wow it builds
This commit is contained in:
@@ -9,6 +9,7 @@ import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Floor;
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import static io.anuke.mindustry.Vars.content;
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import static io.anuke.mindustry.Vars.world;
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public class DrawOperation{
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private LongArray array = new LongArray();
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@@ -24,32 +25,46 @@ public class DrawOperation{
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public void undo(MapEditor editor){
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for(int i = array.size - 1; i >= 0; i--){
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long l = array.get(i);
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set(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l), TileOp.from(l));
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array.set(i, TileOp.value(l, get(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l))));
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set(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l), TileOp.value(l));
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}
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}
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public void redo(MapEditor editor){
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for(int i = 0; i < array.size; i++){
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long l = array.get(i);
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set(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l), TileOp.to(l));
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array.set(i, TileOp.value(l, get(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l))));
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set(editor, editor.tile(TileOp.x(l), TileOp.y(l)), TileOp.type(l), TileOp.value(l));
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}
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}
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void set(MapEditor editor, Tile tile, byte type, byte to){
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short get(MapEditor editor, Tile tile, byte type){
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if(type == OpType.floor.ordinal()){
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return tile.floorID();
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}else if(type == OpType.block.ordinal()){
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return tile.blockID();
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}else if(type == OpType.rotation.ordinal()){
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return tile.rotation();
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}else if(type == OpType.team.ordinal()){
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return tile.getTeamID();
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}else if(type == OpType.overlay.ordinal()){
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return tile.overlayID();
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}
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throw new IllegalArgumentException("Invalid type.");
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}
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void set(MapEditor editor, Tile tile, byte type, short to){
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editor.load(() -> {
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if(type == OpType.floor.ordinal()){
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tile.setFloor((Floor)content.block(to));
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}else if(type == OpType.block.ordinal()){
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Block block = content.block(to);
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tile.setBlock(block);
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if(block.isMultiblock()){
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editor.updateLinks(block, tile.x, tile.y);
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}
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world.setBlock(tile, block, tile.getTeam(), tile.rotation());
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}else if(type == OpType.rotation.ordinal()){
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tile.rotation(to);
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}else if(type == OpType.team.ordinal()){
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tile.setTeam(Team.all[to]);
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}else if(type == OpType.ore.ordinal()){
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}else if(type == OpType.overlay.ordinal()){
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tile.setOverlayID(to);
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}
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});
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@@ -60,8 +75,8 @@ public class DrawOperation{
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class TileOpStruct{
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short x;
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short y;
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short value;
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byte type;
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short value;
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}
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public enum OpType{
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@@ -69,6 +84,6 @@ public class DrawOperation{
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block,
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rotation,
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team,
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ore
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overlay
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}
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}
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@@ -33,54 +33,43 @@ public class EditorTile extends Tile{
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return;
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}
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Block previous = floor();
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Block ore = overlay();
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if(previous == type && ore == Blocks.air) return;
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if(floor == type && overlayID() == 0) return;
