confirm = Sigurado ka bang na gusto mo itangal ang lahat na code sa itong processor?
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logic.restart = Iulitin
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logic.globals = Built-in Variables
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editor.name = Name:
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editor.name = Pangalan:
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editor.spawn = Spawn Unit
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editor.removeunit = Remove Unit
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editor.teams = Teams
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@@ -613,7 +613,7 @@ filter.ore = Ore
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filter.rivernoise = River Noise
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filter.mirror = Mirror
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filter.clear = Clear
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filter.option.ignore = Ignore
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filter.option.ignore = Ihayain
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filter.scatter = Scatter
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filter.terrain = Terrain
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filter.logic = Logic
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@@ -643,8 +643,8 @@ filter.option.percentile = Percentile
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filter.option.code = Code
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filter.option.loop = Loop
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locales.info = Here, you can add locale bundles for specific languages to your map. In locale bundles, each property has a name and a value. These properties can be used by world processors and objectives using their names. They support text formatting (replacing placeholders with actual values).\n\n[cyan]Example property:\n[]name: [accent]timer[]\nvalue: [accent]Example timer, time left: {0}[]\n\n[cyan]Usage:\n[]Set it as objective's text: [accent]@timer\n\n[]Print it in a world processor:\n[accent]localeprint "timer"\nformat time\n[gray](where time is a separately calculated variable)
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locales.deletelocale = Are you sure you want to delete this locale bundle?
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locales.info = Dito, pwede ka maglagay ng locale bundles para sa specifikong wika sa inyong mapa. Sa locale bundles, lahat na property ay may pangalan at value. Itong properties ay pwede igamit ng mga world processor at objective sa gamit ng kanilang pangalan. Sila ay sinusuportahan ang text formatting (pinapalitan ng placeholders sa totoong alues).\n\n[cyan]Halimbawang property:\n[]name: [accent]timer[]\nvalue: [accent]Halimbawang timer, time left: {0}[]\n\n[cyan]Usage:\n[]Set it as objective's text: [accent]@timer\n\n[]Print it in a world processor:\n[accent]localeprint "timer"\nformat time\n[gray](where time is a separately calculated variable)
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locales.deletelocale = Sigurado ka ba gusto mo tanggaling ang itong locale bundle?
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locales.applytoall = Apply Changes To All Locales
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locales.addtoother = Add To Other Locales
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locales.rollback = Rollback to last applied
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@@ -654,7 +654,7 @@ locales.searchvalue = Search value...
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locales.searchlocale = Search locale...
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locales.byname = By name
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locales.byvalue = By value
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locales.showcorrect = Show properties that are present in all locales and have unique values everywhere
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locales.showcorrect = Ipakitang mga property na kita sa lahat na locales at may merong unique na values kung saan
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locales.showmissing = Show properties that are missing in some locales
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locales.showsame = Show properties that have same values in different locales
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locales.viewproperty = View in all locales
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@@ -675,7 +675,7 @@ memory = Mem: {0}mb
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memory2 = Mem:\n {0}mb +\n {1}mb
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language.restart = Mangyaring i-restart ang iyong laro para magkabisa ang mga setting ng wika.
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settings = Settings
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tutorial = Tutorial
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tutorial = Tutoryal
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tutorial.retake = Muling Kumuha ng Tutorial
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editor = Editor
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mapeditor = Map Editor
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@@ -701,7 +701,7 @@ objective.produce.name = Obtain
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objective.item.name = Obtain Item
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objective.coreitem.name = Core Item
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objective.buildcount.name = Build Count
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objective.unitcount.name = Unit Count
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objective.unitcount.name = Bilang ng Unit
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objective.destroyunits.name = Destroy Units
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objective.timer.name = Timer
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objective.destroyblock.name = Destroy Block
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@@ -711,12 +711,12 @@ objective.commandmode.name = Command Mode
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objective.flag.name = Flag
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marker.shapetext.name = Shape Text
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marker.point.name = Point
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marker.shape.name = Shape
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marker.text.name = Text
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marker.line.name = Line
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marker.point.name = Tuldok
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marker.shape.name = Hugis
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marker.text.name = Teksto
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marker.line.name = Linya
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marker.quad.name = Quad
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marker.texture.name = Texture
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marker.texture.name = Textura
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marker.background = Background
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marker.outline = Outline
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@@ -749,7 +749,7 @@ bannedunits = Mga Pinagbabawalan na Units
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unbannedunits = Unbanned Units
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bannedunits.whitelist = Banned Units As Whitelist
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bannedblocks.whitelist = Banned Blocks As Whitelist
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addall = Add All
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addall = Ilagay Lahat
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launch.from = Launching From: [accent]{0}
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launch.capacity = Launching Item Capacity: [accent]{0}
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launch.destination = Destination: {0}
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@@ -780,7 +780,7 @@ weather.fog.name = Fog
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campaign.playtime = \uf129 [lightgray]Sector Playtime: {0}
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campaign.complete = [accent]Congratulations.\n\nThe enemy on {0} has been defeated.\n[lightgray]The final sector has been conquered.
