From 8b5acefdfe89f0e1d1fc150aac0cff65d2e784a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 00:05:24 +0800 Subject: [PATCH 1/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 86 ++++++++++----------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 428de78f53..5d737e05e3 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -19,12 +19,12 @@ screenshot.invalid = 地图太大,可能没有足够的内存用于截图。 gameover = 游戏结束 gameover.disconnect = 断开连接 gameover.pvp = [accent] {0}[]队获胜! -gameover.waiting = [accent]正在等待下一张地图... +gameover.waiting = [accent]正在更换下一张地图... highscore = [accent]新纪录! copied = 已复制 -indev.popup = [accent]6.0[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役玩法完全没有完成[]\n- 很多内容还没有做完\n - 大多[scarlet]单位AI[]无法正确地运行\n- 单位系统完全没有完成\n- 一切您所看到的内容都可能会移除或调整。\n\n在[accent]Github[]提交错误报告。\n[#66ccff]来自译者WinterUnderTheSnow的忠告:不建议新玩家游玩还在测试阶段的6.0!建议您先从[orange]v104.6[#66ccff]或[orange]v104.10[#66ccff]开始游玩! +indev.popup = [accent]6.0[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役玩法完全没有完成[]\n- 很多内容还没有做完\n- 大多[scarlet]单位AI[]无法正确地运行\n- 单位系统完全没有完成\n- 一切您所看到的内容都可能会移除或调整。\n\n在[accent]Github[]提交错误报告。\n[#66ccff]来自译者WinterUnderTheSnow的忠告:不建议新玩家游玩还在测试阶段的6.0!建议您先从[orange]v104.6[#66ccff]或[orange]v104.10[#66ccff]开始游玩! indev.notready = 这部分玩法还未开发完成。 -indev.campaign = [accent]您已经到达战役模式的结尾![]\n\n这是内容所能做到的。 未来的更新中将添加行星际旅行。 +indev.campaign = [accent]您已经到达战役模式的结尾![]\n\n这是目前内容的全部。 未来的更新中将添加行星际旅行。 load.sound = 音乐加载中 load.map = 地图加载中 @@ -296,13 +296,13 @@ pausebuilding = [accent][[{0}][]来暂停建造 resumebuilding = [scarlet][[{0}][]来恢复建造 showui = UI已隐藏\n按[accent][[{0}][]显示UI wave = [accent]第{0}波 -wave.cap = [accent]Wave {0}/{1} +wave.cap = [accent]波次 {0}/{1} wave.waiting = [lightgray]下一波倒计时:{0}秒 wave.waveInProgress = [lightgray]波次袭来 waiting = [lightgray]等待中… waiting.players = 等待玩家中… wave.enemies = [lightgray]剩余 {0} 个敌人 -wave.enemycores = [accent]{0}[lightgray] 敌人核心(多个) +wave.enemycores = [accent]{0}[lightgray] 敌人核心 wave.enemycore = [accent]{0}[lightgray] 敌人核心 wave.enemy = [lightgray]剩余 {0} 个敌人 wave.guardianwarn = Boss 将在[accent]{0}[]波后到来。 @@ -543,7 +543,7 @@ sectors.nonelaunch = [lightgray]无 (太阳) sectors.rename = 重命名区块 sectors.enemybase = [scarlet]敌人基地 sectors.vulnerable = [scarlet]脆弱的 -sectors.underattack = [scarlet]遭到攻击![accent]{0}% 被摧毁 +sectors.underattack = [scarlet]遭到攻击![accent]{0}% 损毁度 sectors.survives = [accent]存活{0}波 sectors.go = 进入 sector.curcapture = 区域已占领 @@ -554,18 +554,18 @@ sector.lost = 区域[accent]{0}[white]已丢失! #note: the missing space in the line below is intentional sector.captured = 区域[accent]{0}[white]已占领! -threat.low = 低 -threat.medium = 中 -threat.high = 高 +threat.low = 低度 +threat.medium = 中度 +threat.high = 高度 threat.extreme = 极高 -threat.eradication = 根除 +threat.eradication = 扫荡 planets = 行星 planet.serpulo.name = 塞普罗 planet.sun.name = 太阳 -sector.impact0078.name = 影响0078 +sector.impact0078.name = 冲击区0078 sector.groundZero.name = 零号地区 sector.craters.name = 陨石带 sector.frozenForest.name = 冰冻森林 @@ -574,10 +574,10 @@ sector.stainedMountains.name = 绵延群山 sector.desolateRift.name = 荒芜裂谷 sector.nuclearComplex.name = 核裂阵 sector.overgrowth.name = 增生区 -sector.tarFields.name = 油田 +sector.tarFields.name = 焦油田 sector.saltFlats.name = 盐碱荒滩 sector.fungalPass.name = 真菌通道 -sector.biomassFacility.name = 生物质合成设施 +sector.biomassFacility.name = 生物质合成区 sector.windsweptIslands.name = 风吹群岛 sector.extractionOutpost.name = 萃取前哨 sector.planetaryTerminal.name = 行星发射终端 @@ -686,8 +686,8 @@ stat.minetier = 采矿等级 stat.payloadcapacity = 载货容量 stat.commandlimit = 指挥上限 stat.abilities = 能力 -stat.canboost = 助推器 -stat.flying = 飞行 +stat.canboost = 可助推 +stat.flying = 可飞行 ability.forcefield = 力墙场 ability.repairfield = 修复场 @@ -710,7 +710,7 @@ bar.powerlines = 链接: {0}/{1} bar.items = 物品:{0} bar.capacity = 容量:{0} bar.unitcap = {0} {1}/{2} -bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限] +bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[已达单位上限] bar.liquid = 液体 bar.heat = 热量 bar.power = 电力 @@ -991,8 +991,8 @@ unit.zenith.name = 苍穹 unit.antumbra.name = 月影 unit.eclipse.name = 日蚀 unit.mono.name = 独影 -unit.poly.name = 聚幻 -unit.mega.name = 巨灵 +unit.poly.name = 幻型 +unit.mega.name = 巨像 unit.quad.name = 雷霆 unit.oct.name = 要塞 unit.risso.name = 梭鱼 @@ -1236,35 +1236,35 @@ team.green.name = 绿 team.purple.name = 紫 hint.skip = 跳过 -hint.desktopMove = 使用[accent][[WASD][]来移动. -hint.zoom = [accent]滚动[]放大或缩小. -hint.mine = 移动到\uf8c4铜矿附近并点按[accent]tap[]进行手动开采 -hint.desktopShoot = [accent][[Left-click][]射击. +hint.desktopMove = 使用[accent][WASD][]来移动. +hint.zoom = [accent]滚动[]鼠标滚轮放大或缩小. +hint.mine = 移动到\uf8c4 铜矿附近并[accent]点按[]进行手动开采. +hint.desktopShoot = [accent][鼠标左键][]射击. hint.depositItems = 要转移物品,请将其从飞船上拖到核心。 -hint.respawn = 要重生飞船,请按[accent][[V][]. -hint.respawn.mobile = 您已切换控制单元/结构. 如果要重生飞船请[accent]点击左上方的图标(那个和你长得一样的).[] -hint.desktopPause = 按[accent][[Space][]暂停和取消暂停游戏. -hint.placeDrill = 选择\ue85e[accent]钻头[]右下角菜单中的标签,然后选择一个\uf870 [accent]钻头[]然后单击铜矿将其放置. -hint.placeDrill.mobile = 选择\ue85e[accent]钻头[]右下角菜单中的标签,然后选择一个\uf870 [accent]钻头[]然后点击铜矿将其放置.\n\n按下\ue800 [accent]复选标记[]在右下角按钮确认. -hint.placeConveyor = 传送带将物品从钻头移到其他块中。选择一个\uf896 [accent]传送带[]从\ue814 [accent]布局[]标签.\n\n单击并拖动以放置多个传送带.\n[accent]滚动[]旋转. -hint.placeConveyor.mobile = 传送带将物品从钻头移到其他块中。选择一个\uf896 [accent]传送带[]从\ue814 [accent]布局[]标签.\n\n按住手指一秒钟,然后拖动以放置多个传送带. -hint.placeTurret = 放置\uf861 [accent]炮塔[]保卫你的基地从敌人手中.\n\n炮塔需要弹药-在这种情况下e, \uf838copper.\n使用传送带和钻头为它们供弹。 +hint.respawn = 要于核心中重生,请按[accent][V][]. +hint.respawn.mobile = 您已切换控制单元/结构. 如果要重生飞船请[accent]点击左上方的图标(您的单元/结构图标).[] +hint.desktopPause = 按[accent][Space][]暂停和取消暂停游戏. +hint.placeDrill = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后单击铜矿将其放置. +hint.placeDrill.mobile = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后点击铜矿将其放置.\n\n点击右下角\ue800 [accent]复选标记[]以确认. +hint.placeConveyor = 传送带将物品从钻头移到其他方块中。从\ue814 [accent]布局[]标签选择\uf896 [accent]传送带[].\n\n单击并拖动以放置多个传送带.\n[accent]滚动[]以旋转. +hint.placeConveyor.mobile = 传送带将物品从钻头移到其他块中。从\ue814 [accent]布局[]标签选择\uf896 [accent]传送带[].\n\n长按一秒钟,然后拖动以放置多个传送带. +hint.placeTurret = 放置\uf861 [accent]炮塔[]以抵御敌人,保卫你的核心.\n\n炮塔需要弹药-\uf838 铜.\n使用传送带和钻头为它们供弹。 hint.breaking = [accent]右击[]并拖动以拆除方块. -hint.breaking.mobile = 激活\ue817 [accent]锤子[]在右下角点击以拆除方块.\n\n按住手指一秒钟,然后拖动以选择. -hint.research = 使用\ue875 [accent]科技树[]按钮研究新技术. -hint.research.mobile = 使用\ue875 [accent]科技树[]按钮在\ue88c [accent]菜单[]去研究新技术. -hint.unitControl = 按住[accent][[L-ctrl][]和[accent]点击[]控制友军单位或炮塔。 -hint.unitControl.mobile = [accent][双击[]控制友军单位或炮塔(双击)。 -hint.launch = 一旦收集到足够的资源,您就可以[accent]发射[]通过选择附近的区域从\ue827 [accent]地图[]在右下角. -hint.launch.mobile = 一旦收集到足够的资源,您就可以[accent]发射[]通过选择附近的区域从\ue827 [accent]地图[]在\ue88c [accent]菜单[]. -hint.schematicSelect = 按住[accent][[F][]并拖动以选择要复制和粘贴的块.\n\n[accent][[Middle Click][]复制单个块类型. -hint.conveyorPathfind = 按住[accent][[L-Ctrl][]拖动,传送带会自动生成路径. +hint.breaking.mobile = 点击\ue817 [accent]锤子[]在右下角点击以拆除方块.\n\n按住手指一秒钟,然后拖动以选择. +hint.research = 点击\ue875 [accent]科技树[]按钮研究新技术. +hint.research.mobile = 点击在\ue88c [accent]菜单[]中的\ue875 [accent]科技树[]按钮以研究新技术. +hint.unitControl = 按住[accent][L-ctrl][]并[accent]点击[]友军单位或炮塔来进行控制。 +hint.unitControl.mobile = [accent][双击][]友军单位或炮塔来进行控制。 +hint.launch = 一旦收集到足够的资源,您就可以通过从右下角的\ue827 [accent]地图[]选择附近的区域[accent]发射[]核心. +hint.launch.mobile = 一旦收集到足够的资源,您就可以通过在\ue88c [accent]菜单[]的\ue827 [accent]地图[]选择附近的区域[accent]发射[]核心. +hint.schematicSelect = 按住[accent][F][]并拖动以选择要复制和粘贴的块.\n\n[accent][鼠标中键][]复制单个块类型. +hint.conveyorPathfind = 按住[accent][L-Ctrl][]拖动传送带并使其自动寻路. hint.conveyorPathfind.mobile = 启用\ue844 [accent]对角线模式[]并拖动,传送带会自动生成路径. -hint.boost = 按住[accent][[L-Shift][]用当前单位飞越障碍物.\n\n只有少数地面单位有助推器.(首先排除爬虫家族) -hint.command = 按accent][[G][]指挥附近的单位编队. -hint.command.mobile = [accent][双击][]您的部队指挥附近的部队编队.(双击) +hint.boost = 按住[accent][L-Shift][]用当前单位飞越障碍物.\n\n只有少数地面单位有助推器. +hint.command = 按住[accent][G][]指挥附近的单位编队. +hint.command.mobile = [accent][双击][]您的部队指挥附近的部队编队. hint.payloadPickup = 按[accent][[[]捡起小方块或单位. -hint.payloadPickup.mobile = [accent]点住]一个小方块或一个单位来捡起来. +hint.payloadPickup.mobile = [accent]长按一个小方块或一个单位来捡起来. hint.payloadDrop = 按[accent]][]放下有效载荷. hint.payloadDrop.mobile = [accent]点住[]一个空的位置将有效载荷丢到那里.(不是很精准) hint.waveFire = [accent]进攻波[]炮塔加水弹药会自动扑灭附近的大火.(浪涌和海啸) From 3712a90f90bdefd9a88bb65f9a5ae7da7e19d8cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 00:35:50 +0800 Subject: [PATCH 2/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 233 ++++++++++++++++++-- 1 file changed, 210 insertions(+), 23 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 5d737e05e3..03084bde9b 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1236,14 +1236,14 @@ team.green.name = 绿 team.purple.name = 紫 hint.skip = 跳过 -hint.desktopMove = 使用[accent][WASD][]来移动. +hint.desktopMove = 使用[accent][[WASD][]来移动. hint.zoom = [accent]滚动[]鼠标滚轮放大或缩小. hint.mine = 移动到\uf8c4 铜矿附近并[accent]点按[]进行手动开采. -hint.desktopShoot = [accent][鼠标左键][]射击. +hint.desktopShoot = [accent][[鼠标左键][]射击. hint.depositItems = 要转移物品,请将其从飞船上拖到核心。 -hint.respawn = 要于核心中重生,请按[accent][V][]. +hint.respawn = 要于核心中重生,请按[accent][[V][]. hint.respawn.mobile = 您已切换控制单元/结构. 如果要重生飞船请[accent]点击左上方的图标(您的单元/结构图标).[] -hint.desktopPause = 按[accent][Space][]暂停和取消暂停游戏. +hint.desktopPause = 按[accent][[Space][]暂停和取消暂停游戏. hint.placeDrill = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后单击铜矿将其放置. hint.placeDrill.mobile = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后点击铜矿将其放置.\n\n点击右下角\ue800 [accent]复选标记[]以确认. hint.placeConveyor = 传送带将物品从钻头移到其他方块中。从\ue814 [accent]布局[]标签选择\uf896 [accent]传送带[].\n\n单击并拖动以放置多个传送带.\n[accent]滚动[]以旋转. @@ -1253,31 +1253,33 @@ hint.breaking = [accent]右击[]并拖动以拆除方块. hint.breaking.mobile = 点击\ue817 [accent]锤子[]在右下角点击以拆除方块.\n\n按住手指一秒钟,然后拖动以选择. hint.research = 点击\ue875 [accent]科技树[]按钮研究新技术. hint.research.mobile = 点击在\ue88c [accent]菜单[]中的\ue875 [accent]科技树[]按钮以研究新技术. -hint.unitControl = 按住[accent][L-ctrl][]并[accent]点击[]友军单位或炮塔来进行控制。 +hint.unitControl = 按住[accent][[L-ctrl][]并[accent]点击[]友军单位或炮塔来进行控制。 hint.unitControl.mobile = [accent][双击][]友军单位或炮塔来进行控制。 hint.launch = 一旦收集到足够的资源,您就可以通过从右下角的\ue827 [accent]地图[]选择附近的区域[accent]发射[]核心. hint.launch.mobile = 一旦收集到足够的资源,您就可以通过在\ue88c [accent]菜单[]的\ue827 [accent]地图[]选择附近的区域[accent]发射[]核心. -hint.schematicSelect = 按住[accent][F][]并拖动以选择要复制和粘贴的块.