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if(overlayID() != 0) op(OpType.overlay, overlayID());
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if(floor != type) op(OpType.floor, floor.id);
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super.setFloor(type);
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//ore may get nullified so make sure to save edits
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if(overlay() != ore){
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op(TileOp.get(x, y, (byte)OpType.ore.ordinal(), ore.id, overlay().id));
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}
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if(previous != type){
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op(TileOp.get(x, y, (byte)OpType.floor.ordinal(), previous.id, type.id));
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}
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}
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@Override
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public void setBlock(Block type){
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Block previous = block;
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byte pteam = getTeamID();
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if(previous == type) return;
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if(block == type) return;
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op(OpType.block, block.id);
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super.setBlock(type);
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if(pteam != getTeamID()){
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op(TileOp.get(x, y, (byte)OpType.team.ordinal(), pteam, getTeamID()));
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}
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op(TileOp.get(x, y, (byte)OpType.block.ordinal(), previous.id, type.id));
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//TODO check if this line is necessary
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//if(pteam != getTeamID()){
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// op((byte)OpType.team.ordinal(), pteam, getTeamID());
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//}
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}
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@Override
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public void setTeam(Team team){
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byte previous = getTeamID();
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if(previous == team.ordinal()) return;
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if(getTeamID() == team.ordinal()) return;
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op(OpType.team, getTeamID());
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super.setTeam(team);
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op(TileOp.get(x, y, (byte)OpType.team.ordinal(), previous, (byte)team.ordinal()));
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}
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@Override
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public void rotation(byte rotation){
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byte previous = rotation();
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if(previous == rotation) return;
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public void rotation(int rotation){
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if(rotation == rotation()) return;
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op(OpType.rotation, rotation());
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super.rotation(rotation);
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op(TileOp.get(x, y, (byte)OpType.rotation.ordinal(), previous, rotation));
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}
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@Override
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public void setOverlayID(byte ore){
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byte previous = overlayID();
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if(previous == ore) return;
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super.setOverlayID(ore);
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op(TileOp.get(x, y, (byte)OpType.ore.ordinal(), previous, ore));
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public void setOverlayID(short overlay){
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if(overlayID() == overlay) return;
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op(OpType.overlay, overlay);
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super.setOverlayID(overlay);
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}
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@Override
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@@ -112,7 +101,7 @@ public class EditorTile extends Tile{
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}
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}
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private static void op(long op){
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ui.editor.editor.addTileOp(op);
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private void op(OpType type, short value){
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ui.editor.editor.addTileOp(TileOp.get(x, y, (byte)type.ordinal(), value));
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}
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}
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@@ -15,21 +15,7 @@ public enum EditorTool{
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public void touched(MapEditor editor, int x, int y){
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if(!Structs.inBounds(x, y, editor.width(), editor.height())) return;
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Tile tile = editor.tile(x, y);
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byte link = tile.getLinkByte();
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if(tile.isLinked()){
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x -= (Pack.leftByte(link) - 8);
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y -= (Pack.rightByte(link) - 8);
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tile = editor.tile(x, y);
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}
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//do not.
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if(tile.isLinked()){
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return;
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}