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sectorlist = Mga Sector
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sectorlist = Mga Sektor
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sectorlist.attacked = {0} ay inaatake
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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@@ -824,12 +824,12 @@ threat.low = Mababa
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threat.medium = Medium
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threat.high = Mataas
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threat.extreme = Sobra-sobra
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threat.eradication = Tiyak na talo sa hind handa
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threat.eradication = Tiyak na talo sa hindi handa
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difficulty.casual = Casual
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difficulty.easy = Easy
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difficulty.easy = Madali
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difficulty.normal = Normal
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difficulty.hard = Hard
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difficulty.hard = Mahirap
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difficulty.eradication = Eradication
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difficulty.enemyHealthMultiplier = Enemy Health: {0}
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@@ -926,19 +926,19 @@ sector.karst.name = Karst
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sector.origin.name = Pinaggalingan
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sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon.
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sector.aegis.description = This sector contains deposits of tungsten.\nResearch the [accent]Impact Drill[] to mine this resource, and destroy the enemy base in the area.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.aegis.description = Itong sector ay may merong deposit ng mga tungsten.\nIresearch ang [accent]Impact Drill[] para makuha ang resource, at tanggalin ang enemy base sa lugar dito
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sector.lake.description = Itong sektor na lawa na slag greatly limits viable na unit. Ang hover unit ay ang huling paraan.\nIresearch ang[accent]ship fabricator[] at gumawa ng mga [accent]elude[] unit as soon as possible.
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sector.intersect.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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sector.basin.description = Large enemy presence detected in this sector.\nBuild units quickly and capture enemy cores to gain a foothold.
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sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power.
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sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings.
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sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets.
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sector.caldera-erekir.description = The resources detected in this sector are scattered across several islands.\nResearch and deploy drone-based transportation.
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sector.stronghold.description = The large enemy encampment in this sector guards significant deposits of [accent]thorium[].\nUse it to develop higher tier units and turrets.
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sector.crevice.description = The enemy will send fierce attack forces to take out your base in this sector.\nDeveloping [accent]carbide[] and the [accent]Pyrolysis Generator[] may be imperative for survival.
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sector.siege.description = This sector features two parallel canyons that will force a two-pronged attack.\nResearch [accent]cyanogen[] to gain the capability to create even stronger tank units.\nCaution: enemy long-range missiles have been detected. The missiles may be shot down before impact.
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sector.split.description = Ang konting presence ng kalaban sa sector na ito ay ginagawang perfect sa paggamit ng bagong teknolohiyang pangtransportasyon.
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sector.basin.description = Malaking presence ng kalaban nadetektuhan sa itong sektor.\nGumawa ng units na mabilis at icapture enemy cores to gain a foothold.
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sector.marsh.description = Itong sector ay ma karamihan ng arkycite, pero may has konting vents.\nGumawa ng[accent]Chemical Combustion Chambers[] para makagawa ng koryente.
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sector.peaks.description = Ang Kabundukang terrain sa sector na ito ay ginagawa ang maraming unit useless. Lumilipad na unit ay kailangan.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings.
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sector.ravine.description = Walang mga enemy core nadetektuhan sa sektor na ito, kahit it ay isang importanteng transportasyang routa ng kalaban. Ekspetuhan na maraming enemy forces.\nGumawa ng [accent]surge alloy[]. Construct [accent]Afflict[] turrets.
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sector.caldera-erekir.description = Ang mga resource sa itong sektor ay nai-scatter sa maraming isla.\nIresearch at i-deploy drone-based transportation.
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sector.stronghold.description = Ang malaking encampment ng kalaban sa sektor na ito ay binabantayan ng maraming deposit ng [accent]thorium[].\nGamitin ito para ma-idevelop mataas na tier unit at mga turret.
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sector.crevice.description = Ang kalaban ay magsend ng fierce attack forces para makuha ang inyong base sa itong sektor.\nDeveloping [accent]carbide[] at ang [accent]Pyrolysis Generator[] baka magiging imperative for survival.
