Arc balancing / Bundle update / Changed turret colors
This commit is contained in:
@@ -31,12 +31,15 @@ deconstruction.title = Poradnik niszczenia bloków
|
||||
deconstruction = Wybrałeś [accent]tryb niszczenia bloków[].\n\nAby zacząć niszczenie, po prostu kliknij na blok obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie niszczyć bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?)\n- [accent]Usuwaj bloki na obszrze[] przez zaznacznie ich.\n- [accent]Anuluj niszcznie [] przez kliknięcie X w lewym dolnym rogu.
|
||||
showagain = Nie pokazuj tego więcej
|
||||
coreattack = < Rdzeń jest atakowany! >
|
||||
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
|
||||
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
|
||||
database = Core Database
|
||||
savegame = Zapisz Grę
|
||||
loadgame = Wczytaj grę
|
||||
joingame = Gra wieloosobowa
|
||||
addplayers = Dodaj/Usuń graczy
|
||||
customgame = Własna Gra
|
||||
newgame = New Game
|
||||
none = <none>
|
||||
close = Zamknij
|
||||
quit = Wyjdź
|
||||
@@ -245,6 +248,8 @@ resume = Resume Zone:\n[LIGHT_GRAY]{0}
|
||||
bestwave = [LIGHT_GRAY]Best: {0}
|
||||
launch = Launch
|
||||
launch.title = Launch Successful
|
||||
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
|
||||
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
|
||||
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
|
||||
connectfail = [crimson]Nie można połączyć się z serwerem: [accent] {0}
|
||||
error.unreachable = Serwer niedostępny.
|
||||
@@ -261,7 +266,7 @@ zone.frozenForest.name = Frozen Forest
|
||||
zone.ruinousShores.name = Ruinous Shores
|
||||
zone.crags.name = Crags
|
||||
zone.stainedMountains.name = Stained Mountains
|
||||
zone.impact.name = Impact 0079
|
||||
zone.impact0079.name = Impact 0079
|
||||
zone.desolateRift.name = Desolate Rift
|
||||
zone.arcticDesert.name = Arctic Desert
|
||||
zone.dryWastes.name = Dry Wastes
|
||||
@@ -315,12 +320,15 @@ blocks.liquidoutput = Wyprodukowany płyn
|
||||
blocks.liquidoutputspeed = Prędkość odpływu cieczy
|
||||
blocks.liquiduse = Zużycie płynów
|
||||
blocks.coolant = Płyn chłodzący
|
||||
blocks.liquid = Liquid
|
||||
blocks.coolantuse = Zużycie płynu chłodzącego
|
||||
blocks.inputliquidfuel = Paliwo
|
||||
blocks.liquidfueluse = Zużycie paliwa
|
||||
blocks.boostitem = Boost Item
|
||||
blocks.boostliquid = Boost Liquid
|
||||
blocks.health = Zdrowie
|
||||
blocks.power = Power
|
||||
blocks.power.satisfaction = Power Satisfaction
|
||||
blocks.inaccuracy = Niedokładność
|
||||
blocks.shots = Strzały
|
||||
blocks.reload = Przeładowanie
|
||||
@@ -386,6 +394,7 @@ keybind.screenshot.name = Map Screenshot
|
||||
keybind.move_x.name = Poruszanie w poziomie
|
||||
keybind.move_y.name = Poruszanie w pionie
|
||||
keybind.select.name = Wybieranie
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break.name = Niszczenie
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.shoot.name = Strzelanie
|
||||
@@ -487,11 +496,10 @@ mech.glaive-ship.weapon = Flame Repeater
|
||||
item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0}
|
||||
item.flammability = [LIGHT_GRAY]Palność: {0}
|
||||
item.radioactivity = [LIGHT_GRAY]Promieniotwórczość: {0}
|
||||
item.fluxiness = [LIGHT_GRAY]Moc topnika: {0}
|
||||
unit.health = [LIGHT_GRAY]Zdrowie: {0}
|
||||
unit.speed = [LIGHT_GRAY]Prędkość: {0}
|
||||
mech.weapon = [LIGHT_GRAY]Broń: {0}
|
||||
mech.armor = [LIGHT_GRAY]Uzbrojenie: {0}
|
||||
mech.health = [LIGHT_GRAY]Health: {0}
|
||||
mech.itemcapacity = [LIGHT_GRAY]Pojemność przedmiotów: {0}
