Added websocket support for no good reason

This commit is contained in:
Anuken
2018-01-17 17:28:33 -05:00
parent b266516fad
commit 1b4a8c83ae
14 changed files with 564 additions and 99 deletions

View File

@@ -1,21 +1,17 @@
package io.anuke.mindustry.graphics;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.ucore.core.Core.camera;
import java.util.Arrays;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.game.SpawnPoint;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Layer;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Blocks;
import io.anuke.mindustry.world.blocks.types.StaticBlock;
import io.anuke.ucore.core.Core;
@@ -24,6 +20,11 @@ import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.graphics.CacheBatch;
import io.anuke.ucore.util.Mathf;
import java.util.Arrays;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.ucore.core.Core.camera;
public class BlockRenderer{
private final static int chunksize = 32;
private final static int initialRequests = 32*32;
@@ -269,6 +270,6 @@ public class BlockRenderer{
cache = null;
if(cbatch != null)
cbatch.dispose();
cbatch = new CacheBatch(Vars.world.width() * Vars.world.height() * 3);
cbatch = new CacheBatch(Vars.world.width() * Vars.world.height() * 4);
}
}