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sector.siege.description = Itong sektor ay may merong dalawang parallel na canyon na mag-force ng two-pronged attack.\nResearch [accent]cyanogen[] to gain the capability to create even stronger tank units.\nCaution: enemy long-range missiles have been detected. The missiles may be shot down before impact.
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sector.crossroads.description = The enemy bases in this sector have been established in varying terrain. Research different units to adapt.\nAdditionally, some bases are protected by shields. Figure out how they are powered.
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sector.karst.description = This sector is rich in resources, but will be attacked by the enemy once a new core lands.\nTake advantage of the resources and research [accent]phase fabric[].
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sector.origin.description = The final sector with a significant enemy presence.\nNo probable research opportunities remain - focus solely on destroying all enemy cores.
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@@ -1130,7 +1130,7 @@ bar.drillspeed = Bilis ng Drill: {0}/s
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bar.pumpspeed = Bilis ng Pump: {0}/s
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bar.efficiency = Kahusayan: {0}%
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bar.boost = Palakas: +{0}%
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bar.powerbuffer = Batteries: {0}/{1}
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bar.powerbuffer = Battery: {0}/{1}
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bar.powerbalance = Kuryente: {0}/s
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bar.powerstored = Nakaimbak: {0}/{1}
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bar.poweramount = Kuryente: {0}
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@@ -1253,16 +1253,16 @@ setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required)
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setting.borderlesswindow.name.windows = Borderless Fullscreen
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setting.borderlesswindow.description = Maaaring kailanganin ang pag-restart upang mailapat ang mga pagbabago.
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setting.fps.name = Show FPS & Ping
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setting.fps.name = Ipakita ang FPS & Ping
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setting.console.name = Enable Console
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setting.smoothcamera.name = Smooth Camera
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setting.vsync.name = VSync
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setting.pixelate.name = Pixelate
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setting.minimap.name = Show Minimap
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setting.minimap.name = Ipakita ang Minimap
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setting.coreitems.name = Display Core Items
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setting.position.name = Show Player Position
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setting.mouseposition.name = Show Mouse Position
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setting.musicvol.name = Music Volume
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setting.position.name = Ipakita ang posisyon ng Player
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setting.mouseposition.name = Ipakita ang Mouse Position
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setting.musicvol.name = Volume ng Music
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setting.atmosphere.name = Ipakita Planet Atmosphere
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setting.drawlight.name = Draw Darkness/Lighting
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setting.ambientvol.name = Ambient Volume
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@@ -1283,7 +1283,7 @@ setting.showweather.name = Show Weather Graphics
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setting.hidedisplays.name = Hide Logic Displays
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setting.macnotch.name = Iangkop ang interface upang ipakita ang bingaw
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setting.macnotch.description = Kinakailangan ang pag-restart upang mailapat ang mga pagbabago
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steam.friendsonly = Friends Only
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steam.friendsonly = Mga Kaibigan lang
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steam.friendsonly.tooltip = Whether only Steam friends will be able to join your game.\nUnchecking this box will make your game public - anyone can join.
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setting.maxmagnificationmultiplierpercent.name = Min Camera Distance
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setting.minmagnificationmultiplierpercent.name = Max Camera Distance
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@@ -1304,7 +1304,7 @@ keybind.respawn.name = Respawn
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keybind.control.name = Control Unit
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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keybind.press.axis = Magpindot ng axis o key...
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keybind.screenshot.name = Map Screenshot
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keybind.toggle_power_lines.name = Toggle Power Lasers
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keybind.toggle_block_status.name = Toggle Block Statuses
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@@ -1404,7 +1404,7 @@ mode.attack.description = Wasakin ang base ng kalaban. \n[gray]Nangangailangan n
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mode.custom = Custom Rules
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rules.invaliddata = Invalid clipboard data.
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rules.hidebannedblocks = Hide Banned Blocks
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rules.hidebannedblocks = Itago ang ibinabawal na blocks
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rules.infiniteresources = Infinite Resources
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rules.fillitems = Fill Core With Items
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rules.onlydepositcore = Only Allow Core Depositing
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@@ -1428,9 +1428,9 @@ rules.buildai = Base Builder AI
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rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsai.campaign.info = Sa mapang attake, ginagawa gina grupo ang mga unit at inaatake ang player bases sa mas-maraming matalinong na manner.