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Tile tile = editor.tile(x, y).link();
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editor.drawBlock = tile.block() == Blocks.air ? tile.overlay() == Blocks.air ? tile.floor() : tile.overlay() : tile.block();
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}
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@@ -87,7 +73,7 @@ public enum EditorTool{
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Block draw = editor.drawBlock;
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dest = draw instanceof OverlayFloor ? tile.overlay() : isfloor ? floor : block;
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if(dest == draw || block == Blocks.part || block.isMultiblock()){
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if(dest == draw || block instanceof BlockPart || block.isMultiblock()){
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return;
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}
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@@ -1,6 +1,5 @@
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package io.anuke.mindustry.editor;
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import io.anuke.arc.collection.ObjectMap;
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import io.anuke.arc.collection.StringMap;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.graphics.Pixmap;
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@@ -110,7 +109,7 @@ public class MapEditor{
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}
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public Map createMap(FileHandle file){
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return new Map(file, width(), height(), new ObjectMap<>(tags), true);
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return new Map(file, width(), height(), new StringMap(tags), true);
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}
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private void reset(){
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@@ -19,13 +19,11 @@ import io.anuke.arc.util.*;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.io.LegacyMapIO;
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import io.anuke.mindustry.io.MapIO;
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import io.anuke.mindustry.maps.Map;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Block.Icon;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.OverlayFloor;
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import io.anuke.mindustry.world.blocks.storage.CoreBlock;
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@@ -122,7 +120,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
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if(!editor.getTags().containsKey("name")){
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editor.getTags().put("name", result.nameWithoutExtension());
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}
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MapIO.writeMap(result, editor.createMap(result), editor.tiles());
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MapIO.writeMap(result, editor.createMap(result));
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}catch(Exception e){
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ui.showError(Core.bundle.format("editor.errorsave", Strings.parseException(e, false)));
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Log.err(e);
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@@ -322,7 +322,8 @@ public class MapGenerateDialog extends FloatingDialog{
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}
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public static class DummyTile{
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public byte block, floor, ore, team, rotation;
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public byte team, rotation;
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public short block, floor, ore;
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void set(Block floor, Block wall, Block ore, Team team, int rotation){
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this.floor = floor.id;
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@@ -1,6 +1,6 @@
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package io.anuke.mindustry.io;
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import io.anuke.arc.collection.ObjectMap;
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import io.anuke.arc.collection.StringMap;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.graphics.Pixmap;
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@@ -27,7 +27,7 @@ public class LegacyMapIO{
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public static Map readMap(FileHandle file, boolean custom) throws IOException{
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try(DataInputStream stream = new DataInputStream(file.read(1024))){
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ObjectMap<String, String> tags = new ObjectMap<>();
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StringMap tags = new StringMap();
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//meta is uncompressed
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int version = stream.readInt();
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@@ -107,7 +107,12 @@ public class LegacyMapIO{
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Block block = content.block(stream.readByte());
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Tile tile = tiles.get(x, y);
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tile.setBlock(block);
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//the spawn block is saved in the block tile layer in older maps, shift it to the overlay
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if(block != Blocks.spawn){
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tile.setBlock(block);
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}else{
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tile.setOverlay(block);
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}
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if(tile.entity != null){
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byte tr = stream.readByte();
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@@ -49,9 +49,10 @@ public class MapIO{
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}
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public static void writeMap(FileHandle file, Map map) throws IOException{
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SaveIO.write(file);
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try(DataOutputStream out = new DataOutputStream(file.write(false, bufferSize))){
