Many things that won't fit in a commit message
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@@ -366,7 +366,11 @@ public class TechTree implements ContentList{
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node(dagger, () -> {
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node(mace, () -> {
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node(fortress, () -> {
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node(scepter, () -> {
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node(reign, () -> {
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});
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});
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});
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});
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@@ -381,7 +385,11 @@ public class TechTree implements ContentList{
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node(crawler, () -> {
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node(atrax, () -> {
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node(spiroct, () -> {
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node(arkyid, () -> {
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node(toxopid, () -> {
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});
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});
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});
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});
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});
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@@ -419,7 +419,6 @@ public class UnitTypes implements ContentList{
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}};
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spiroct = new UnitType("spiroct"){{
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itemCapacity = 200;
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speed = 0.4f;
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drag = 0.4f;
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hitsize = 12f;
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@@ -647,7 +646,7 @@ public class UnitTypes implements ContentList{
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x = 0f;
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shootY = 22f;
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mirror = false;
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reload = 180;
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reload = 210;
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shake = 10f;
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recoil = 10f;
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rotateSpeed = 1f;
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@@ -656,7 +655,7 @@ public class UnitTypes implements ContentList{
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rotate = true;
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occlusion = 30f;
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bullet = new ArtilleryBulletType(3f, 70){{
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bullet = new ArtilleryBulletType(3f, 50){{
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hitEffect = Fx.sapExplosion;
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knockback = 0.8f;
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lifetime = 80f;
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@@ -684,7 +683,7 @@ public class UnitTypes implements ContentList{
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lifetime = 90f;
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width = height = 20f;
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collidesTiles = false;
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splashDamageRadius = 90f;
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splashDamageRadius = 80f;
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splashDamage = 45f;
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backColor = Pal.sapBulletBack;
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frontColor = lightningColor = Pal.sapBullet;
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@@ -22,6 +22,8 @@ abstract class StatusComp implements Posc, Flyingc{
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@ReadOnly transient float speedMultiplier = 1, damageMultiplier = 1, armorMultiplier = 1, reloadMultiplier = 1;
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@Import UnitType type;
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/** @return damage taken based on status armor multipliers */
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float getShieldDamage(float amount){
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return amount * Mathf.clamp(1f - armorMultiplier / 100f);
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@@ -102,7 +104,7 @@ abstract class StatusComp implements Posc, Flyingc{
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@Override
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public void update(){
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Floor floor = floorOn();
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if(isGrounded()){
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if(isGrounded() && !type.hovering){
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//apply effect
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apply(floor.status, floor.statusDuration);
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}
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@@ -64,7 +64,7 @@ public class UnitType extends UnlockableContent{
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public boolean flipBackLegs = true;
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public float mechLegMoveScl = 1f;
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public int itemCapacity = 30;
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public int itemCapacity = -1;
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public int ammoCapacity = 220;
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public int mineTier = -1;
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public float buildSpeed = 1f, mineSpeed = 1f;
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@@ -185,6 +185,10 @@ public class UnitType extends UnlockableContent{
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singleTarget = weapons.size <= 1;
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if(itemCapacity < 0){
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itemCapacity = Math.max(Mathf.round(hitsize * 7, 20), 20);
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}
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//set up default range
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if(range < 0){
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range = Float.MAX_VALUE;
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@@ -10,8 +10,12 @@ public class ItemImage extends Stack{
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public ItemImage(TextureRegion region, int amount){
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Table t = new Table().left().bottom();
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t.add(amount + "").name("item-label");
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t.pack();
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add(new Image(region));
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add(new Table(o -> {
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o.left();
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o.add(new Image(region)).size(32f);
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}));
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add(t);
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}
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@@ -1,12 +1,13 @@
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package mindustry.ui.dialogs;
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import arc.*;
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import arc.input.*;
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import arc.struct.*;
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import arc.graphics.*;
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import arc.input.*;
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import arc.math.*;
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import arc.scene.event.*;
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import arc.scene.ui.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.ctype.*;
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@@ -14,7 +15,7 @@ import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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import static mindustry.Vars.ui;
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import static mindustry.Vars.*;
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public class DatabaseDialog extends BaseDialog{
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@@ -49,8 +50,7 @@ public class DatabaseDialog extends BaseDialog{
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table.table(list -> {
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list.left();
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int maxWidth = Core.graphics.isPortrait() ? 7 : 13;
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int cols = Mathf.clamp((Core.graphics.getWidth() - 30) / (32 + 10), 1, 18);
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int count = 0;
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for(int i = 0; i < array.size; i++){
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@@ -77,7 +77,7 @@ public class DatabaseDialog extends BaseDialog{
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image.addListener(new Tooltip(t -> t.background(Tex.button).add(unlock.localizedName)));
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}
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if((++count) % maxWidth == 0){
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if((++count) % cols == 0){
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list.row();
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}
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}
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@@ -1,7 +1,6 @@
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package mindustry.world.consumers;
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import arc.func.*;
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import arc.math.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.ArcAnnotate.*;
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@@ -48,7 +47,7 @@ public class ConsumeItemDynamic extends Consume{
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for(ItemStack stack : items.get(tile)){
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table.add(new ReqImage(new ItemImage(stack.item.icon(Cicon.medium), stack.amount),
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() -> tile.items != null && tile.items.has(stack.item, stack.amount))).size(8 * 4).padRight(6 * Mathf.digits(stack.amount));
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() -> tile.items != null && tile.items.has(stack.item, stack.amount))).padRight(8);
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}
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}
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@@ -1,8 +1,7 @@
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package mindustry.world.consumers;
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import arc.math.*;
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import arc.struct.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.ArcAnnotate.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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@@ -38,7 +37,7 @@ public class ConsumeItems extends Consume{
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public void build(Building tile, Table table){
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for(ItemStack stack : items){
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table.add(new ReqImage(new ItemImage(stack.item.icon(Cicon.medium), stack.amount),
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() -> tile.items != null && tile.items.has(stack.item, stack.amount))).size(8 * 4).padRight(Mathf.digits(stack.amount) * 6);
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() -> tile.items != null && tile.items.has(stack.item, stack.amount))).padRight(8);
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}
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}
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