T5 air support unit

This commit is contained in:
Anuken
2020-09-21 11:41:11 -04:00
parent 63e35bd462
commit 1aa8bb9dd2
29 changed files with 8055 additions and 7843 deletions

View File

@@ -1320,7 +1320,7 @@ public class Blocks implements ContentList{
requirements(Category.effect, with(Items.copper, 3000, Items.lead, 3000, Items.silicon, 2000));
unitType = UnitTypes.beta;
health = 2000;
health = 3500;
itemCapacity = 9000;
size = 4;
@@ -1331,7 +1331,7 @@ public class Blocks implements ContentList{
requirements(Category.effect, with(Items.copper, 8000, Items.lead, 8000, Items.silicon, 5000, Items.thorium, 4000));
unitType = UnitTypes.gamma;
health = 4000;
health = 6000;
itemCapacity = 13000;
size = 5;
@@ -1805,6 +1805,7 @@ public class Blocks implements ContentList{
{UnitTypes.spiroct, UnitTypes.arkyid},
{UnitTypes.fortress, UnitTypes.scepter},
{UnitTypes.bryde, UnitTypes.sei},
{UnitTypes.mega, UnitTypes.quad},
};
}};
@@ -1823,7 +1824,8 @@ public class Blocks implements ContentList{
{UnitTypes.antumbra, UnitTypes.eclipse},
{UnitTypes.arkyid, UnitTypes.toxopid},
{UnitTypes.scepter, UnitTypes.reign},
{UnitTypes.sei, UnitTypes.omura}
{UnitTypes.sei, UnitTypes.omura},
{UnitTypes.quad, UnitTypes.oct}
};
}};

View File

@@ -306,6 +306,12 @@ public class Fx{
}
}),
healWaveDynamic = new Effect(22, e -> {
color(Pal.heal);
stroke(e.fout() * 2f);
Lines.circle(e.x, e.y, 4f + e.finpow() * e.rotation);
}),
healWave = new Effect(22, e -> {
color(Pal.heal);
stroke(e.fout() * 2f);

View File

@@ -729,7 +729,6 @@ public class UnitTypes implements ContentList{
faceTarget = false;
engineOffset = 5.5f;
range = 140f;
crashDamageMultiplier = 4f;
weapons.add(new Weapon(){{
y = 0f;
@@ -1079,9 +1078,8 @@ public class UnitTypes implements ContentList{
}};
quad = new UnitType("quad"){{
mineTier = 2;
armor = 4f;
health = 7000;
health = 6000;
speed = 1.2f;
rotateSpeed = 2f;
accel = 0.05f;
@@ -1107,6 +1105,8 @@ public class UnitTypes implements ContentList{
sprite = "large-bomb";
width = height = 120/4f;
range = 20f;
backColor = Pal.heal;
frontColor = Color.white;
mixColorTo = Color.white;
@@ -1132,11 +1132,29 @@ public class UnitTypes implements ContentList{
collides = false;
splashDamage = 230f;
splashDamageRadius = 90f;
splashDamageRadius = 110f;
}};
}});
}};
oct = new UnitType("oct"){{
armor = 16f;
health = 23000;
speed = 0.6f;
rotateSpeed = 1f;
accel = 0.04f;
drag = 0.018f;
flying = true;
engineOffset = 24f;
engineSize = 9f;
rotateShooting = false;
hitsize = 60f;
payloadCapacity = (4 * 4) * (8 * 8);
buildSpeed = 3.5f;
abilities.add(new ForceFieldAbility(140f, 4f, 6000f, 60f * 8), new HealFieldAbility(130f, 60f * 2, 140f));
}};
//endregion
//region naval attack
@@ -1241,7 +1259,7 @@ public class UnitTypes implements ContentList{
rotateSpeed = 1.8f;
drag = 0.17f;
hitsize = 16f;
armor = 6f;
armor = 7f;
immunities = ObjectSet.with(StatusEffects.wet);
rotateShooting = false;
@@ -1250,7 +1268,7 @@ public class UnitTypes implements ContentList{
trailY = -9f;
trailScl = 1.5f;
abilities.add(new HealFieldAbility(22f, 60f * 4, 70f), new ShieldFieldAbility(20f, 40f, 60f * 4, 60f));
abilities.add(new ShieldFieldAbility(20f, 40f, 60f * 4, 60f));
weapons.add(new Weapon("large-artillery"){{
reload = 65f;