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try{
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SaveIO.write(file, map.tags);
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}catch(Exception e){
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throw new IOException(e);
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}
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}
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@@ -1,7 +1,6 @@
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package io.anuke.mindustry.io;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.collection.IntMap;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.util.io.CounterInputStream;
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import io.anuke.arc.util.io.FastDeflaterOutputStream;
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@@ -100,18 +99,26 @@ public class SaveIO{
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return file.sibling(file.name() + "-backup." + file.extension());
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}
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public static void write(FileHandle file){
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write(new FastDeflaterOutputStream(file.write(false, bufferSize)));
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public static void write(FileHandle file, StringMap tags){
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write(new FastDeflaterOutputStream(file.write(false, bufferSize)), tags);
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}
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public static void write(OutputStream os){
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public static void write(FileHandle file){
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write(file, null);
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}
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public static void write(OutputStream os, StringMap tags){
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DataOutputStream stream;
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try{
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stream = new DataOutputStream(os);
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stream.write(header);
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stream.writeInt(getVersion().version);
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getVersion().write(stream);
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if(tags == null){
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getVersion().write(stream);
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}else{
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getVersion().write(stream, tags);
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}
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stream.close();
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}catch(Exception e){
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throw new RuntimeException(e);
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@@ -1,7 +1,6 @@
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package io.anuke.mindustry.io;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.collection.StringMap;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.util.Time;
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import io.anuke.arc.util.io.CounterInputStream;
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import io.anuke.mindustry.entities.Entities;
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@@ -31,10 +30,7 @@ public abstract class SaveVersion extends SaveFileReader{
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}
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public final void write(DataOutputStream stream) throws IOException{
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region("meta", stream, this::writeMeta);
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region("content", stream, this::writeContentHeader);
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region("map", stream, this::writeMap);
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region("entities", stream, this::writeEntities);
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write(stream, new StringMap());
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}
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public final void read(DataInputStream stream, CounterInputStream counter) throws IOException{
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@@ -44,7 +40,14 @@ public abstract class SaveVersion extends SaveFileReader{
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region("entities", stream, counter, this::readEntities);
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}
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public void writeMeta(DataOutput stream) throws IOException{
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public void write(DataOutputStream stream, StringMap extraTags) throws IOException{
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region("meta", stream, out -> writeMeta(out, extraTags));
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region("content", stream, this::writeContentHeader);
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region("map", stream, this::writeMap);
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region("entities", stream, this::writeEntities);
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}
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public void writeMeta(DataOutput stream, StringMap tags) throws IOException{
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writeStringMap(stream, StringMap.of(
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"saved", Time.millis(),
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"playtime", headless ? 0 : control.saves.getTotalPlaytime(),
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@@ -56,7 +59,7 @@ public abstract class SaveVersion extends SaveFileReader{
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"rules", Serialization.writeRulesJson(state.rules),
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"width", world.width(),
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"height", world.height()
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));
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).merge(tags));
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}
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public void readMeta(DataInput stream) throws IOException{
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@@ -1,8 +1,7 @@
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package io.anuke.mindustry.maps;
