Added 'block info' tool, fixed sorter corruptions
This commit is contained in:
@@ -1,5 +1,6 @@
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package io.anuke.mindustry.core;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState.State;
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@@ -34,6 +35,10 @@ import static io.anuke.mindustry.Vars.*;
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public class Logic extends Module {
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private final Array<EnemySpawn> spawns = WaveCreator.getSpawns();
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public Logic(){
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Timers.setDeltaProvider(() -> Math.min(Gdx.graphics.getDeltaTime()*60f, 60));
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}
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@Override
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public void init(){
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Entities.initPhysics();
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@@ -400,6 +400,12 @@ public class Renderer extends RendererModule{
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if(tile.isLinked())
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target = tile.getLinked();
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if(Inputs.keyDown("block_info") && target.block().fullDescription != null){
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Draw.color(Colors.get("accent"));
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Lines.crect(target.drawx(), target.drawy(), target.block().width * tilesize, target.block().height * tilesize);
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Draw.color();
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}
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//if(target.entity != null)
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// drawHealth(target.drawx(), target.drawy() - 3f - target.block().height / 2f * tilesize, target.entity.health, target.entity.tile.block().health);
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@@ -12,7 +12,6 @@ import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.scene.utils.Cursors;
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import io.anuke.ucore.util.Mathf;
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import static io.anuke.mindustry.Vars.*;
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@@ -179,10 +178,7 @@ public class AndroidInput extends InputHandler{
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for(ItemStack stack : recipe.requirements){
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state.inventory.removeItem(stack);
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}
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if(!state.inventory.hasItems(recipe.requirements)){
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Cursors.restoreCursor();
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}
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return true;
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}
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return false;
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@@ -23,6 +23,7 @@ public class DefaultKeybinds {
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"dash", Input.SHIFT_LEFT,
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"rotate_alt", new Axis(Input.R, Input.E),
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"rotate", new Axis(Input.SCROLL),
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"block_info", Input.CONTROL_LEFT,
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"player_list", Input.TAB,
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"chat", Input.ENTER,
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"console", Input.GRAVE,
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@@ -96,19 +96,27 @@ public class DesktopInput extends InputHandler{
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}
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Tile cursor = world.tile(tilex(), tiley());
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Tile target = cursor == null ? null : cursor.isLinked() ? cursor.getLinked() : cursor;
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boolean showCursor = false;
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if(recipe == null && target != null && !ui.hasMouse() && Inputs.keyDown("block_info")
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&& target.block().fullDescription != null){
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showCursor = true;
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if(Inputs.keyTap("select")){
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ui.hudfrag.blockfrag.showBlockInfo(target.block());
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Cursors.restoreCursor();
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}
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}
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if(Inputs.keyTap("select") && cursor != null && !ui.hasMouse()){
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Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
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if(linked != null && linked.block().isConfigurable(linked)){
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ui.configfrag.showConfig(linked);
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if(target != null && Inputs.keyTap("select") && !ui.hasMouse()){
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if(target.block().isConfigurable(target)){
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ui.configfrag.showConfig(target);
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}else if(!ui.configfrag.hasConfigMouse()){
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ui.configfrag.hideConfig();
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}
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if(linked != null) {
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linked.block().tapped(linked);
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if(Net.active()) NetEvents.handleBlockTap(linked);
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}
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target.block().tapped(target);
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if(Net.active()) NetEvents.handleBlockTap(target);
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}
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if(Inputs.keyTap("break")){
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@@ -122,7 +130,6 @@ public class DesktopInput extends InputHandler{
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if(recipe != null && Inputs.keyTap("break")){
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beganBreak = true;
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recipe = null;
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Cursors.restoreCursor();
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}
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//block breaking
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@@ -136,6 +143,17 @@ public class DesktopInput extends InputHandler{
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breaktime = 0f;
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}
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if(recipe != null){
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showCursor = validPlace(tilex(), tiley(), control.input().recipe.result) && control.input().cursorNear();
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}
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if(!ui.hasMouse()) {
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if (showCursor)
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Cursors.setHand();
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else
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Cursors.restoreCursor();
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}
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}
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public int tilex(){
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@@ -22,7 +22,6 @@ import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.core.Sounds;
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import io.anuke.ucore.entities.Entities;
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import io.anuke.ucore.entities.SolidEntity;
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import io.anuke.ucore.scene.utils.Cursors;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Tmp;
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@@ -68,10 +67,7 @@ public abstract class InputHandler extends InputAdapter{
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for(ItemStack stack : recipe.requirements){
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state.inventory.removeItem(stack);
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}
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if(!state.inventory.hasItems(recipe.requirements)){
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Cursors.restoreCursor();
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}
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return true;
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}
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return false;
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@@ -10,7 +10,6 @@ import io.anuke.mindustry.world.Tile;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.graphics.Lines;
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import io.anuke.ucore.scene.utils.Cursors;
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import io.anuke.ucore.util.Bundles;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Tmp;
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@@ -48,11 +47,6 @@ public enum PlaceMode{
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Tmp.v1.set(7, 0).rotate(control.input().rotation * 90);
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Lines.line(x, y, x + Tmp.v1.x, y + Tmp.v1.y);
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}
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if(valid)
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Cursors.setHand();
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else
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Cursors.restoreCursor();
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}
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public void tapped(int tilex, int tiley){
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@@ -19,6 +19,7 @@ import io.anuke.mindustry.world.blocks.Blocks;
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import io.anuke.mindustry.world.blocks.types.BlockPart;
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import io.anuke.mindustry.world.blocks.types.Rock;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.util.Log;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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@@ -190,6 +191,8 @@ public class Save15 extends SaveFileVersion {
