Unit artillery fix
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@@ -2261,7 +2261,7 @@ public class UnitTypes{
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bullet = new EmpBulletType(){{
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float rad = 100f;
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scaleVelocity = true;
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scaleLife = true;
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lightOpacity = 0.7f;
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unitDamageScl = 0.8f;
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healPercent = 20f;
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