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import io.anuke.arc.Core;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.collection.ObjectMap;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.arc.util.Log;
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@@ -16,7 +15,7 @@ public class Map implements Comparable<Map>{
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/** Whether this is a custom map. */
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public final boolean custom;
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/** Metadata. Author description, display name, etc. */
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public final ObjectMap<String, String> tags;
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public final StringMap tags;
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/** Base file of this map. File can be named anything at all. */
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public final FileHandle file;
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/** Format version. */
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@@ -28,7 +27,7 @@ public class Map implements Comparable<Map>{
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/** Build that this map was created in. -1 = unknown or custom build. */
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public int build;
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public Map(FileHandle file, int width, int height, ObjectMap<String, String> tags, boolean custom, int version, int build){
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public Map(FileHandle file, int width, int height, StringMap tags, boolean custom, int version, int build){
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this.custom = custom;
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this.tags = tags;
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this.file = file;
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@@ -38,15 +37,15 @@ public class Map implements Comparable<Map>{
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this.build = build;
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}
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public Map(FileHandle file, int width, int height, ObjectMap<String, String> tags, boolean custom, int version){
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public Map(FileHandle file, int width, int height, StringMap tags, boolean custom, int version){
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this(file, width, height, tags, custom, version, -1);
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}
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public Map(FileHandle file, int width, int height, ObjectMap<String, String> tags, boolean custom){
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public Map(FileHandle file, int width, int height, StringMap tags, boolean custom){
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this(file, width, height, tags, custom, -1);
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}
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public Map(ObjectMap<String, String> tags){
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public Map(StringMap tags){
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this(Vars.customMapDirectory.child(tags.get("name", "unknown")), 0, 0, tags, true);
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}
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@@ -1,8 +1,7 @@
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package io.anuke.mindustry.maps;
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import io.anuke.arc.Core;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.collection.ObjectMap;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.files.FileHandle;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.arc.util.Disposable;
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@@ -83,7 +82,7 @@ public class Maps implements Disposable{
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public void saveMap(ObjectMap<String, String> baseTags){
|
||||
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||||
try{
|
||||
ObjectMap<String, String> tags = new ObjectMap<>(baseTags);
|
||||
StringMap tags = new StringMap(baseTags);
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||||
String name = tags.get("name");
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if(name == null) throw new IllegalArgumentException("Can't save a map with no name. How did this happen?");
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FileHandle file;
|
||||
|
||||
@@ -16,8 +16,6 @@ import io.anuke.mindustry.world.blocks.*;
|
||||
import io.anuke.mindustry.world.blocks.storage.CoreBlock;
|
||||
import io.anuke.mindustry.world.blocks.storage.StorageBlock;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.world;
|
||||
|
||||
public class MapGenerator extends Generator{
|
||||
@@ -69,119 +67,116 @@ public class MapGenerator extends Generator{
|
||||
|
||||
@Override
|
||||
public void generate(Tile[][] tiles){
|
||||
try{
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
tiles[x][y] = new Tile(x, y);
|
||||
}
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
tiles[x][y] = new Tile(x, y);
|
||||
}
|
||||
|
||||
MapIO.readTiles(map, tiles);
|
||||
Array<Point2> players = new Array<>();
|
||||
Array<Point2> enemies = new Array<>();
|
||||
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
if(tiles[x][y].block() instanceof CoreBlock){
|
||||
players.add(new Point2(x, y));
|
||||
tiles[x][y].setBlock(Blocks.air);
|
||||
}
|
||||
|
||||
if(tiles[x][y].overlay() == Blocks.spawn && enemySpawns != -1){
|
||||
enemies.add(new Point2(x, y));
|
||||
tiles[x][y].setOverlay(Blocks.air);
|
||||
}
|
||||
|
||||
if(tiles[x][y].block() instanceof BlockPart){
|
||||
tiles[x][y].setBlock(Blocks.air);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Simplex simplex = new Simplex(Mathf.random(99999));
|
||||
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
final double scl = 10;
|
||||
Tile tile = tiles[x][y];
|
||||
int newX = Mathf.clamp((int)(simplex.octaveNoise2D(1, 1, 1.0 / scl, x, y) * distortion + x), 0, width - 1);
|
||||
int newY = Mathf.clamp((int)(simplex.octaveNoise2D(1, 1, 1.0 / scl, x + 9999, y + 9999) * distortion + y), 0, height - 1);
|
||||
|
||||
if(((tile.block() instanceof StaticWall
|
||||
&& tiles[newX][newY].block() instanceof StaticWall)
|
||||
|| (tile.block() == Blocks.air && !tiles[newX][newY].block().synthetic())
|
||||
|| (tiles[newX][newY].block() == Blocks.air && tile.block() instanceof StaticWall))){
|
||||
tile.setBlock(tiles[newX][newY].block());
|
||||
}
|
||||
|
||||
if(distortFloor){
|
||||
tile.setFloor(tiles[newX][newY].floor());
|
||||