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Tile tile = world.tile(pos % world.width(), pos / world.width());
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Log.info("Load tile {0} {1}", pos, blockid > Block.getAllBlocks().size || blockid < 0 ? null : Block.getByID(blockid));
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tile.setBlock(map.get(blockid));
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if(blockid == Blocks.blockpart.id){
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@@ -9,6 +9,7 @@ import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.input.InputHandler;
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import io.anuke.mindustry.resource.*;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.world.Block;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.graphics.Hue;
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import io.anuke.ucore.scene.actions.Actions;
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@@ -218,55 +219,7 @@ public class BlocksFragment implements Fragment{
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//extra info
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if(recipe.result.fullDescription != null){
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header.addButton("?", ()->{
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statlist.clear();
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recipe.result.getStats(statlist);
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Label desclabel = new Label(recipe.result.fullDescription);
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desclabel.setWrap(true);
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boolean wasPaused = state.is(State.paused);
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state.set(State.paused);
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FloatingDialog d = new FloatingDialog("$text.blocks.blockinfo");
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Table table = new Table();
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table.defaults().pad(1f);
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ScrollPane pane = new ScrollPane(table, "clear");
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pane.setFadeScrollBars(false);
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Table top = new Table();
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top.left();
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top.add(new Image(Draw.region(recipe.result.name))).size(8*5 * recipe.result.width);
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top.add("[accent]"+recipe.result.formalName).padLeft(6f);
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table.add(top).fill().left();
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table.row();
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table.add(desclabel).width(600);
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table.row();
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d.content().add(pane).grow();
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if(statlist.size > 0){
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table.add("$text.blocks.extrainfo").padTop(6).padBottom(5).left();
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table.row();
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}
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for(String s : statlist){
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if(s.contains(":")) {
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String color = s.substring(0, s.indexOf("]")+1);
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String first = s.substring(color.length(), s.indexOf(":")).replace("/", "").replace(" ", "").toLowerCase();
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String last = s.substring(s.indexOf(":"), s.length());
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s = color + Bundles.get("text.blocks." + first) + last;
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}
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table.add(s).left();
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table.row();
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}
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d.buttons().addButton("$text.ok", ()->{
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if(!wasPaused) state.set(State.playing);
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d.hide();
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}).size(110, 50).pad(10f);
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d.show();
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}).expandX().padLeft(3).top().right().size(40f, 44f).padTop(-2);
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header.addButton("?", () -> showBlockInfo(recipe.result)).expandX().padLeft(3).top().right().size(40f, 44f).padTop(-2);
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}
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desctable.add().pad(2);
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@@ -300,7 +253,56 @@ public class BlocksFragment implements Fragment{
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Label label = new Label("[health]"+ Bundles.get("text.health")+": " + recipe.result.health);
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label.setWrap(true);
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desctable.add(label).width(200).padTop(4).padBottom(2);
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}
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public void showBlockInfo(Block block){
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statlist.clear();
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block.getStats(statlist);
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Label desclabel = new Label(block.fullDescription);
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desclabel.setWrap(true);
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boolean wasPaused = state.is(State.paused);
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state.set(State.paused);
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FloatingDialog d = new FloatingDialog("$text.blocks.blockinfo");
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Table table = new Table();
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table.defaults().pad(1f);
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ScrollPane pane = new ScrollPane(table, "clear");
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pane.setFadeScrollBars(false);
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Table top = new Table();
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top.left();
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top.add(new Image(Draw.region(block.name))).size(8*5 * block.width);
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top.add("[accent]"+block.formalName).padLeft(6f);
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table.add(top).fill().left();
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table.row();
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table.add(desclabel).width(600);
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table.row();
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d.content().add(pane).grow();
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if(statlist.size > 0){
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table.add("$text.blocks.extrainfo").padTop(6).padBottom(5).left();
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table.row();
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}
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for(String s : statlist){
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if(s.contains(":")) {
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String color = s.substring(0, s.indexOf("]")+1);
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String first = s.substring(color.length(), s.indexOf(":")).replace("/", "").replace(" ", "").toLowerCase();
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String last = s.substring(s.indexOf(":"), s.length());
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s = color + Bundles.get("text.blocks." + first) + last;
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}
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table.add(s).left();
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table.row();
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}
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d.buttons().addButton("$text.ok", ()->{
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if(!wasPaused) state.set(State.playing);
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d.hide();
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}).size(110, 50).pad(10f);
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d.show();
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}
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public void updateItems(){
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@@ -20,11 +20,11 @@ import io.anuke.ucore.util.Bundles;
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import static io.anuke.mindustry.Vars.*;
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public class HudFragment implements Fragment{
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public final BlocksFragment blockfrag = new BlocksFragment();
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private ImageButton menu, flip;
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private Table respawntable;
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private Table wavetable;
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private boolean shown = true;
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private BlocksFragment blockfrag = new BlocksFragment();
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public void build(){
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@@ -23,6 +23,8 @@ public class Sorter extends Block{
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public Sorter(String name) {
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super(name);
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update = true;
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solid = true;
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}
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@Override
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@@ -65,7 +67,7 @@ public class Sorter extends Block{
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int dir = source.relativeTo(dest.x, dest.y);
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if(dir == -1) return null;
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Tile to = null;
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Tile to;
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if(item == entity.sortItem){
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to = dest.getNearby()[dir];
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