Mass-deletion of enemy code
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@@ -4,7 +4,7 @@
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Tile" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.Maps" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.Player" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.enemies.Enemy" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.enemies.BaseUnit" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EnemySpawn" />
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<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.core.GameState" />
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