Add basic map editor, change map system

This commit is contained in:
Anuken
2017-12-17 23:51:55 -05:00
parent 1b3d964b83
commit 1a8fdda421
34 changed files with 1237 additions and 465 deletions

View File

@@ -17,7 +17,7 @@ public class Enemy extends DestructibleEntity{
public final static Color[] tierColors = { Color.valueOf("ffe451"), Color.valueOf("f48e20"), Color.valueOf("ff6757"), Color.valueOf("ff2d86") };
public final static int maxtier = 4;
public final static float maxIdle = 60*1.5f;
public final static float maxIdleLife = 60f*15f; //15 seconds idle = death
public final static float maxIdleLife = 60f*13f; //13 seconds idle = death
protected int timeid;
protected Timer timer = new Timer(5);
@@ -238,7 +238,7 @@ public class Enemy extends DestructibleEntity{
xvelocity = (x - lastx) / Timers.delta();
yvelocity = (y - lasty) / Timers.delta();
float minv = 0.08f;
float minv = 0.09f;
if(xvelocity < minv && yvelocity < minv && node > 0 && target == null){
idletime += Timers.delta();