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rules.rtsminsquadsize = Pinakamaliit Squad Size
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rules.rtsmaxsquadsize = Pinakaraming Squad Size
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rules.rtsminattackweight = Min Attack Weight
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rules.cleanupdeadteams = Clean Up Defeated Team Buildings (PvP)
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rules.corecapture = Capture Core On Destruction
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@@ -1489,8 +1489,8 @@ rules.weather.always = Always
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rules.weather.duration = Duration:
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rules.randomwaveai.info = Makes units spawned in waves target random structures instead of directly attacking the core or power generators.
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rules.placerangecheck.info = Prevents players from placing anything near enemy buildings. When trying to place a turret, the range is increased, so the turret will not be able to reach the enemy.
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rules.onlydepositcore.info = Prevents units from depositing items into any buildings except cores.
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rules.placerangecheck.info = Ipinagbawalan ang mga player sa paglagay ng kahit ano malapit sa mga enemy buildings. Pag naitry naglagay ng turret, ang range ay nataas, para ang turret hindi makaabot ang kalaban.
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rules.onlydepositcore.info = Ipinagbawalan ang mga units sa paglagay ng items sa kahit anong buildings except cores.
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content.item.name = Aytems
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content.liquid.name = Likido
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@@ -2046,8 +2046,8 @@ hint.coreIncinerate = After the core is filled to capacity with an item, any ext
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hint.factoryControl = To set a unit factory's [accent]output destination[], click a factory block while in command mode, then right-click a location.\nUnits produced by it will automatically move there.
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hint.factoryControl.mobile = To set a unit factory's [accent]output destination[], tap a factory block while in command mode, then tap a location.\nUnits produced by it will automatically move there.
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gz.mine = Move near the :ore-copper: [accent]copper ore[] on the ground and click to begin mining.
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gz.mine.mobile = Move near the :ore-copper: [accent]copper ore[] on the ground and tap it to begin mining.
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gz.mine = Pumunta malapit sa :ore-copper: [accent]copper ore[] sa ground at i-click ito para magsimula magmina.
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gz.mine.mobile = Pumunta malapit sa :ore-copper: [accent]copper ore[] sa ground at pindutin ito para magsimula magmina.
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gz.research = Open the :tree: tech tree.\nResearch the :mechanical-drill: [accent]Mechanical Drill[], then select it from the menu in the bottom right.\nClick on a copper patch to place it.
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gz.research.mobile = Open the :tree: tech tree.\nResearch the :mechanical-drill: [accent]Mechanical Drill[], then select it from the menu in the bottom right.\nTap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
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gz.conveyors = Research and place :conveyor: [accent]conveyors[] to move the mined resources\nfrom drills to the core.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
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||||
@@ -2183,10 +2183,10 @@ block.phase-wall.description = Isang pader na pinahiran ng espesyal na phase-bas
|
||||
block.phase-wall-large.description = Isang pader na pinahiran ng espesyal na phase-based na reflective compound. Pinapalihis ang karamihan sa mga bala kapag natamaan.\nGumagamit ng maraming tile.
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||||
block.surge-wall.description = Isang napakatibay na defensive block.\nNagpapalaki ng singil sa bullet contact, na ilalabas ito nang random.
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||||
block.surge-wall-large.description = Isang napakatibay na defensive block.\nBumubuo ng singil sa bullet contact, ilalabas ito nang random.\nGumagamit ng maraming tile.
|
||||
block.scrap-wall.description = Protects structures from enemy projectiles.
|
||||
block.scrap-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.scrap-wall-huge.description = Protects structures from enemy projectiles.
|
||||
block.scrap-wall-gigantic.description = Protects structures from enemy projectiles.
|
||||
block.scrap-wall.description = Ipinaprotektahan ang structures sa projectiles ng kalaban.
|
||||
block.scrap-wall-large.description = Ipinaprotektahan ang structures sa projectiles ng kalaban.
|
||||
block.scrap-wall-huge.description = Ipinaprotektahan ang structures sa projectiles ng kalaban.
|
||||
block.scrap-wall-gigantic.description = Ipinaprotektahan ang structures sa projectiles ng kalaban.
|
||||
block.door.description = Isang maliit na pinto. Maaaring buksan o isara sa pamamagitan ng pag-tap.
|
||||
block.door-large.description = Isang malaking pinto. Maaaring buksan at isara sa pamamagitan ng pag-tap.\nSpans maramihang mga tile.
|
||||
block.mender.description = Pana-panahong nag-aayos ng mga blocks sa paligid nito. Pinapanatiling maayos ang mga depensa sa pagitan ng mga alon.\nOpsyonal na gumagamit ng silicon upang palakasin ang saklaw at kahusayan.
|
||||
|
||||
Reference in New Issue
Block a user