\n\n[accent][鼠标中键][]复制单个块类型. -hint.conveyorPathfind = 按住[accent][L-Ctrl][]拖动传送带并使其自动寻路. -hint.conveyorPathfind.mobile = 启用\ue844 [accent]对角线模式[]并拖动,传送带会自动生成路径. -hint.boost = 按住[accent][L-Shift][]用当前单位飞越障碍物.\n\n只有少数地面单位有助推器. -hint.command = 按住[accent][G][]指挥附近的单位编队. -hint.command.mobile = [accent][双击][]您的部队指挥附近的部队编队. +hint.schematicSelect = 按住[accent][[F][]并拖动以选择要复制和粘贴的块.\n\n[accent][鼠标中键][]复制单个块类型. +hint.conveyorPathfind = 按住[accent][[L-Ctrl][]拖动传送带并使其自动寻路. +hint.conveyorPathfind.mobile = 启用\ue844 [accent]传送带自动寻路[]并拖动,传送带会自动生成路径. +hint.boost = 按住[accent][[L-Shift][]用当前单位飞越障碍物.\n\n但只有少数地面单位有助推器. +hint.command = 按住[accent][[G][]指挥附近的单位编队. +hint.command.mobile = [accent][[双击][]您的部队指挥附近的部队编队. hint.payloadPickup = 按[accent][[[]捡起小方块或单位. hint.payloadPickup.mobile = [accent]长按一个小方块或一个单位来捡起来. hint.payloadDrop = 按[accent]][]放下有效载荷. -hint.payloadDrop.mobile = [accent]点住[]一个空的位置将有效载荷丢到那里.(不是很精准) -hint.waveFire = [accent]进攻波[]炮塔加水弹药会自动扑灭附近的大火.(浪涌和海啸) -hint.generator = \uf879 [accent]燃烧发电机[]燃烧煤炭并将电力传输到相邻方块.\n\n电力传输范围可以扩展,用\uf87f [accent]能量节点[]. +hint.payloadDrop.mobile = [accent]点住[]一个空的位置将有效载荷丢到那里. +hint.waveFire = [accent]波浪[]炮塔加水弹药会自动扑灭附近的火. +hint.generator = \uf879 [accent]燃烧发电机[]燃烧煤炭并将电力传输到相邻方块.\n\n用\uf87f [accent]能量节点[]可以扩展电力传输范围. +hint.guardian = [accent]Boss[] 单位装甲厚重. [accent]铜[] 和 [accent]铅[] 这类较弱的子弹对其 [scarlet]作用不佳[].\n\n使用高级别炮塔或使用 \uf835 [accent]石墨[] 作为\uf861 双管炮/及\uf859齐射炮的弹药来消灭 Boss. item.copper.description = 一种最基本的的建筑材料。在各种类型的建筑中被广泛使用。 -item.copper.details = 铜. 在Serpulo上的金属异常丰富。 除非加固,否则结构较弱。 +item.copper.details = 铜. 在塞普罗上的异常丰富的金属。 除非加固,否则结构较弱。 item.lead.description = 一种基本的电力材料。广泛用于电子设备和液体输送模块。 -item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here. +item.lead.details = 致密且呈惰性。广泛用于电池中。\n注意:可能对生物生命体有毒。不是说这里还有很多。 item.metaglass.description = 一种致密坚硬的复合玻璃。广泛用于液体输送和存储。 item.graphite.description = 一种高密度的碳材料,用于弹药和电器元件。 item.sand.description = 一种常见的材料,广泛用于冶炼,包括制作合金和助熔剂。 item.coal.description = 在农耕文明前就形成的植物化石,常见且容易获得,常用作燃料或其他资源的生产。 +item.coal.details = 似乎是植物的化石,在孢子荚出现前很久就形成了。 item.titanium.description = 一种罕见的超轻金属,被广泛运用于液体运输、钻头和飞机。 item.thorium.description = 一种致密的放射性金属,用作结构支撑和核燃料。 item.scrap.description = 一种废弃的建筑物及废弃单位的残骸,富含多种金属元素。 @@ -1286,6 +1288,7 @@ item.plastanium.description = 一种轻质、可延展的材料,用于高级 item.phase-fabric.description = 一种近乎无重量的物质,用于先进的电子技术和自我修复技术。 item.surge-alloy.description = 一种先进的合金,具有独特的电气性能。 item.spore-pod.description = 一种用于制造石油、炸药及燃料的生物质。 +item.spore-pod.details = 孢子。可能是人工合成的生命形式。释放对其他生物有毒的气体。极具生物侵略性。在某些条件下高度易燃。 item.blast-compound.description = 一种用于炸弹和炸药的挥发性混合物。虽然它可以作为燃料,但不建议这样做。 item.pyratite.description = 一种在燃烧武器中使用的极易燃物质。 liquid.water.description = 最有用的液体。常用于冷却机器和废物处理。 @@ -1380,20 +1383,24 @@ block.laser-drill.description = 通过激光技术更快地开采,但需要能 block.blast-drill.description = 终极钻头,需要大量能量。 block.water-extractor.description = 从地下提取水。当附近没有水源时使用它。 block.cultivator.description = 将微小的孢子培养成工业用的孢子荚。 +block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. block.oil-extractor.description = 使用大量能量、沙子和水提炼石油。 -block.core-shard.description = 小型核心。一旦被摧毁,与该地区的所有连接都将断开。不要让它被摧毁。 -block.core-foundation.description = 中型核心。血量更高。可以存储更多资源。 -block.core-nucleus.description = 大型核心,也是最强大的,血量非常高。能存储大量资源。 -block.vault.description = 存储大量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。[lightgray]卸载器[]可从仓库中提取物品。 -block.container.description = 存储少量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。[lightgray]卸载器[]可从容器中提取物品。 +block.core-shard.description = Core of the base. Once destroyed, the sector is lost. +block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. +block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard. +block.core-foundation.details = The second iteration. +block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources. +block.core-nucleus.details = The third and final iteration. +block.vault.description = 存储大量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。卸载器可从仓库中提取物品。 +block.container.description = 存储少量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。卸载器可从容器中提取物品。 block.unloader.description = 将物品从容器、仓库或你的核心中提取到传送带或直接提取到相邻的方块。点击卸载器本身更改所要卸载的物品类型。 -block.launch-pad.description = 定期发射一批物品,而无需发射核心(离开地图)。 +block.launch-pad.description = 定期发射一批物品,而无需发射核心 block.launch-pad-large.description = 发射台的改进版,可以存储更多物品,同时启动频率更高。 block.duo.description = 小而便宜的炮塔,对地很有效。 block.scatter.description = 基本型防空炮塔。向空中敌人喷出一团铅,钢化玻璃或废料。 block.scorch.description = 小型炮塔,点燃任何靠近它的地面敌人。近距离非常有效。 block.hail.description = 小型远程炮台。 -block.wave.description = 中型快速炮塔,射出液体泡泡。使用水或者冷却液时能够自动灭火。 +block.wave.description = 中型快速炮塔,射出液体。使用水或者冷却液时能够自动灭火。 block.lancer.description = 中型对地炮塔。会充能并发射强力的的能量束。 block.arc.description = 小型炮塔,发射电弧。电弧无法穿过塑钢墙。 block.swarmer.description = 中型炮塔,对空对地,发射跟踪爆炸导弹。 @@ -1405,3 +1412,183 @@ block.spectre.description = 超大型炮塔,对空对地,一次射出两颗 block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。 block.repair-point.description = 持续治疗其附近受损最严重的单位。 block.segment.description = 摧毁袭来的除激光以外的子弹或导弹. + +block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power. +block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides. +block.illuminator.description = Emits light. +block.message.description = Stores a message for communication between allies. +block.graphite-press.description = Compresses coal into graphite. +block.multi-press.description = Compresses coal into graphite. Requires water as coolant. +block.silicon-smelter.description = Refines silicon from sand and coal. +block.kiln.description = Smelts sand and lead into metaglass. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Synthesizes phase fabric from thorium and sand. +block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy. +block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid. +block.blast-mixer.description = Produces blast compound from pyratite and spore pods. +block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite. +block.melter.description = Melts down scrap into slag. +block.separator.description = Separates slag into its mineral components. +block.spore-press.description = Compresses spore pods into oil. +block.pulverizer.description = Crushes scrap into fine sand. +block.coal-centrifuge.description = Transforms oil into coal. +block.incinerator.description = Vaporizes any item or liquid it receives. +block.power-void.description = Voids all power inputted. Sandbox only. +block.power-source.description = Infinitely outputs power. Sandbox only. +block.item-source.description = Infinitely outputs items. Sandbox only. +block.item-void.description = Destroys any items. Sandbox only. +block.liquid-source.description = Infinitely outputs liquids. Sandbox only. +block.liquid-void.description = Removes any liquids. Sandbox only. +block.copper-wall.description = Protects structures from enemy projectiles. +block.copper-wall-large.description = Protects structures from enemy projectiles. +block.titanium-wall.description = Protects structures from enemy projectiles. +block.titanium-wall-large.description = Protects structures from enemy projectiles. +block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. +block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. +block.thorium-wall.description = Protects structures from enemy projectiles. +block.thorium-wall-large.description = Protects structures from enemy projectiles. +block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. +block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. +block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. +block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. +block.door.description = A wall that can be opened and closed. +block.door-large.description = A wall that can be opened and closed. +block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency. +block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency. +block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size. +block.shock-mine.description = Releases electric arcs upon enemy unit contact. +block.conveyor.description = Transports items forward. +block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor. +block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput. +block.junction.description = Acts as a bridge for two crossing conveyor belts. +block.bridge-conveyor.description = Transports items over terrain or buildings. +block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power. +block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right. +block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead. +block.router.description = Distributes input items to 3 output directions equally. +block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output. +block.distributor.description = Distributes input items to 7 output directions equally. +block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked. Cannot be used next to other gates. +block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. Cannot be used next to other gates. +block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers. +block.mechanical-pump.description = Pumps and outputs liquids. Does not require power. +block.rotary-pump.description = Pumps and outputs liquids. Requires power. +block.thermal-pump.description = Pumps and outputs liquids. +block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits. +block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. +block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. +block.bridge-conduit.description = Transports liquids over terrain or buildings. +block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power. +block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = An advanced power node with greater range. +block.surge-tower.description = A long-range power node with fewer available connections. +block.diode.description = Moves battery power in one direction, but only if the other side has less power stored. +block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit. +block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery. +block.combustion-generator.description = Generates power by burning flammable materials, such as coal. +block.thermal-generator.description = Generates power when placed in hot locations. +block.steam-generator.description = Generates power by burning flammable materials and converting water to steam. +block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite. +block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel. +block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. +block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources. +block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available. +block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods. +block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. +block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil. +block.core-shard.description = Core of the base. Once destroyed, the sector is lost. +block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. +block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard. +block.core-foundation.details = The second iteration. +block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources. +block.core-nucleus.details = The third and final iteration. +block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader. +block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader. +block.unloader.description = Unloads the selected item from nearby blocks. +block.launch-pad.description = Launches batches of items to selected sectors. +block.duo.description = Fires alternating bullets at enemies. +block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft. +block.scorch.description = Burns any ground enemies close to it. Highly effective at close range. +block.hail.description = Fires small shells at ground enemies over long distances. +block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water. +block.lancer.description = Charges and fires powerful beams of energy at ground targets. +block.arc.description = Fires arcs of electricity at ground targets. +block.swarmer.description = Fires homing missiles at enemies. +block.salvo.description = Fires quick salvos of bullets at enemies. +block.fuse.description = Fires three close-range piercing blasts at nearby enemies. +block.ripple.description = Shoots clusters of shells at ground enemies over long distances. +block.cyclone.description = Fires explosive clumps of flak at nearby enemies. +block.spectre.description = Fires large armor-piercing bullets at air and ground targets. +block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. +block.foreshadow.description = Fires a large single-target bolt over long distances. +block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity. +block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. +block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process. +block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water. +block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations. +block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium. +block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. +block.payload-conveyor.description = Moves large payloads, such as units from factories. +block.payload-router.description = Splits input payloads into 3 output directions. +block.command-center.description = Controls unit behavior with several different commands. +block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading. +block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading. +block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading. +block.additive-reconstructor.description = Upgrades inputted units to the second tier. +block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier. +block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier. +block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier. +block.switch.description = A toggleable switch. State can be read and controlled with logic processors. +block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. +block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor. +block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor. +block.memory-cell.description = Stores information for a logic processor. +block.memory-bank.description = Stores information for a logic processor. High capacity. +block.logic-display.description = Displays arbitrary graphics from a logic processor. +block.large-logic-display.description = Displays arbitrary graphics from a logic processor. +block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment. + + +unit.dagger.description = Fires standard bullets at all nearby enemies. +unit.mace.description = Fires streams of flame at all nearby enemies. +unit.fortress.description = Fires long-range artillery at ground targets. +unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies. +unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies. +unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight. +unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight. +unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded. +unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight. +unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain. +unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion. +unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain. +unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. +unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. +unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain. +unit.flare.description = Fires standard bullets at nearby ground targets. +unit.horizon.description = Drops clusters of bombs on ground targets. +unit.zenith.description = Fires salvos of missiles at all nearby enemies. +unit.antumbra.description = Fires a barrage of bullets at all nearby enemies. +unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies. +unit.mono.description = Automatically mines copper and lead, depositing it into the core. +unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction. +unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units. +unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units. +unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units. +unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies. +unit.minke.description = Fires shells and standard bullets at nearby ground targets. +unit.bryde.description = Fires long-range artillery shells and missiles at enemies. +unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.alpha.description = Defends the Shard core from enemies. Builds structures. +unit.beta.description = Defends the Foundation core from enemies. Builds structures. +unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. From 19e03e665e9cf3b0cf9cf1bab8251893681ee0a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 00:59:15 +0800 Subject: [PATCH 3/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 24 ++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 03084bde9b..872d768d38 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -24,7 +24,7 @@ highscore = [accent]新纪录! copied = 已复制 indev.popup = [accent]6.0[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役玩法完全没有完成[]\n- 很多内容还没有做完\n- 大多[scarlet]单位AI[]无法正确地运行\n- 单位系统完全没有完成\n- 一切您所看到的内容都可能会移除或调整。\n\n在[accent]Github[]提交错误报告。\n[#66ccff]来自译者WinterUnderTheSnow的忠告:不建议新玩家游玩还在测试阶段的6.0!建议您先从[orange]v104.6[#66ccff]或[orange]v104.10[#66ccff]开始游玩! indev.notready = 这部分玩法还未开发完成。 -indev.campaign = [accent]您已经到达战役模式的结尾![]\n\n这是目前内容的全部。 未来的更新中将添加行星际旅行。 +indev.campaign = [accent]恭喜!您已经到达战役模式的结尾![]\n\n这是目前内容的全部。 未来的更新中将添加行星际旅行。 load.sound = 音乐加载中 load.map = 地图加载中 @@ -1296,6 +1296,28 @@ liquid.slag.description = 各种不同类型的熔融金属混合在一起的液 liquid.oil.description = 用于先进材料生产的液体。可以转换成煤作为燃料,或作为武器喷射和放火。 liquid.cryofluid.description = 一种由水和钛制成的惰性、无腐蚀性的液体。具有极高的热容量。广泛用作冷却剂。 +item.copper.description = Used in all types of construction and ammunition. +item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced. +item.lead.description = Used in liquid transportation and electrical structures. +item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here. +item.metaglass.description = Used in liquid distribution/storage structures. +item.graphite.description = Used in electrical components and turret ammunition. +item.sand.description = Used for production of other refined materials. +item.coal.description = Used for fuel and refined material production. +item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event. +item.titanium.description = Used in liquid transportation structures, drills and aircraft. +item.thorium.description = Used in durable structures and as nuclear fuel. +item.scrap.description = Used in Melters and Pulverizers for refining into other materials. +item.scrap.details = Leftover remnants of old structures and units. +item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition. +item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition. +item.phase-fabric.description = Used in advanced electronics and self-repairing structures. +item.surge-alloy.description = Used in advanced weaponry and reactive defense structures. +item.spore-pod.description = Used for conversion into oil, explosives and fuel. +item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions. +item.blast-compound.description = Used in bombs and explosive ammunition. +item.pyratite.description = Used in incendiary weapons and combustion-fueled generators. + block.message.description = 保存一条文字信息。用于队友之间进行交流。 block.graphite-press.description = 将煤块压缩成纯石墨片材料。 block.multi-press.description = 石墨压缩机的升级版。利用水和电力快速高效地处理煤炭。 