Do not command select logic controlled units by default
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@@ -225,7 +225,7 @@ public class OverlayRenderer{
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input.drawOverSelect();
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if(ui.hudfrag.blockfrag.hover() instanceof Unit unit && unit.controller() instanceof LogicAI ai && ai.controller != null && ai.controller.isValid()){
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if(ui.hudfrag.blockfrag.hover() instanceof Unit unit && unit.controller() instanceof LogicAI ai && ai.controller != null && ai.controller.isValid() && (state.isEditor() || !ai.controller.block.privileged)){
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var build = ai.controller;
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Drawf.square(build.x, build.y, build.block.size * tilesize/2f + 2f);
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if(!unit.within(build, unit.hitSize * 2f)){
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