32-bit messages cleaned up

This commit is contained in:
Anuken
2026-02-16 11:43:36 -05:00
parent 550bc0c311
commit 1ae0f6171b
3 changed files with 0 additions and 15 deletions

View File

@@ -354,11 +354,6 @@ save.mode = Gamemode: {0}
save.date = Last Saved: {0} save.date = Last Saved: {0}
save.playtime = Playtime: {0} save.playtime = Playtime: {0}
dontshowagain = Don't show again dontshowagain = Don't show again
warn.32bit.title = 32-bit Deprecation Warning
warn.32bit = You are using a [red]32-bit[] version of Mindustry.\n\
As newer Java versions have dropped 32-bit Windows support, [red]32-bit support will be discontinued in the future[].\n\n\
Please upgrade to a 64-bit machine, and make sure you have the 64-bit version of Mindustry downloaded.\n\n\
If you are running Mindustry as a JAR file, make sure you are using 64-bit Java.
warning = Warning. warning = Warning.
confirm = Confirm confirm = Confirm
delete = Delete delete = Delete

View File

@@ -77,15 +77,6 @@ public class Control implements ApplicationListener, Loadable{
}); });
} }
checkAutoUnlocks(); checkAutoUnlocks();
if((OS.isWindows && !OS.is64Bit && !Core.settings.getBool("nowarn32bit", false))){
BaseDialog dialog = new BaseDialog("@warn.32bit.title");
dialog.buttons.button("@ok", dialog::hide).size(120f, 64f);
dialog.cont.add("@warn.32bit").labelAlign(Align.center, Align.center).wrap().grow().row();
dialog.cont.check("@dontshowagain", val -> Core.settings.put("nowarn32bit", val));
dialog.show();
}
}); });
Events.on(StateChangeEvent.class, event -> { Events.on(StateChangeEvent.class, event -> {

View File

@@ -36,7 +36,6 @@ public class Net{
private final ObjectMap<Class<?>, Cons2<NetConnection, Object>> serverListeners = new ObjectMap<>(); private final ObjectMap<Class<?>, Cons2<NetConnection, Object>> serverListeners = new ObjectMap<>();
private final IntMap<StreamBuilder> streams = new IntMap<>(); private final IntMap<StreamBuilder> streams = new IntMap<>();
private final ExecutorService pingExecutor = private final ExecutorService pingExecutor =
OS.isWindows && !OS.is64Bit ? Threads.boundedExecutor("Ping Servers", 5) : //on 32-bit windows, thread spam crashes
OS.isIos ? Threads.boundedExecutor("Ping Servers", 32) : //on IOS, 256 threads can crash, so limit the amount OS.isIos ? Threads.boundedExecutor("Ping Servers", 32) : //on IOS, 256 threads can crash, so limit the amount
Threads.unboundedExecutor(); Threads.unboundedExecutor();