From 25015a61ae35044af45cc62e7fca30e6336f7c35 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 10:36:28 +0800 Subject: [PATCH 4/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 133 +++++++++----------- 1 file changed, 57 insertions(+), 76 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 872d768d38..d9283d462b 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -546,13 +546,13 @@ sectors.vulnerable = [scarlet]脆弱的 sectors.underattack = [scarlet]遭到攻击![accent]{0}% 损毁度 sectors.survives = [accent]存活{0}波 sectors.go = 进入 -sector.curcapture = 区域已占领 -sector.curlost = 区域丢失 +sector.curcapture = 区块已占领 +sector.curlost = 区块已丢失 sector.missingresources = [scarlet]核心资源不足 -sector.attacked = 区域[accent]{0}[white]受到攻击! -sector.lost = 区域[accent]{0}[white]已丢失! +sector.attacked = 区块[accent]{0}[white]受到攻击! +sector.lost = 区块[accent]{0}[white]已丢失! #note: the missing space in the line below is intentional -sector.captured = 区域[accent]{0}[white]已占领! +sector.captured = 区块[accent]{0}[white]已占领! threat.low = 低度 threat.medium = 中度 @@ -692,11 +692,11 @@ stat.flying = 可飞行 ability.forcefield = 力墙场 ability.repairfield = 修复场 ability.statusfield = 状态场 -ability.unitspawn = {0} 工厂 +ability.unitspawn = {0} 单位工厂 ability.shieldregenfield = 护盾再生场 -ability.movelightning = 闪电移动 +ability.movelightning = 闪电助推器 -bar.drilltierreq = 需要更好的钻头 +bar.drilltierreq = 需要更高级的钻头 bar.noresources = 缺失资源 bar.corereq = 缺失核心基座 bar.drillspeed = 挖掘速度:{0}/秒 @@ -723,13 +723,13 @@ units.processorcontrol = [lightgray]由处理器控制 bullet.damage = [stat]{0}[lightgray] 伤害 bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~[stat] {1}[lightgray] 格 bullet.incendiary = [stat] 燃烧 -bullet.sapping = [stat]sapping +bullet.sapping = [stat] 削弱 bullet.homing = [stat] 追踪 bullet.shock = [stat] 电击 bullet.frag = [stat] 分裂 bullet.knockback = [stat]{0}[lightgray] 击退 bullet.pierce = [stat]{0}[lightgray]x 穿透 -bullet.infinitepierce = [stat]pierce +bullet.infinitepierce = [stat] 穿透 bullet.healpercent = [stat]{0}[lightgray]% 修复 bullet.freezing = [stat] 冰冻 bullet.tarred = [stat] 减速 @@ -804,16 +804,16 @@ setting.borderlesswindow.name = 无边界窗口[lightgray](可能需要重启 setting.fps.name = 显示 FPS 和网络延迟 setting.smoothcamera.name = 镜头平滑 setting.vsync.name = 垂直同步 -setting.pixelate.name = 像素画面 [lightgray](禁用动画) +setting.pixelate.name = 像素画面 [lightgray] setting.minimap.name = 显示小地图 -setting.coreitems.name = 显示核心 (开发中) +setting.coreitems.name = 显示核心物资 setting.position.name = 显示玩家坐标 setting.musicvol.name = 音乐音量 setting.atmosphere.name = 显示行星大气层 setting.ambientvol.name = 环境音量 -setting.mutemusic.name = 无音乐 +setting.mutemusic.name = 禁用音乐 setting.sfxvol.name = 音效音量 -setting.mutesound.name = 无音效 +setting.mutesound.name = 禁用音效 setting.crashreport.name = 发送匿名的崩溃报告 setting.savecreate.name = 自动创建存档 setting.publichost.name = 游戏公开可见 @@ -955,7 +955,7 @@ content.sector.name = 区域 item.copper.name = 铜 item.lead.name = 铅 -item.coal.name = 煤 +item.coal.name = 煤炭 item.graphite.name = 石墨 item.titanium.name = 钛 item.thorium.name = 钍 @@ -969,6 +969,7 @@ item.blast-compound.name = 爆炸混合物 item.pyratite.name = 硫 item.metaglass.name = 钢化玻璃 item.scrap.name = 废料 + liquid.water.name = 水 liquid.slag.name = 矿渣 liquid.oil.name = 石油 @@ -1237,20 +1238,20 @@ team.purple.name = 紫 hint.skip = 跳过 hint.desktopMove = 使用[accent][[WASD][]来移动. -hint.zoom = [accent]滚动[]鼠标滚轮放大或缩小. +hint.zoom = 滚动[accent]鼠标滚轮[]放大或缩小. hint.mine = 移动到\uf8c4 铜矿附近并[accent]点按[]进行手动开采. hint.desktopShoot = [accent][[鼠标左键][]射击. hint.depositItems = 要转移物品,请将其从飞船上拖到核心。 hint.respawn = 要于核心中重生,请按[accent][[V][]. -hint.respawn.mobile = 您已切换控制单元/结构. 如果要重生飞船请[accent]点击左上方的图标(您的单元/结构图标).[] +hint.respawn.mobile = 您已切换控制单元/结构. 如果要重生飞船,请[accent]点击左上方的图标(您的单元/结构图标).[] hint.desktopPause = 按[accent][[Space][]暂停和取消暂停游戏. -hint.placeDrill = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后单击铜矿将其放置. -hint.placeDrill.mobile = 选择右下角菜单中的\ue85e [accent]钻头[]标签,然后选择一个\uf870 [accent]钻头[]然后点击铜矿将其放置.\n\n点击右下角\ue800 [accent]复选标记[]以确认. -hint.placeConveyor = 传送带将物品从钻头移到其他方块中。从\ue814 [accent]布局[]标签选择\uf896 [accent]传送带[].\n\n单击并拖动以放置多个传送带.\n[accent]滚动[]以旋转. -hint.placeConveyor.mobile = 传送带将物品从钻头移到其他块中。从\ue814 [accent]布局[]标签选择\uf896 [accent]传送带[].\n\n长按一秒钟,然后拖动以放置多个传送带. +hint.placeDrill = 选择右下角菜单中的\ue85e [accent]钻头[]分类,然后选择一个\uf870 [accent]钻头[]然后单击铜矿将其放置. +hint.placeDrill.mobile = 选择右下角菜单中的\ue85e [accent]钻头[]分类,然后选择一个\uf870 [accent]钻头[],然后点击铜矿将其放置.\n\n点击右下角\ue800 [accent]复选标记[]以确认. +hint.placeConveyor = 传送带将物品从钻头移到其他方块中。从\ue814 [accent]布局[]分类选择\uf896 [accent]传送带[].\n\n单击并拖动以放置多个传送带.\n[accent]滚动[]以旋转. +hint.placeConveyor.mobile = 传送带将物品从钻头移到其他块中。从\ue814 [accent]布局[]分类选择\uf896 [accent]传送带[].\n\n长按一秒钟,然后拖动以放置多个传送带. hint.placeTurret = 放置\uf861 [accent]炮塔[]以抵御敌人,保卫你的核心.\n\n炮塔需要弹药-\uf838 铜.\n使用传送带和钻头为它们供弹。 hint.breaking = [accent]右击[]并拖动以拆除方块. -hint.breaking.mobile = 点击\ue817 [accent]锤子[]在右下角点击以拆除方块.\n\n按住手指一秒钟,然后拖动以选择. +hint.breaking.mobile = 点击在右下角的\ue817 [accent]锤子[]点击以拆除方块.\n\n按住手指一秒钟,然后拖动并选择. hint.research = 点击\ue875 [accent]科技树[]按钮研究新技术. hint.research.mobile = 点击在\ue88c [accent]菜单[]中的\ue875 [accent]科技树[]按钮以研究新技术. hint.unitControl = 按住[accent][[L-ctrl][]并[accent]点击[]友军单位或炮塔来进行控制。 @@ -1269,54 +1270,34 @@ hint.payloadDrop = 按[accent]][]放下有效载荷. hint.payloadDrop.mobile = [accent]点住[]一个空的位置将有效载荷丢到那里. hint.waveFire = [accent]波浪[]炮塔加水弹药会自动扑灭附近的火. hint.generator = \uf879 [accent]燃烧发电机[]燃烧煤炭并将电力传输到相邻方块.\n\n用\uf87f [accent]能量节点[]可以扩展电力传输范围. -hint.guardian = [accent]Boss[] 单位装甲厚重. [accent]铜[] 和 [accent]铅[] 这类较弱的子弹对其 [scarlet]作用不佳[].\n\n使用高级别炮塔或使用 \uf835 [accent]石墨[] 作为\uf861 双管炮/及\uf859齐射炮的弹药来消灭 Boss. +hint.guardian = [accent]Boss[]单位装甲厚重.[accent]铜[]和[accent]铅[]这类较弱的子弹对其[scarlet]作用不佳[].\n\n使用高级别炮塔或使用\uf835 [accent]石墨[]作为\uf861 双管炮及\uf859 齐射炮的弹药来消灭Boss. -item.copper.description = 一种最基本的的建筑材料。在各种类型的建筑中被广泛使用。 -item.copper.details = 铜. 在塞普罗上的异常丰富的金属。 除非加固,否则结构较弱。 -item.lead.description = 一种基本的电力材料。广泛用于电子设备和液体输送模块。 -item.lead.details = 致密且呈惰性。广泛用于电池中。\n注意:可能对生物生命体有毒。不是说这里还有很多。 -item.metaglass.description = 一种致密坚硬的复合玻璃。广泛用于液体输送和存储。 -item.graphite.description = 一种高密度的碳材料,用于弹药和电器元件。 -item.sand.description = 一种常见的材料,广泛用于冶炼,包括制作合金和助熔剂。 -item.coal.description = 在农耕文明前就形成的植物化石,常见且容易获得,常用作燃料或其他资源的生产。 +item.copper.description = 用于所有类型的建筑和弹药。 +item.copper.details = 铜。在塞普罗上的异常丰富的金属。不经加固,结构会较脆弱。 +item.lead.description = 用于液体输送和电气结构。 +item.lead.details = 致密且呈惰性。广泛用于电池中。\n注意:可能对生物生命体有毒。虽说这里还有很多。 +item.metaglass.description = 用于液体传输/储存结构。 +item.graphite.description = 用于电子元件和炮塔弹药。 +item.sand.description = 用于生产其他精炼材料。 +item.coal.description = 用于燃料和精炼材料生产。 item.coal.details = 似乎是植物的化石,在孢子荚出现前很久就形成了。 -item.titanium.description = 一种罕见的超轻金属,被广泛运用于液体运输、钻头和飞机。 -item.thorium.description = 一种致密的放射性金属,用作结构支撑和核燃料。 -item.scrap.description = 一种废弃的建筑物及废弃单位的残骸,富含多种金属元素。 -item.silicon.description = 一种非常有用的半导体,被用于太阳能电池板和很多复杂的电子设备。 -item.plastanium.description = 一种轻质、可延展的材料,用于高级的飞机和碎片弹药。 -item.phase-fabric.description = 一种近乎无重量的物质,用于先进的电子技术和自我修复技术。 -item.surge-alloy.description = 一种先进的合金,具有独特的电气性能。 -item.spore-pod.description = 一种用于制造石油、炸药及燃料的生物质。 -item.spore-pod.details = 孢子。可能是人工合成的生命形式。释放对其他生物有毒的气体。极具生物侵略性。在某些条件下高度易燃。 -item.blast-compound.description = 一种用于炸弹和炸药的挥发性混合物。虽然它可以作为燃料,但不建议这样做。 -item.pyratite.description = 一种在燃烧武器中使用的极易燃物质。 -liquid.water.description = 最有用的液体。常用于冷却机器和废物处理。 -liquid.slag.description = 各种不同类型的熔融金属混合在一起的液体。可以被分解成其矿物成分,或作为武器喷向敌方单位。 -liquid.oil.description = 用于先进材料生产的液体。可以转换成煤作为燃料,或作为武器喷射和放火。 -liquid.cryofluid.description = 一种由水和钛制成的惰性、无腐蚀性的液体。具有极高的热容量。广泛用作冷却剂。 +item.titanium.description = 用于液体运输结构、钻头和飞行器。 +item.thorium.description = 用于耐用结构和核燃料。 +item.scrap.description = 用于熔炉和粉碎机来精炼成其他材料。 +item.scrap.details = 旧结构和单位的残余物。 +item.silicon.description = 用于太阳能板,复杂的电气元件和追踪性弹药。 +item.plastanium.description = 用于先进单位、绝缘和分裂性弹药。 +item.phase-fabric.description = 用于高级电子设备和自修复结构。 +item.surge-alloy.description = 用于先进武器和反应防御结构。 +item.spore-pod.description = 用于转化成石油、爆炸物和燃料。 +item.spore-pod.details = 孢子。可能是人工合成的生命形式。释放对其他生物有毒的气体。极具侵略性。在某些条件下高度易燃。 +item.blast-compound.description = 用于炸弹和爆炸性弹药。 +item.pyratite.description = 用于燃烧武器和燃烧燃料发电机。 -item.copper.description = Used in all types of construction and ammunition. -item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced. -item.lead.description = Used in liquid transportation and electrical structures. -item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here. -item.metaglass.description = Used in liquid distribution/storage structures. -item.graphite.description = Used in electrical components and turret ammunition. -item.sand.description = Used for production of other refined materials. -item.coal.description = Used for fuel and refined material production. -item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event. -item.titanium.description = Used in liquid transportation structures, drills and aircraft. -item.thorium.description = Used in durable structures and as nuclear fuel. -item.scrap.description = Used in Melters and Pulverizers for refining into other materials. -item.scrap.details = Leftover remnants of old structures and units. -item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition. -item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition. -item.phase-fabric.description = Used in advanced electronics and self-repairing structures. -item.surge-alloy.description = Used in advanced weaponry and reactive defense structures. -item.spore-pod.description = Used for conversion into oil, explosives and fuel. -item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions. -item.blast-compound.description = Used in bombs and explosive ammunition. -item.pyratite.description = Used in incendiary weapons and combustion-fueled generators. +liquid.water.description = 用于冷却机器和废物处理。 +liquid.slag.description = 在分离器中提炼成金属成分,或作为武器弹药喷向敌人。 +liquid.oil.description = 用于先进材料生产和燃烧弹药。 +liquid.cryofluid.description = 用作反应堆、炮塔和工厂的冷却剂。 block.message.description = 保存一条文字信息。用于队友之间进行交流。 block.graphite-press.description = 将煤块压缩成纯石墨片材料。 @@ -1435,15 +1416,15 @@ block.meltdown.description = 超大型激光炮塔,充能之后持续发射光 block.repair-point.description = 持续治疗其附近受损最严重的单位。 block.segment.description = 摧毁袭来的除激光以外的子弹或导弹. -block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power. -block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides. -block.illuminator.description = Emits light. -block.message.description = Stores a message for communication between allies. -block.graphite-press.description = Compresses coal into graphite. -block.multi-press.description = Compresses coal into graphite. Requires water as coolant. -block.silicon-smelter.description = Refines silicon from sand and coal. -block.kiln.description = Smelts sand and lead into metaglass. -block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.resupply-point.description = 为附近的部队提供铜弹药。