Mass-deletion of enemy code

This commit is contained in:
Anuken
2018-03-14 18:02:35 -04:00
parent a023c4fbac
commit 1cd30e9057
56 changed files with 313 additions and 1271 deletions

View File

@@ -4,7 +4,7 @@
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Tile" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.Maps" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.Player" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.enemies.Enemy" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.enemies.BaseUnit" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EnemySpawn" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.core.GameState" />