|
||||
mech.minespeed = [LIGHT_GRAY]Prędkość kopania: {0}
|
||||
mech.minepower = [LIGHT_GRAY]Moc kopania: {0}
|
||||
@@ -499,10 +507,15 @@ mech.ability = [LIGHT_GRAY]Umiejętność: {0}
|
||||
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
|
||||
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
|
||||
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
|
||||
block.kiln.name = Kiln
|
||||
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
|
||||
block.graphite-press.name = Graphite Press
|
||||
block.multi-press.name = Multi-Press
|
||||
block.constructing = {0}\n[LIGHT_GRAY](Budowa)
|
||||
block.spawn.name = Spawn wrogów
|
||||
block.core.name = Rdzeń
|
||||
block.core-shard.name = Core: Shard
|
||||
block.core-foundation.name = Core: Foundation
|
||||
block.core-nucleus.name = Core: Nucleus
|
||||
block.metalfloor.name = Podłoga metalowa
|
||||
block.deepwater.name = Głęboka woda
|
||||
block.water.name = Woda
|
||||
@@ -555,17 +568,19 @@ block.separator.name = Separator
|
||||
block.centrifuge.name = Wirnik
|
||||
block.power-node.name = Węzeł Prądu
|
||||
block.power-node-large.name = Duży Węzeł Prądu
|
||||
block.surge-tower.name = Surge Tower
|
||||
block.battery.name = Bateria
|
||||
block.battery-large.name = Duża Bateria
|
||||
block.combustion-generator.name = Generator Spalinowy
|
||||
block.turbine-generator.name = Generator Turbinowy
|
||||
block.differential-generator.name = Differential Generator
|
||||
block.impact-reactor.name = Impact Reactor
|
||||
block.mechanical-drill.name = Wiertło Mechaniczne
|
||||
block.pneumatic-drill.name = Wiertło Pneumatyczne
|
||||
block.laser-drill.name = Wiertło Laserowe
|
||||
block.water-extractor.name = Ekstraktor Wody
|
||||
block.cultivator.name = Spluchniacz
|
||||
block.alpha-mech-pad.name = Alpha Mech Pad
|
||||
block.dart-ship-pad.name = Dart Ship Pad
|
||||
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
|
||||
block.delta-mech-pad.name = Delta Mech Pad
|
||||
block.javelin-ship-pad.name = Javelin Ship Pad
|
||||
block.trident-ship-pad.name = Trident Ship Pad
|
||||
@@ -630,7 +645,6 @@ block.rtg-generator.name = Generator RTG
|
||||
block.spectre.name = Spectre
|
||||
block.meltdown.name = Meltdown
|
||||
block.container.name = Container
|
||||
block.core.description = Najważniejszy budynek w grze.
|
||||
block.launch-pad.name = Launch Pad
|
||||
team.blue.name = niebieski
|
||||
team.red.name = czerwony
|
||||
@@ -645,6 +659,7 @@ unit.phantom.name = Phantom Drone
|
||||
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||
unit.dagger.name = Dagger
|
||||
unit.dagger.description = A basic ground unit. Useful in swarms.
|
||||
unit.crawler.name = Crawler
|
||||
unit.titan.name = Titan
|
||||
unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||
unit.ghoul.name = Ghoul Bomber
|
||||
@@ -654,7 +669,11 @@ unit.wraith.description = A fast, hit-and-run interceptor unit.
|
||||
unit.fortress.name = Fortress
|
||||
unit.fortress.description = A heavy artillery ground unit.
|
||||
unit.revenant.name = Revenant
|
||||
unit.revenant.description = A heavy laser platform.
|
||||
unit.eruptor.name = Eruptor
|
||||
unit.chaos-array.name = Chaos Array
|
||||
unit.eradicator.name = Eradicator
|
||||
unit.lich.name = Lich
|
||||
unit.reaper.name = Reaper
|
||||
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
||||
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
||||
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
||||
|
||||
Reference in New Issue
Block a user