与需要电池供电的设备不兼容。 +block.armored-conveyor.description = 向前方移动物品。不接受边上的输入。 +block.illuminator.description = 释放光源。 +block.message.description = 保存一条文字信息。用于队友之间进行交流。 +block.graphite-press.description = 将煤炭压缩为石墨。 +block.multi-press.description = 将煤炭压缩为石墨。需要水进行冷却。 +block.silicon-smelter.description = 将沙和煤炭精炼为硅。 +block.kiln.description = 将沙和铅熔炼为钢化玻璃。 +block.plastanium-compressor.description = 用石油和钛生产塑钢。 block.phase-weaver.description = Synthesizes phase fabric from thorium and sand. block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy. block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid. From d6c5eb121c4190db506d024c215e3a23e796afe7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 11:03:36 +0800 Subject: [PATCH 5/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 78 ++++++++++----------- 1 file changed, 39 insertions(+), 39 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index d9283d462b..3d5b929a9b 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -961,7 +961,7 @@ item.titanium.name = 钛 item.thorium.name = 钍 item.silicon.name = 硅 item.plastanium.name = 塑钢 -item.phase-fabric.name = 相织物 +item.phase-fabric.name = 相位物 item.surge-alloy.name = 巨浪合金 item.spore-pod.name = 孢子荚 item.sand.name = 沙 @@ -1096,8 +1096,8 @@ block.titanium-wall.name = 钛墙 block.titanium-wall-large.name = 大型钛墙 block.plastanium-wall.name = 塑钢墙 block.plastanium-wall-large.name = 大型塑钢墙 -block.phase-wall.name = 相织物墙 -block.phase-wall-large.name = 大型相织物墙 +block.phase-wall.name = 相位物墙 +block.phase-wall-large.name = 大型相位物墙 block.thorium-wall.name = 钍墙 block.thorium-wall-large.name = 大型钍墙 block.door.name = 门 @@ -1121,7 +1121,7 @@ block.illuminator.name = 照明器 block.overflow-gate.name = 溢流门 block.underflow-gate.name = 反向溢流门 block.silicon-smelter.name = 硅冶炼厂 -block.phase-weaver.name = 相织物编织器 +block.phase-weaver.name = 相位物编织器 block.pulverizer.name = 粉碎机 block.cryofluid-mixer.name = 冷冻液混合器 block.melter.name = 熔炉 @@ -1159,7 +1159,7 @@ block.tsunami.name = 海啸 block.swarmer.name = 蜂群 block.salvo.name = 齐射炮 block.ripple.name = 浪涌 -block.phase-conveyor.name = 相织物传送带桥 +block.phase-conveyor.name = 相位物传送带桥 block.bridge-conveyor.name = 传送带桥 block.plastanium-compressor.name = 塑钢压缩机 block.pyratite-mixer.name = 硫化物混合器 @@ -1170,7 +1170,7 @@ block.oil-extractor.name = 石油钻井 block.repair-point.name = 维修点 block.pulse-conduit.name = 脉冲导管 block.plated-conduit.name = 电镀导管 -block.phase-conduit.name = 相织物导管桥 +block.phase-conduit.name = 相位物导管桥 block.liquid-router.name = 液体路由器 block.liquid-tank.name = 储液罐 block.liquid-junction.name = 液体交叉器 @@ -1425,39 +1425,39 @@ block.multi-press.description = 将煤炭压缩为石墨。需要水进行冷却 block.silicon-smelter.description = 将沙和煤炭精炼为硅。 block.kiln.description = 将沙和铅熔炼为钢化玻璃。 block.plastanium-compressor.description = 用石油和钛生产塑钢。 -block.phase-weaver.description = Synthesizes phase fabric from thorium and sand. -block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy. -block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid. -block.blast-mixer.description = Produces blast compound from pyratite and spore pods. -block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite. -block.melter.description = Melts down scrap into slag. -block.separator.description = Separates slag into its mineral components. -block.spore-press.description = Compresses spore pods into oil. -block.pulverizer.description = Crushes scrap into fine sand. -block.coal-centrifuge.description = Transforms oil into coal. -block.incinerator.description = Vaporizes any item or liquid it receives. -block.power-void.description = Voids all power inputted. Sandbox only. -block.power-source.description = Infinitely outputs power. Sandbox only. -block.item-source.description = Infinitely outputs items. Sandbox only. -block.item-void.description = Destroys any items. Sandbox only. -block.liquid-source.description = Infinitely outputs liquids. Sandbox only. -block.liquid-void.description = Removes any liquids. Sandbox only. -block.copper-wall.description = Protects structures from enemy projectiles. -block.copper-wall-large.description = Protects structures from enemy projectiles. -block.titanium-wall.description = Protects structures from enemy projectiles. -block.titanium-wall-large.description = Protects structures from enemy projectiles. -block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. -block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections. -block.thorium-wall.description = Protects structures from enemy projectiles. -block.thorium-wall-large.description = Protects structures from enemy projectiles. -block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. -block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. -block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. -block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact. -block.door.description = A wall that can be opened and closed. -block.door-large.description = A wall that can be opened and closed. -block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency. -block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency. +block.phase-weaver.description = 从钍和沙合成相位物。 +block.alloy-smelter.description = 将钛、铅、硅和铜熔合成巨浪合金。 +block.cryofluid-mixer.description = 将水和细钛粉混合制成冷冻液。 +block.blast-mixer.description = 从硫化物和孢子荚中产生爆炸化合物。 +block.pyratite-mixer.description = 把煤、铅和沙子混和为硫化物。 +block.melter.description = 将废料熔化成矿渣。 +block.separator.description = 将矿渣分离成矿物成分。 +block.spore-press.description = 将孢子荚压缩成石油。 +block.pulverizer.description = 将废料粉碎成细沙。 +block.coal-centrifuge.description = 把石油变成煤。 +block.incinerator.description = 熔融并蒸发它接收到的任何物品或液体。 +block.power-void.description = 消耗输入的所有能量。仅限沙盒。 +block.power-source.description = 无限输出能量。仅限沙盒。 +block.item-source.description = 无限输出物品。仅限沙盒。 +block.item-void.description = 销毁输入的所有物品。仅限沙盒。 +block.liquid-source.description = 无限输出液体。仅限沙盒。 +block.liquid-void.description = 移除输入的所有液体。仅限沙盒。 +block.copper-wall.description = 保护己方结构,挡下敌方炮弹。 +block.copper-wall-large.description = 保护己方结构,挡下敌方炮弹。 +block.titanium-wall.description = 保护己方结构,挡下敌方炮弹。 +block.titanium-wall-large.description = 保护己方结构,挡下敌方炮弹。 +block.plastanium-wall.description = 保护己方结构,挡下敌方炮弹。吸收激光和电弧。阻止电力节点自动连接。 +block.plastanium-wall-large.description = 保护己方结构,挡下敌方炮弹。吸收激光和电弧。阻止电力节点自动连接。 +block.thorium-wall.description = 保护己方结构,挡下敌方炮弹。 +block.thorium-wall-large.description = 保护己方结构,挡下敌方炮弹。 +block.phase-wall.description = 保护己方结构,挡下敌方炮弹。在受攻击时反射大多数子弹。 +block.phase-wall-large.description = 保护己方结构,挡下敌方炮弹。在受攻击时反射大多数子弹。 +block.surge-wall.description = 保护己方结构,挡下敌方炮弹。受攻击时定期释放电弧。 +block.surge-wall-large.description = 保护己方结构,挡下敌方炮弹。受攻击时定期释放电弧。 +block.door.description = 可以开关的墙。 +block.door-large.description = 可以开关的墙。 +block.mender.description = 定期修复附近的区块。\n可使用硅来提高范围和效率。 +block.mend-projector.description = 修复其附近的区块。\n可使用相位物来提高射程和效率。 block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size. block.shock-mine.description = Releases electric arcs upon enemy unit contact. From b488cd8dff75cc0bf9a8119dfb2144782ed631c9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 22:48:14 +0800 Subject: [PATCH 6/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 45 +++++++++++---------- 1 file changed, 23 insertions(+), 22 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 3d5b929a9b..e43c50db19 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -22,7 +22,7 @@ gameover.pvp = [accent] {0}[]队获胜! gameover.waiting = [accent]正在更换下一张地图... highscore = [accent]新纪录! copied = 已复制 -indev.popup = [accent]6.0[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役玩法完全没有完成[]\n- 很多内容还没有做完\n- 大多[scarlet]单位AI[]无法正确地运行\n- 单位系统完全没有完成\n- 一切您所看到的内容都可能会移除或调整。\n\n在[accent]Github[]提交错误报告。\n[#66ccff]来自译者WinterUnderTheSnow的忠告:不建议新玩家游玩还在测试阶段的6.0!建议您先从[orange]v104.6[#66ccff]或[orange]v104.10[#66ccff]开始游玩! +indev.popup = [accent]6.0[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役玩法完全没有完成[]\n- 很多内容还没有做完\n- 大多[scarlet]单位AI[]无法正确地运行\n- 单位系统完全没有完成\n- 一切您所看到的内容都可能会移除或调整。\n\n在[accent]Github[]提交错误报告。 indev.notready = 这部分玩法还未开发完成。 indev.campaign = [accent]恭喜!您已经到达战役模式的结尾![]\n\n这是目前内容的全部。 未来的更新中将添加行星际旅行。 @@ -768,7 +768,7 @@ setting.shadows.name = 影子 setting.blockreplace.name = 自动推荐合适的建筑 setting.linear.name = 抗锯齿 setting.hints.name = 提示 -setting.flow.name = 显示资源传送速度[scarlet] (实验性) +setting.flow.name = 显示资源传送速度[scarlet] setting.backgroundpause.name = 在背景中暂停 setting.buildautopause.name = 自动暂停建造 setting.animatedwater.name = 流动的水 @@ -1458,26 +1458,27 @@ block.door.description = 可以开关的墙。 block.door-large.description = 可以开关的墙。 block.mender.description = 定期修复附近的区块。\n可使用硅来提高范围和效率。 block.mend-projector.description = 修复其附近的区块。\n可使用相位物来提高射程和效率。 -block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. -block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size. -block.shock-mine.description = Releases electric arcs upon enemy unit contact. -block.conveyor.description = Transports items forward. -block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor. -block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput. -block.junction.description = Acts as a bridge for two crossing conveyor belts. -block.bridge-conveyor.description = Transports items over terrain or buildings. -block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power. -block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right. -block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead. -block.router.description = Distributes input items to 3 output directions equally. -block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output. -block.distributor.description = Distributes input items to 7 output directions equally. -block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked. Cannot be used next to other gates. -block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. Cannot be used next to other gates. -block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers. -block.mechanical-pump.description = Pumps and outputs liquids. Does not require power. -block.rotary-pump.description = Pumps and outputs liquids. Requires power. -block.thermal-pump.description = Pumps and outputs liquids. +block.overdrive-projector.description = 提高附近建筑物的速度。