Experimental: block loader/unloaders

This commit is contained in:
Anuken
2020-05-25 14:36:40 -04:00
parent 0e59a22cbe
commit 1ae9d04f47
35 changed files with 2700 additions and 2231 deletions
+4
View File
@@ -24,6 +24,7 @@ import mindustry.maps.*;
import mindustry.mod.*;
import mindustry.net.Net;
import mindustry.net.*;
import mindustry.world.*;
import java.io.*;
import java.nio.charset.*;
@@ -84,6 +85,8 @@ public class Vars implements Loadable{
public static final float turnDuration = 5 * Time.toMinutes;
/** min armor fraction damage; e.g. 0.05 = at least 5% damage */
public static final float minArmorDamage = 0.05f;
/** tile used in certain situations, instead of null */
public static Tile emptyTile;
/** for map generator dialog */
public static boolean updateEditorOnChange = false;
/** size of tiles in units */
@@ -231,6 +234,7 @@ public class Vars implements Loadable{
schematicDirectory = dataDirectory.child("schematics/");
bebuildDirectory = dataDirectory.child("be_builds/");
emptyMap = new Map(new StringMap());
emptyTile = null;
if(tree == null) tree = new FileTree();
if(mods == null) mods = new Mods();