Bloom config options
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@@ -54,6 +54,7 @@ public class Drawf{
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}
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public static void flameFront(float x, float y, int divisions, float rotation, float length, float width){
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//TODO I don't know why this is necessary yet. Does FIll.poly screw up with triangles?
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divisions = Mathf.round(divisions, 2) + 1;
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points.clear();
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