\n可使用相位物来提高射程和效率。 +block.force-projector.description = 在自身周围创建一个六角形力场,使里面的建筑物和单位免受伤害。\n持续承受高伤害会导致过热,可以使用冷却液降温。相织物可用于增加护盾大小。 +block.shock-mine.description = 对踩到它的敌人释放电弧进行攻击。 +block.thermal-pump.description = 终级液泵。 +block.conveyor.description = 将物品向前输送。 +block.titanium-conveyor.description = 将物品向前输送。快于初级传送带。 +block.plastanium-conveyor.description = 打包物品进行运输。\n在后方输入物品,在前方三个方向输出物品。需要多个装载和卸载点才能达到峰值载量。 +block.junction.description = 两条交叉传送带的桥梁。 +block.bridge-conveyor.description = 跨越任意地形或建筑物运输物品。 +block.phase-conveyor.description = 跨越任意地形或建筑物即时运输物品。比传送带桥范围更大,但需要电力。 +block.sorter.description = 如果物品与所选种类相同,则允许其通过。否则,物品将从左边和右边输出。 +block.inverted-sorter.description = 像分类器一样处理物品,但却是向两侧输出选定的物品。 +block.router.description = 将物品平均分配到其他3个方向。 +block.router.details = 这是个好东西,也可以带来麻烦。不建议在工厂旁边使用,因为它们会被产出堵塞。 +block.distributor.description = 将物品平均分配到其他7个方向。 +block.overflow-gate.description = 当前方被阻塞时才会向左和右输出,用于处理多余的物品。 +block.underflow-gate.description = 与溢流门相反。 当左右均堵塞时才向前方运输。 +block.mass-driver.description = 长距离物品传输结构,收集若干物品后将其射到远处的另一个质量驱动器。 +block.mechanical-pump.description = 泵送液体,不需要能量。 +block.rotary-pump.description = 泵送液体,需要能量。 +block.thermal-pump.description = 泵送液体。 block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits. block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak. From 532aa88dca2e62e3b46e6ba215d49e6d398ce911 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 23:00:45 +0800 Subject: [PATCH 7/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 47 ++++++++++++++++----- 1 file changed, 36 insertions(+), 11 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index e43c50db19..fb92ead32e 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1479,17 +1479,42 @@ block.mass-driver.description = 长距离物品传输结构,收集若干物品 block.mechanical-pump.description = 泵送液体,不需要能量。 block.rotary-pump.description = 泵送液体,需要能量。 block.thermal-pump.description = 泵送液体。 -block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits. -block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits. -block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak. -block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. -block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router. -block.liquid-junction.description = Acts as a bridge for two crossing conduits. -block.bridge-conduit.description = Transports liquids over terrain or buildings. -block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power. -block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. -block.power-node-large.description = An advanced power node with greater range. -block.surge-tower.description = A long-range power node with fewer available connections. + +block.conduit.description = 基本液体传输管道。像传送带一样工作,但仅适用于液体。用于从泵或其他导管中提取液体。 +block.pulse-conduit.description = 高级液体传输管道。比普通导管更快地输送液体且能储存更多液体。 +block.plated-conduit.description = 转移液体的速度与脉冲导管相同,但护甲更强。两侧只接受通过导管传入液体。\n发生泄漏时泄漏较少。 +block.liquid-router.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。 +block.liquid-tank.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。,可在材料需求不恒定时作为缓冲区,或作为供给冷却液体的保障设施。 +block.liquid-junction.description = 两条交叉管道的桥梁。适用连接两条不同方向的导管线路。 +block.bridge-conduit.description = 先进的液体传输建筑。可以跨越任何地形或建筑物,最多跨越3格来传输液体。 +block.phase-conduit.description = 先进的液体传输建筑。使用电力将液体传送到多个方块上的连接管道。 +block.power-node.description = 将电源传输到连接的节点上。节点将接收来自任何方块的能量或向任何方块供给能量。 +block.power-node-large.description = 更大范围、更多连接点的高级能量节点。 +block.surge-tower.description = 连接数低但范围很远的能量节点。 +block.diode.description = 此方块上的电能只能单向流动,仅当另一侧的电池储能更低时输送电力。 +block.battery.description = 存储能量作为缓冲,在发电量不足时提供保障。 +block.battery-large.description = 比普通电池容量更大。 +block.combustion-generator.description = 燃烧煤等材料发电。 +block.thermal-generator.description = 放置在炽热的地形上能够发电。 +block.steam-generator.description = 先进的火力发电机,效率更高,但需要水来产生蒸汽。 +block.differential-generator.description = 利用低温流体与燃烧的硫之间的温差产生大量能量。 +block.rtg-generator.description = 一种简单可靠的发电机。利用放射性化合物的衰变产生的热量,以缓慢的速度产生能量。 +block.solar-panel.description = 普通太阳能板,提供少量电力。 +block.solar-panel-large.description = 高级太阳能板,提供更多电力,但成本更高。 +block.thorium-reactor.description = 用高放射性的钍产生大量电力。需要冷却液冷却。如果供应的冷却液不足,会导致爆炸。 +block.impact-reactor.description = 一种先进的发电机,能够以最高效率产生大量的电力。但需要大量的能量输入来启动。 + +block.conduit.description = 向前传输液体。用于从泵或其他导管中提取液体。 +block.pulse-conduit.description = 向前传输液体。比普通导管更快地输送液体且能储存更多液体。 +block.plated-conduit.description = 向前传输液体。不接受侧边输入。不会发生泄露。 +block.liquid-router.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。 +block.liquid-tank.description = 储存大量液体。像液体路由器向各个方向输出液体。 +block.liquid-junction.description = 两条交叉道管的桥梁。 +block.bridge-conduit.description = 跨越任意地形或建筑物运输液体。 +block.phase-conduit.description = 跨越任意地形或建筑物运输液体。比导管桥范围更大,但需要电力。 +block.power-node.description = 向连接的节点传输电力。该节点将从任何相邻的块接收电力或向其供电。 +block.power-node-large.description = 具有更大范围的高级电源节点。 +block.surge-tower.description = 可用连接较少的远程电源节点。 block.diode.description = Moves battery power in one direction, but only if the other side has less power stored. block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery. From d322de8686ac7ffc6dee20f4af4009ba08045094 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Sun, 29 Nov 2020 23:55:37 +0800 Subject: [PATCH 8/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 243 ++++---------------- 1 file changed, 50 insertions(+), 193 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index fb92ead32e..faaeca09d9 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1043,9 +1043,9 @@ block.graphite-press.name = 石墨压缩机 block.multi-press.name = 多重压缩机 block.constructing = {0}\n[lightgray](建造中) block.spawn.name = 敌人出生点 -block.core-shard.name = 小型核心 -block.core-foundation.name = 中型核心 -block.core-nucleus.name = 大型核心 +block.core-shard.name = 初代核心 +block.core-foundation.name = 次代核心 +block.core-nucleus.name = 终代核心 block.deepwater.name = 深水 block.water.name = 水 block.tainted-water.name = 污水 @@ -1299,123 +1299,6 @@ liquid.slag.description = 在分离器中提炼成金属成分,或作为武器 liquid.oil.description = 用于先进材料生产和燃烧弹药。 liquid.cryofluid.description = 用作反应堆、炮塔和工厂的冷却剂。 -block.message.description = 保存一条文字信息。用于队友之间进行交流。 -block.graphite-press.description = 将煤块压缩成纯石墨片材料。 -block.multi-press.description = 石墨压缩机的升级版。利用水和电力快速高效地处理煤炭。 -block.silicon-smelter.description = 用高纯度的焦炭来加工沙子以生产硅。 -block.kiln.description = 将铅和沙子熔炼成钢化玻璃,需要少量电力。 -block.plastanium-compressor.description = 用石油和钛生产塑钢。 -block.phase-weaver.description = 用放射性钍和大量沙子生产相织物。 -block.alloy-smelter.description = 用钛、铅、硅和铜生产巨浪合金。 -block.cryofluid-mixer.description = 将水和细的钛粉混成冷却液。钍反应堆的必备之物。 -block.blast-mixer.description = 用油料将硫转化为不易燃但更具爆炸性的爆炸化合物。 -block.pyratite-mixer.description = 将煤、铅和沙子混合成高度易燃的硫。 -block.melter.description = 将废料熔化成矿渣,以便进一步加工或用于炮塔弹药。 -block.separator.description = 从矿渣中提取有用的矿物。 -block.spore-press.description = 以极高压力压缩孢子荚合成油料。 -block.pulverizer.description = 将废料碾成沙。 -block.coal-centrifuge.description = 使石油凝固成煤块。 -block.incinerator.description = 用来接收并除掉多余的物品或液体。 -block.power-void.description = 消耗输入的所有能量。仅限沙盒。 -block.power-source.description = 无限输出能量。仅限沙盒。 -block.item-source.description = 无限输出物品。仅限沙盒。 -block.item-void.description = 销毁输入的所有物品。仅限沙盒。 -block.liquid-source.description = 无限输出液体。仅限沙盒。 -block.liquid-void.description = 销毁输入的所有液体。仅限沙盒。 -block.copper-wall.description = 廉价的防御建筑。\n适合在前几个波次中保护核心和炮塔。 -block.copper-wall-large.description = 廉价的防御建筑。\n适合在前几个波次中保护核心和炮塔。\n占多个方格。 -block.titanium-wall.description = 中等强度的防御建筑。\n提供中等强度的防御以抵御敌人。 -block.titanium-wall-large.description = 中等强度的防御建筑。\n提供中等强度的防御以防敌人攻击。\n占多个方格。 -block.plastanium-wall.description = 一种特殊的防御建筑,能吸收电弧、自动阻挡能量节点连接。 -block.plastanium-wall-large.description = 一种特殊的防御建筑,能吸收电弧、自动阻挡能量节点连接。\n占多个方格。 -block.thorium-wall.description = 强大的防御建筑。\n可以很好的防御敌人。 -block.thorium-wall-large.description = 强大的防御建筑。\n很好地防御敌人。\n占多个方格。 -block.phase-wall.description = 没有钍墙那样坚固,但是它可以使不太强的弹药发生偏转。 -block.phase-wall-large.description = 没有钍墙那样坚固,但是它可以使不太强的弹药发生偏转。\n占多个方格。 -block.surge-wall.description = 强大的防御建筑。\n被攻击时有很小的机会向攻击者发射闪电。 -block.surge-wall-large.description = 强大的防御建筑。\n被攻击时有很小的机会向攻击者发射闪电。\n占多个方格。 -block.door.description = 一扇门。点按切换它的打开/关闭状态。 -block.door-large.description = 一扇大型门。点按切换它的打开/关闭状态。\n占多个方格。 -block.mender.description = 定期修理附近的建筑,使防御系统在波次之间得到修复。\n可选使用硅来提高修复范围和修复效率。 -block.mend-projector.description = 修理者的升级版,定期修复附近的建筑物。 -block.overdrive-projector.description = 提高附近建筑物的速度,如钻头和传送带。 -block.force-projector.description = 在自身周围创建一个六角形力场,使里面的建筑物和单位免受伤害。\n持续承受高伤害会导致过热,可以使用冷却液降温。相织物可用于增加屏障大小。 -block.shock-mine.description = 对踩到它的敌人造成伤害。敌人几乎看不到它。 -block.conveyor.description = 初级物品传送带。将物品向前输送并在可能时运入建筑。可旋转方向。 -block.titanium-conveyor.description = 高级物品传送带。运送物品的速度快于初级传送带。 -block.plastanium-conveyor.description = 打包物品进行运输。\n在后方输入物品,在前方三个方向输出物品。 -block.junction.description = 两条交叉传送带的桥梁。用于连接两条不同的传输线路使其互不影响。 -block.bridge-conveyor.description = 先进的物品运输方块。允许跨越任意地形或建筑物运输物品,最多跨越3格。 -block.phase-conveyor.description = 先进的传送带,使用电力将物品传送到距离几个方块的相位传送带上。 -block.sorter.description = 对物品进行分类,如果物品与所选种类相同,则允许其通过。否则,物品将从左边和右边输出。 -block.inverted-sorter.description = 像分类器一样处理物品,但却是向两侧输出选定的物品。 -block.router.description = 从一个方向接受物品,并将它们平均输出到其他3个方向。可以将材料分成多份\n\n[scarlet]永远不要把它与生产建筑相连,因为它会被产出的产品阻塞[]。 -block.distributor.description = 大型路由器,可将物品输出到周围的最多7个其他方向。 -block.overflow-gate.description = 当前方被阻塞时才会向左和右输出,用于处理多余的物品。 -block.underflow-gate.description = 与溢流门相反。 当左右均堵塞时才向前方运输。 -block.mass-driver.description = 终极物品传输器,收集若干物品后将其射到远处的另一个质量驱动器。 -block.mechanical-pump.description = 一种廉价液体泵,输出速度慢,但无需能量。 -block.rotary-pump.description = 先进液泵。泵送更多液体,但需要能量。 -block.thermal-pump.description = 终级液泵。 -block.conduit.description = 基本液体传输管道。像传送带一样工作,但仅适用于液体。用于从泵或其他导管中提取液体。 -block.pulse-conduit.description = 高级液体传输管道。比普通导管更快地输送液体且能储存更多液体。 -block.plated-conduit.description = 转移液体的速度与脉冲导管相同,但护甲更强。两侧只接受通过导管传入液体。\n发生泄漏时泄漏较少。 -block.liquid-router.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。 -block.liquid-tank.description = 存储大量液体,可在材料需求不恒定时作为缓冲区,或作为供给冷却液体的保障设施。 -block.liquid-junction.description = 两条交叉管道的桥梁。