if(tiles[newX][newY].overlay() != Blocks.spawn && tile.overlay() != Blocks.spawn){
|
||||
tile.setOverlay(tiles[newX][newY].overlay());
|
||||
}
|
||||
}
|
||||
|
||||
for(Decoration decor : decorations){
|
||||
if(x > 0 && y > 0 && (tiles[x - 1][y].block() == decor.wall || tiles[x][y - 1].block() == decor.wall)){
|
||||
continue;
|
||||
}
|
||||
|
||||
if(tile.block() == Blocks.air && !(decor.wall instanceof Floor) && tile.floor() == decor.floor && Mathf.chance(decor.chance)){
|
||||
tile.setBlock(decor.wall);
|
||||
}else if(tile.floor() == decor.floor && decor.wall instanceof Floor && Mathf.chance(decor.chance)){
|
||||
tile.setFloor((Floor)decor.wall);
|
||||
}
|
||||
}
|
||||
|
||||
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getZone() != null){
|
||||
for(Item item : world.getZone().resources){
|
||||
if(Mathf.chance(0.3)){
|
||||
tile.entity.items.add(item, Math.min(Mathf.random(500), tile.block().itemCapacity));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(enemySpawns != -1){
|
||||
if(enemySpawns > enemies.size){
|
||||
throw new IllegalArgumentException("Enemy spawn pool greater than map spawn number for map: " + mapName);
|
||||
}
|
||||
|
||||
enemies.shuffle();
|
||||
for(int i = 0; i < enemySpawns; i++){
|
||||
Point2 point = enemies.get(i);
|
||||
tiles[point.x][point.y].setOverlay(Blocks.spawn);
|
||||
|
||||
int rad = 10, frad = 12;
|
||||
|
||||
for(int x = -rad; x <= rad; x++){
|
||||
for(int y = -rad; y <= rad; y++){
|
||||
int wx = x + point.x, wy = y + point.y;
|
||||
double dst = Mathf.dst(x, y);
|
||||
if(dst < frad && Structs.inBounds(wx, wy, tiles) && (dst <= rad || Mathf.chance(0.5))){
|
||||
Tile tile = tiles[wx][wy];
|
||||
if(tile.overlay() != Blocks.spawn){
|
||||
tile.clearOverlay();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Point2 core = players.random();
|
||||
if(core == null){
|
||||
throw new IllegalArgumentException("All zone maps must have a core.");
|
||||
}
|
||||
|
||||
loadout.setup(core.x, core.y);
|
||||
|
||||
world.prepareTiles(tiles);
|
||||
world.setMap(map);
|
||||
}catch(IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
//TODO this will probably not get the desired effect
|
||||
MapIO.loadMap(map);
|
||||
Array<Point2> players = new Array<>();
|
||||
Array<Point2> enemies = new Array<>();
|
||||
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
if(tiles[x][y].block() instanceof CoreBlock){
|
||||
players.add(new Point2(x, y));
|
||||
tiles[x][y].setBlock(Blocks.air);
|
||||
}
|
||||
|
||||
if(tiles[x][y].overlay() == Blocks.spawn && enemySpawns != -1){
|
||||
enemies.add(new Point2(x, y));
|
||||
tiles[x][y].setOverlay(Blocks.air);
|
||||
}
|
||||
|
||||
if(tiles[x][y].block() instanceof BlockPart){
|
||||
tiles[x][y].setBlock(Blocks.air);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Simplex simplex = new Simplex(Mathf.random(99999));
|
||||
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
final double scl = 10;
|
||||
Tile tile = tiles[x][y];
|
||||
int newX = Mathf.clamp((int)(simplex.octaveNoise2D(1, 1, 1.0 / scl, x, y) * distortion + x), 0, width - 1);
|
||||
int newY = Mathf.clamp((int)(simplex.octaveNoise2D(1, 1, 1.0 / scl, x + 9999, y + 9999) * distortion + y), 0, height - 1);
|
||||
|
||||
if(((tile.block() instanceof StaticWall
|
||||
&& tiles[newX][newY].block() instanceof StaticWall)
|
||||
|| (tile.block() == Blocks.air && !tiles[newX][newY].block().synthetic())
|
||||
|| (tiles[newX][newY].block() == Blocks.air && tile.block() instanceof StaticWall))){
|
||||
tile.setBlock(tiles[newX][newY].block());
|
||||
}
|
||||
|
||||
if(distortFloor){
|
||||
tile.setFloor(tiles[newX][newY].floor());
|
||||
if(tiles[newX][newY].overlay() != Blocks.spawn && tile.overlay() != Blocks.spawn){
|
||||
tile.setOverlay(tiles[newX][newY].overlay());
|
||||
}
|
||||
}
|
||||
|
||||
for(Decoration decor : decorations){
|
||||
if(x > 0 && y > 0 && (tiles[x - 1][y].block() == decor.wall || tiles[x][y - 1].block() == decor.wall)){
|
||||
continue;
|
||||
}
|
||||
|
||||
if(tile.block() == Blocks.air && !(decor.wall instanceof Floor) && tile.floor() == decor.floor && Mathf.chance(decor.chance)){
|
||||
tile.setBlock(decor.wall);
|
||||
}else if(tile.floor() == decor.floor && decor.wall instanceof Floor && Mathf.chance(decor.chance)){
|
||||
tile.setFloor((Floor)decor.wall);
|
||||
}
|
||||
}
|
||||
|
||||
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getZone() != null){
|
||||
for(Item item : world.getZone().resources){
|
||||
if(Mathf.chance(0.3)){
|
||||
tile.entity.items.add(item, Math.min(Mathf.random(500), tile.block().itemCapacity));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(enemySpawns != -1){
|
||||
if(enemySpawns > enemies.size){
|
||||
throw new IllegalArgumentException("Enemy spawn pool greater than map spawn number for map: " + mapName);
|
||||
}
|
||||
|
||||
enemies.shuffle();
|
||||
for(int i = 0; i < enemySpawns; i++){
|
||||
Point2 point = enemies.get(i);
|
||||
tiles[point.x][point.y].setOverlay(Blocks.spawn);
|
||||
|
||||
int rad = 10, frad = 12;
|
||||
|
||||
for(int x = -rad; x <= rad; x++){
|
||||
for(int y = -rad; y <= rad; y++){
|
||||
int wx = x + point.x, wy = y + point.y;
|
||||
double dst = Mathf.dst(x, y);
|
||||
if(dst < frad && Structs.inBounds(wx, wy, tiles) && (dst <= rad || Mathf.chance(0.5))){
|
||||
Tile tile = tiles[wx][wy];
|
||||
if(tile.overlay() != Blocks.spawn){
|
||||
tile.clearOverlay();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Point2 core = players.random();
|
||||
if(core == null){
|
||||
throw new IllegalArgumentException("All zone maps must have a core.");
|
||||
}
|
||||
|
||||
loadout.setup(core.x, core.y);
|
||||
|
||||
world.prepareTiles(tiles);
|
||||
world.setMap(map);
|
||||
}
|
||||
|
||||
public static class Decoration{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package io.anuke.mindustry.maps.generators;
|
||||
|
||||
import io.anuke.arc.collection.ObjectMap;
|
||||
import io.anuke.arc.collection.StringMap;
|
||||
import io.anuke.mindustry.content.Blocks;
|
||||
import io.anuke.mindustry.maps.Map;
|
||||
import io.anuke.mindustry.world.Block;
|
||||
@@ -31,7 +31,7 @@ public abstract class RandomGenerator extends Generator{
|
||||
|
||||
decorate(tiles);
|
||||
|
||||
world.setMap(new Map(new ObjectMap<>()));
|
||||
world.setMap(new Map(new StringMap()));
|
||||
}
|
||||
|
||||
public abstract void decorate(Tile[][] tiles);
|
||||
|
||||
@@ -133,7 +133,7 @@ public class ZoneInfoDialog extends FloatingDialog{
|
||||
ui.deploy.hide();
|
||||
data.removeItems(zone.getLaunchCost());
|
||||
hide();
|
||||
world.playZone(zone);
|
||||
control.playZone(zone);
|
||||
}
|
||||
}).minWidth(150f).margin(13f).padTop(5).disabled(b -> zone.locked() ? !canUnlock(zone) : !data.hasItems(zone.getLaunchCost())).uniformY().get();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user