适用连接两条不同方向的导管线路。 -block.bridge-conduit.description = 先进的液体传输建筑。可以跨越任何地形或建筑物,最多跨越3格来传输液体。 -block.phase-conduit.description = 先进的液体传输建筑。使用电力将液体传送到多个方块上的连接管道。 -block.power-node.description = 将电源传输到连接的节点上。节点将接收来自任何方块的能量或向任何方块供给能量。 -block.power-node-large.description = 更大范围、更多连接点的高级能量节点。 -block.surge-tower.description = 连接数低但范围很远的能量节点。 -block.diode.description = 此方块上的电能只能单向流动,仅当另一侧的电池储能更低时输送电力。 -block.battery.description = 存储能量作为缓冲,在发电量不足时提供保障。 -block.battery-large.description = 比普通电池容量更大。 -block.combustion-generator.description = 燃烧煤等材料发电。 -block.thermal-generator.description = 放置在炽热的地形上能够发电。 -block.steam-generator.description = 先进的火力发电机,效率更高,但需要水来产生蒸汽。 -block.differential-generator.description = 利用低温流体与燃烧的硫之间的温差产生大量能量。 -block.rtg-generator.description = 一种简单可靠的发电机。利用放射性化合物的衰变产生的热量,以缓慢的速度产生能量。 -block.solar-panel.description = 普通太阳能板,提供少量电力。 -block.solar-panel-large.description = 高级太阳能板,提供更多电力,但成本更高。 -block.thorium-reactor.description = 用高放射性的钍产生大量电力。需要冷却液冷却。如果供应的冷却液不足,会导致爆炸。 -block.impact-reactor.description = 一种先进的发电机,能够以最高效率产生大量的电力。但需要大量的能量输入来启动。 -block.mechanical-drill.description = 一种便宜的钻头。放置在合适的方块上时,以缓慢的速度无限期地输出物品。只能开采基本资源。 -block.pneumatic-drill.description = 一种改进的钻头,能开采钛。采矿速度比机械钻头快。 -block.laser-drill.description = 通过激光技术更快地开采,但需要能量。这种钻头可以开采放射性的钍。 -block.blast-drill.description = 终极钻头,需要大量能量。 -block.water-extractor.description = 从地下提取水。当附近没有水源时使用它。 -block.cultivator.description = 将微小的孢子培养成工业用的孢子荚。 -block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. -block.oil-extractor.description = 使用大量能量、沙子和水提炼石油。 -block.core-shard.description = Core of the base. Once destroyed, the sector is lost. -block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. -block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard. -block.core-foundation.details = The second iteration. -block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources. -block.core-nucleus.details = The third and final iteration. -block.vault.description = 存储大量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。卸载器可从仓库中提取物品。 -block.container.description = 存储少量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。卸载器可从容器中提取物品。 -block.unloader.description = 将物品从容器、仓库或你的核心中提取到传送带或直接提取到相邻的方块。点击卸载器本身更改所要卸载的物品类型。 -block.launch-pad.description = 定期发射一批物品,而无需发射核心 -block.launch-pad-large.description = 发射台的改进版,可以存储更多物品,同时启动频率更高。 -block.duo.description = 小而便宜的炮塔,对地很有效。 -block.scatter.description = 基本型防空炮塔。向空中敌人喷出一团铅,钢化玻璃或废料。 -block.scorch.description = 小型炮塔,点燃任何靠近它的地面敌人。近距离非常有效。 -block.hail.description = 小型远程炮台。 -block.wave.description = 中型快速炮塔,射出液体。使用水或者冷却液时能够自动灭火。 -block.lancer.description = 中型对地炮塔。会充能并发射强力的的能量束。 -block.arc.description = 小型炮塔,发射电弧。电弧无法穿过塑钢墙。 -block.swarmer.description = 中型炮塔,对空对地,发射跟踪爆炸导弹。 -block.salvo.description = 双管炮的升级版。中型,快速射出一串子弹。 -block.fuse.description = 大型近程炮塔,发射三道刺穿敌人的短程光束。 -block.ripple.description = 大型远程炮台,非常强力,向远处的敌人投射一簇弹药。 -block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围引爆的爆炸物。 -block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的破甲弹。 -block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。 -block.repair-point.description = 持续治疗其附近受损最严重的单位。 -block.segment.description = 摧毁袭来的除激光以外的子弹或导弹. - block.resupply-point.description = 为附近的部队提供铜弹药。与需要电池供电的设备不兼容。 block.armored-conveyor.description = 向前方移动物品。不接受边上的输入。 block.illuminator.description = 释放光源。 @@ -1479,31 +1362,6 @@ block.mass-driver.description = 长距离物品传输结构,收集若干物品 block.mechanical-pump.description = 泵送液体,不需要能量。 block.rotary-pump.description = 泵送液体,需要能量。 block.thermal-pump.description = 泵送液体。 - -block.conduit.description = 基本液体传输管道。像传送带一样工作,但仅适用于液体。用于从泵或其他导管中提取液体。 -block.pulse-conduit.description = 高级液体传输管道。比普通导管更快地输送液体且能储存更多液体。 -block.plated-conduit.description = 转移液体的速度与脉冲导管相同,但护甲更强。两侧只接受通过导管传入液体。\n发生泄漏时泄漏较少。 -block.liquid-router.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。 -block.liquid-tank.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。,可在材料需求不恒定时作为缓冲区,或作为供给冷却液体的保障设施。 -block.liquid-junction.description = 两条交叉管道的桥梁。适用连接两条不同方向的导管线路。 -block.bridge-conduit.description = 先进的液体传输建筑。可以跨越任何地形或建筑物,最多跨越3格来传输液体。 -block.phase-conduit.description = 先进的液体传输建筑。使用电力将液体传送到多个方块上的连接管道。 -block.power-node.description = 将电源传输到连接的节点上。节点将接收来自任何方块的能量或向任何方块供给能量。 -block.power-node-large.description = 更大范围、更多连接点的高级能量节点。 -block.surge-tower.description = 连接数低但范围很远的能量节点。 -block.diode.description = 此方块上的电能只能单向流动,仅当另一侧的电池储能更低时输送电力。 -block.battery.description = 存储能量作为缓冲,在发电量不足时提供保障。 -block.battery-large.description = 比普通电池容量更大。 -block.combustion-generator.description = 燃烧煤等材料发电。 -block.thermal-generator.description = 放置在炽热的地形上能够发电。 -block.steam-generator.description = 先进的火力发电机,效率更高,但需要水来产生蒸汽。 -block.differential-generator.description = 利用低温流体与燃烧的硫之间的温差产生大量能量。 -block.rtg-generator.description = 一种简单可靠的发电机。利用放射性化合物的衰变产生的热量,以缓慢的速度产生能量。 -block.solar-panel.description = 普通太阳能板,提供少量电力。 -block.solar-panel-large.description = 高级太阳能板,提供更多电力,但成本更高。 -block.thorium-reactor.description = 用高放射性的钍产生大量电力。需要冷却液冷却。如果供应的冷却液不足,会导致爆炸。 -block.impact-reactor.description = 一种先进的发电机,能够以最高效率产生大量的电力。但需要大量的能量输入来启动。 - block.conduit.description = 向前传输液体。用于从泵或其他导管中提取液体。 block.pulse-conduit.description = 向前传输液体。比普通导管更快地输送液体且能储存更多液体。 block.plated-conduit.description = 向前传输液体。不接受侧边输入。不会发生泄露。 @@ -1515,53 +1373,53 @@ block.phase-conduit.description = 跨越任意地形或建筑物运输液体。 block.power-node.description = 向连接的节点传输电力。该节点将从任何相邻的块接收电力或向其供电。 block.power-node-large.description = 具有更大范围的高级电源节点。 block.surge-tower.description = 可用连接较少的远程电源节点。 -block.diode.description = Moves battery power in one direction, but only if the other side has less power stored. -block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit. -block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery. -block.combustion-generator.description = Generates power by burning flammable materials, such as coal. -block.thermal-generator.description = Generates power when placed in hot locations. -block.steam-generator.description = Generates power by burning flammable materials and converting water to steam. -block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite. -block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate. -block.solar-panel.description = Provides a small amount of power from the sun. -block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel. -block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. -block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. -block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources. -block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. -block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. -block.blast-drill.description = The ultimate drill. Requires large amounts of power. -block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available. -block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods. -block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo. -block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil. -block.core-shard.description = Core of the base. Once destroyed, the sector is lost. -block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel. -block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard. -block.core-foundation.details = The second iteration. -block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources. -block.core-nucleus.details = The third and final iteration. -block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader. -block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader. -block.unloader.description = Unloads the selected item from nearby blocks. -block.launch-pad.description = Launches batches of items to selected sectors. -block.duo.description = Fires alternating bullets at enemies. -block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft. -block.scorch.description = Burns any ground enemies close to it. Highly effective at close range. -block.hail.description = Fires small shells at ground enemies over long distances. -block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water. -block.lancer.description = Charges and fires powerful beams of energy at ground targets. -block.arc.description = Fires arcs of electricity at ground targets. -block.swarmer.description = Fires homing missiles at enemies. -block.salvo.description = Fires quick salvos of bullets at enemies. -block.fuse.description = Fires three close-range piercing blasts at nearby enemies. -block.ripple.description = Shoots clusters of shells at ground enemies over long distances. -block.cyclone.description = Fires explosive clumps of flak at nearby enemies. -block.spectre.description = Fires large armor-piercing bullets at air and ground targets. -block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. -block.foreshadow.description = Fires a large single-target bolt over long distances. -block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity. -block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. +block.diode.description = 仅当一侧存储的电量较少时向另一侧传输电池电量。 +block.battery.description = 储存电网多余电力,并在电网供电不足时放电。 +block.battery-large.description = 储存电网多余电力,并在电网供电不足时放电。比普通电池容量更高。 +block.combustion-generator.description = 燃烧煤等可燃材料发电。 +block.thermal-generator.description = 放置在炽热的地形上能够发电。 +block.steam-generator.description = 通过燃烧易燃材料并将水转化为蒸汽来发电。 +block.differential-generator.description = 利用低温流体与燃烧的硫之间的温差产生大量能量。 +block.rtg-generator.description = 利用放射物的衰变产生的热量以缓慢的速度产生能量。 +block.solar-panel.description = 提供少量太阳能。 +block.solar-panel-large.description = 提供少量太阳能。比标准太阳能电池板更高效。 +block.thorium-reactor.description = 从放射性的钍中产生大量的能量。需要持续冷却。如果冷却液供应不足,会剧烈爆炸。 +block.impact-reactor.description = 以最高效率产生大量的电力。但需要大量的能量输入来启动。 +block.mechanical-drill.description = 放置在矿物上时,以缓慢的速度无限输出物品。只能开采基本资源。 +block.pneumatic-drill.description = 一种改进的钻头,能开采钛。采矿速度比机械钻头快。 +block.laser-drill.description = 通过激光技术更快地开采,但需要能量。这种钻头可以开采放射性的钍。 +block.blast-drill.description = 终极钻头,需要大量能量。 +block.water-extractor.description = 从地下提取水。用于当附近没有地表水时。 +block.cultivator.description = 将微小浓度的大气中的孢子培养成孢子荚。 +block.cultivator.details = 恢复的技术。用于尽可能高效地生产大量的生物质。很可能是现在覆盖了塞普罗的最初的孢子培养器。 +block.oil-extractor.description = 使用大量能量、沙子和水钻取石油。 +block.core-shard.description = 基地的核心。一旦被摧毁,此区块就会丢失。 +block.core-shard.details = 初代核心。坚固且可自我复制。不具备星际旅行的能力。 +block.core-foundation.description = 基地的核心。装甲优良。比初代核心容量更大。 +block.core-foundation.details = 次代核心。 +block.core-nucleus.description = 基地的核心。装甲极佳。容量极大。 +block.core-nucleus.details = 三代也是终代核心。 +block.vault.description = 存储每种类型的大量物品。可使用卸载器卸载物品。 +block.container.description = 存储每种类型的少量物品。可使用卸载器卸载物品。 +block.unloader.description = 从周围方块卸载指定物品。 +block.launch-pad.description = 将货物发射至指定区块。 +block.duo.description = 交替向敌人发射子弹。 +block.scatter.description = 向敌机发射铅、废料或钢化玻璃高射炮弹。 +block.scorch.description = 焚烧任何靠近它的地面敌人。近距离高效 +block.hail.description = 向远距离地面敌人发射小型炮弹。 +block.wave.description = 射出液体。使用水作弹药时能够自动灭火。 +block.lancer.description = 充能并向地面单位发射强力的的波束。 +block.arc.description = 向地面单位发射电弧。 +block.swarmer.description = 向敌人发射追踪导弹。 +block.salvo.description = 向敌人快速射击子弹。 +block.fuse.description = 向附近的敌人发射三次近距离穿透性爆炸子弹。 +block.ripple.description = 向远距离地面敌人发射密集的炮弹。 +block.cyclone.description = 向附近的敌人发射密集的高射炮弹。 +block.spectre.description = 向空中和地面目标发射大型穿甲子弹。 +block.meltdown.description = 向附近的敌人发射持续的激光束。需要供冷。 +block.foreshadow.description = 向远距离单目标射击。 +block.repair-point.description = 持续修复其附近受损最严重的单位。 +block.segment.description = 摧毁袭来的除激光以外的子弹或导弹。 block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process. block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations. @@ -1587,7 +1445,6 @@ block.logic-display.description = Displays arbitrary graphics from a logic proce block.large-logic-display.description = Displays arbitrary graphics from a logic processor. block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment. - unit.dagger.description = Fires standard bullets at all nearby enemies. unit.mace.description = Fires streams of flame at all nearby enemies. unit.fortress.description = Fires long-range artillery at ground targets. From 4f3e353b752e28e99271c40c521432e7ec354baa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=80=81=E6=BB=91=E7=A8=BD?= <48855802+laohuaji233@users.noreply.github.com> Date: Mon, 30 Nov 2020 12:45:27 +0800 Subject: [PATCH 9/9] Update bundle_zh_CN.properties --- core/assets/bundles/bundle_zh_CN.properties | 116 ++++++++++---------- 1 file changed, 58 insertions(+), 58 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index faaeca09d9..4e5074ae4c 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1407,7 +1407,7 @@ block.duo.description = 交替向敌人发射子弹。 block.scatter.description = 向敌机发射铅、废料或钢化玻璃高射炮弹。 block.scorch.description = 焚烧任何靠近它的地面敌人。近距离高效 block.hail.description = 向远距离地面敌人发射小型炮弹。 -block.wave.description = 射出液体。使用水作弹药时能够自动灭火。 +block.wave.description = 向敌人射出液体流。使用水作弹药时能够自动灭火。 block.lancer.description = 充能并向地面单位发射强力的的波束。 block.arc.description = 向地面单位发射电弧。 block.swarmer.description = 向敌人发射追踪导弹。 @@ -1420,61 +1420,61 @@ block.meltdown.description = 向附近的敌人发射持续的激光束。需要 block.foreshadow.description = 向远距离单目标射击。 block.repair-point.description = 持续修复其附近受损最严重的单位。 block.segment.description = 摧毁袭来的除激光以外的子弹或导弹。 -block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process. -block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water. -block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations. -block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium. -block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. -block.payload-conveyor.description = Moves large payloads, such as units from factories. -block.payload-router.description = Splits input payloads into 3 output directions. -block.command-center.description = Controls unit behavior with several different commands. -block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading. -block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading. -block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading. -block.additive-reconstructor.description = Upgrades inputted units to the second tier. -block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier. -block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier. -block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier. -block.switch.description = A toggleable switch. State can be read and controlled with logic processors. -block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. -block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor. -block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor. -block.memory-cell.description = Stores information for a logic processor. -block.memory-bank.description = Stores information for a logic processor. High capacity. -block.logic-display.description = Displays arbitrary graphics from a logic processor. -block.large-logic-display.description = Displays arbitrary graphics from a logic processor. -block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment. +block.parallax.description = 通过牵引光束牵引空中目标,并在这个过程中对其造成伤害。 +block.tsunami.description = 向敌人射出强力的液体流。使用水作弹药时能够自动灭火。 +block.silicon-crucible.description = 从沙子和煤中提炼硅,用硫化物作为附加热源。在炙热地型上更高效。 +block.disassembler.description = 以低效率将矿渣分离成微量的外来矿物成分。能产生钍。 +block.overdrive-dome.description = 提高附近建筑物的速度。需要相位物和硅来工作。 +block.payload-conveyor.description = 移动大型有效载荷,例如从工厂生产的单位。 +block.payload-router.description = 将输入的有效载荷向3个方向输出。 +block.command-center.description = 使用多个不同的命令控制单位。 +block.ground-factory.description = 产生陆军单位。输出的单位可以直接使用,也可以移入重构厂进行升级。 +block.air-factory.description = 产生空军单位。输出的单位可以直接使用,也可以移入重构厂进行升级。 +block.naval-factory.description = 产生海军单位。输出的单位可以直接使用,也可以移入重构厂进行升级。 +block.additive-reconstructor.description = 将输入的单位升级到第二级。 +block.multiplicative-reconstructor.description = 将输入的单位升级到第三级。 +block.exponential-reconstructor.description = 将输入的单位升级到第四级。 +block.tetrative-reconstructor.description = 将输入的单位升级到第五级,也是最终极。 +block.switch.description = 可切换开关。状态可以用逻辑处理器读取和控制。 +block.micro-processor.description = 在循环中运行一系列逻辑指令。可用于控制单元和建筑物。 +block.logic-processor.description = 在循环中运行一系列逻辑指令。可用于控制单元和建筑物。比微型处理器快。 +block.hyper-processor.description = 在循环中运行一系列逻辑指令。可用于控制单元和建筑物。可用于控制单元和建筑物。比逻辑处理器快。 +block.memory-cell.description = 存储处理器的信息。 +block.memory-bank.description = 存储处理器的信息。内存量更大。 +block.logic-display.description = 显示处理器中的任意图形。 +block.large-logic-display.description = 显示处理器中的任意图形。 +block.interplanetary-accelerator.description = 一个巨大的电磁轨道加速器。加速核心逃逸速度以进行星际部署。 -unit.dagger.description = Fires standard bullets at all nearby enemies. -unit.mace.description = Fires streams of flame at all nearby enemies. -unit.fortress.description = Fires long-range artillery at ground targets. -unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies. -unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies. -unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight. -unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight. -unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded. -unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight. -unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain. -unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion. -unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain. -unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. -unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain. -unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain. -unit.flare.description = Fires standard bullets at nearby ground targets. -unit.horizon.description = Drops clusters of bombs on ground targets. -unit.zenith.description = Fires salvos of missiles at all nearby enemies. -unit.antumbra.description = Fires a barrage of bullets at all nearby enemies. -unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies. -unit.mono.description = Automatically mines copper and lead, depositing it into the core. -unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction. -unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units. -unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units. -unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units. -unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies. -unit.minke.description = Fires shells and standard bullets at nearby ground targets. -unit.bryde.description = Fires long-range artillery shells and missiles at enemies. -unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. -unit.alpha.description = Defends the Shard core from enemies. Builds structures. -unit.beta.description = Defends the Foundation core from enemies. Builds structures. -unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. +unit.dagger.description = 攻击附近所有敌人。发射标准子弹。 +unit.mace.description = 攻击附近所有敌人。发射火焰。 +unit.fortress.description = 攻击地面敌人。发射远程火炮。 +unit.scepter.description = 攻击附近所有敌人。发射充能弹。 +unit.reign.description = 攻击附近所有敌人。发射穿透性子弹。 +unit.nova.description = 发射激光弹来攻击敌人并修复盟军建筑。能够飞行。 +unit.pulsar.description = 发射电弧来攻击敌人并修复盟军建筑。能够飞行。 +unit.quasar.description = 发射穿透性激光束来攻击敌人并修复盟军建筑。能够飞行。拥有护盾。 +unit.vela.description = 发射巨大的持续激光束攻击敌人,引起火灾并修复盟军建筑。能够飞行。 +unit.corvus.description = 发射巨大的激光爆破束,摧毁敌人并修复盟军建筑。可以跨越大多数地形。 +unit.crawler.description = 冲向敌人并自毁,造成大爆炸。 +unit.atrax.description = 向地面目标发射削弱性的矿渣球体。可以跨越大多数地形。 +unit.spiroct.description = 向敌人发射激光束,并在此过程中自我修复。可以跨越大多数地形。 +unit.arkyid.description = 向敌人发射大量激光束,并在此过程中自我修复。可以跨越大多数地形。 +unit.toxopid.description = 向敌人发射大型电能集束炮弹和穿透激光。可以跨越大多数地形。 +unit.flare.description = 攻击地面敌人。发射标准子弹。 +unit.horizon.description = 攻击地面敌人。投下炸弹。 +unit.zenith.description = 攻击附近所有敌人。发射导弹群。 +unit.antumbra.description = 攻击附近所有敌人。发射密集的子弹。 +unit.eclipse.description = 攻击附近所有敌人。发射穿透性激光和分裂弹。 +unit.mono.description = 自动开采铜和铅,并将其放入核心中。 +unit.poly.description = 自动重建受损结构,协助其他单位建造。 +unit.mega.description = 自动修复受损结构。能够携带方块和小型地面部队。 +unit.quad.description = 向地面目标投掷大型炸弹,修复盟军建筑并摧毁敌人。能够携带中型地面部队。 +unit.oct.description = 用它的再生护盾保护附近的盟友。能够携带大多数地面部队。 +unit.risso.description = 攻击附近所有敌人。发射一连串的导弹和子弹。 +unit.minke.description = 攻击附近所有敌人。发射炮弹和标准子弹。 +unit.bryde.description = 攻击附近所有敌人。发射发射远程炮弹和导弹。 +unit.sei.description = 攻击附近所有敌人。发射一连串的导弹和穿甲弹。 +unit.omura.description = 攻击附近所有敌人。发射远程穿透轨道炮。可构造星耀单元。 +unit.alpha.description = 保护初代核心。可构建结构。 +unit.beta.description = 保护次代核心。可构建结构。 +unit.gamma.description = 保护终代核心。可构建结构。