diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 39d31a61c9..344fadea63 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -998,6 +998,7 @@ bullet.splashdamage = [stat] {0} [lightgray]страты ў радыусе ~ [st bullet.incendiary = [stat] запальны bullet.homing = [stat] саманаводных bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index c412c9c2fc..83acf8215c 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -1010,6 +1010,7 @@ bullet.splashdamage = [stat]{0}[lightgray] щети на площ ~[stat] {1}[li bullet.incendiary = [stat]Подпалване bullet.homing = [stat]Самонасочване bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 22a352347d..98a4fc40ef 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -1013,6 +1013,7 @@ bullet.splashdamage = [stat]{0}[lightgray] de dany a l’àrea ~[stat] {1}[light bullet.incendiary = [stat]incendiari bullet.homing = [stat]munició guiada bullet.armorpierce = [stat]perforador d’armadures +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]Supressió de reparacions cada {0} s[lightgray] ~ [stat]{1}[lightgray] caselles bullet.interval = [stat]Interval de bales de {0}/s[lightgray]: bullet.frags = [stat]{0}[lightgray]× de bales de fragmentació: diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 6f16f06641..b6b77cb5de 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1011,6 +1011,7 @@ bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[li bullet.incendiary = [stat]zápalný bullet.homing = [stat]samonaváděcí bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] kostek bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag střel: diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index d632bd0750..2bdc8da595 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] områdeskade ~[stat] {1}[lightgray] f bullet.incendiary = [stat]brændfarlig bullet.homing = [stat]målsøgende bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index bbc8c51e11..e87333434a 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1023,6 +1023,7 @@ bullet.splashdamage = [stat]{0}[lightgray] Flächenschaden ~[stat] {1}[lightgray bullet.incendiary = [stat]entzündend bullet.homing = [stat]zielsuchend bullet.armorpierce = [stat]panzerbrechend +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] Heilungsunterdrückung ~ [stat]{1}[lightgray] Kacheln bullet.interval = [stat]{0}/sec[lightgray] Intervallgeschosse: bullet.frags = [stat]{0}[lightgray]x Splittergeschosse: diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index d2c1819f7e..4c34ddbde4 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1019,6 +1019,7 @@ bullet.splashdamage = [stat]{0}[lightgray] daño en área ~[stat] {1}[lightgray] bullet.incendiary = [stat]incendiaria bullet.homing = [stat]rastreadora bullet.armorpierce = [stat]perforación de armadura +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x proyectiles fragmentados: diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 76cfd9ffbe..3b9c3781fb 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] hävituspunkti ~[stat] {1}[lightgray] bullet.incendiary = [stat]süttiv bullet.homing = [stat]isesihtiv bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 1815ad5757..e8d9787f85 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -1002,6 +1002,7 @@ bullet.splashdamage = [stat]{0}[lightgray] ingurune-kaltea ~[stat] {1}[lightgray bullet.incendiary = [stat]su-eragilea bullet.homing = [stat]gidatua bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 93912a9d3d..f8dc7f471d 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -999,6 +999,7 @@ bullet.splashdamage = [stat]{0}[lightgray] Aluevahinko ~[stat] {1}[lightgray] pa bullet.incendiary = [stat]sytyttävä bullet.homing = [stat]itseohjautuva bullet.armorpierce = [stat]haarniskan läpäisevä +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x sirpaleammuksia: diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 6a86e07f3e..0920a69b5e 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -999,6 +999,7 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index e87a51695b..6a2f847786 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1025,6 +1025,7 @@ bullet.splashdamage = [stat]{0}[lightgray] dégâts de zone ~[stat] {1}[lightgra bullet.incendiary = [stat]incendiaire bullet.homing = [stat]autoguidé bullet.armorpierce = [stat]perceur d'armure +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] suppression de soins ~ [stat]{1}[lightgray] blocs bullet.interval = [stat]{0}/sec[lightgray] Balle secondaire: bullet.frags = [stat]{0}[lightgray]x Balle à fragmentation: diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index ae2d0d0c84..c1cbde56bc 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -1025,6 +1025,7 @@ bullet.splashdamage = [stat]{0}[lightgray] területi sebzés ~[stat] {1}[lightgr bullet.incendiary = [stat]gyújtó bullet.homing = [stat]nyomkövető bullet.armorpierce = [stat]páncéltörő +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] javítás elnyomás ~ [stat]{1}[lightgray] csempe bullet.interval = [stat]{0}/sec[lightgray] időszakos töltények: bullet.frags = [stat]{0}[lightgray]x repesz lövedékek: diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index b162d4dcd3..e30ba5a9dd 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -1019,6 +1019,7 @@ bullet.splashdamage = [stat]{0}[lightgray] kekuatan percikan~[stat] {1}[lightgra bullet.incendiary = [stat]membakar bullet.homing = [stat]mengejar bullet.armorpierce = [stat]menembus baju besi +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x pecahan: diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index f42e2b14c4..9d2723d67b 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -1006,6 +1006,7 @@ bullet.splashdamage = [stat]{0}[lightgray] danno ad area ~[stat] {1}[lightgray] bullet.incendiary = [stat]incendiario bullet.homing = [stat]autoguidato bullet.armorpierce = [stat]perforazione alle armature +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frammentazione: diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 7b1e2b9f70..8f89ae608d 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -1012,6 +1012,7 @@ bullet.splashdamage = [stat]{0}[lightgray] 範囲ダメージ 約[stat] {1}[ligh bullet.incendiary = [stat]焼夷弾 bullet.homing = [stat]追尾弾 bullet.armorpierce = [stat]アーマー貫通 +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index e2b7668663..ad67c57a15 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -1011,6 +1011,7 @@ bullet.splashdamage = [stat]{0}[lightgray] 범위 피해량 ~ [stat]{1}[lightgra bullet.incendiary = [stat]방화[] bullet.homing = [stat]유도[] bullet.armorpierce = [stat]방어 관통 +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] 수리 억제 ~ [stat]{1}[lightgray] 타일 bullet.interval = [stat]{0}/sec[lightgray] 간격 탄환: bullet.frags = [stat]{0}[lightgray]개 파편 탄환:[][] diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index b36ed0feb6..6a3f6578de 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] zonos žalos ~[stat] {1}[lightgray] b bullet.incendiary = [stat]uždegantis bullet.homing = [stat]sekimas bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index cabf494e49..5907749572 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -1012,6 +1012,7 @@ bullet.splashdamage = [stat]{0}[lightgray] gebied scade ~[stat] {1}[lightgray] t bullet.incendiary = [stat]brandstichtend bullet.homing = [stat]doelzoekend bullet.armorpierce = [stat]pantserdoorborend +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x fragment kogels: diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 60e1f51cc3..2be8645e35 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 4c536129ee..b5623f6987 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1010,6 +1010,7 @@ bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[ligh bullet.incendiary = [stat]zapalający bullet.homing = [stat]naprowadzający bullet.armorpierce = [stat]przebijający pancerz +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] wyłączenie naprawy ~ [stat]{1}[lightgray] kratki bullet.interval = [stat]{0}/sec[lightgray] częstotliwość strzału: bullet.frags = [stat]{0}[lightgray]x pociski odłamkowe: diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index b4d720bb7e..3ebb454423 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1020,6 +1020,7 @@ bullet.splashdamage = [stat]{0}[lightgray] de dano em área ~[stat] {1}[lightgra bullet.incendiary = [stat]Incendiário bullet.homing = [stat]Guiado bullet.armorpierce = [stat]pentração de armadura +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x balas de fragmentação: diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index b97c89f4b8..39af5a41ae 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] Dano em área ~[stat] {1}[lightgray] bullet.incendiary = [stat]Incendiário bullet.homing = [stat]Guiado bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 190df6e24f..4f5cdae374 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1012,6 +1012,7 @@ bullet.splashdamage = [stat]{0}[lightgray] forță pe raza ~[stat] {1}[lightgray bullet.incendiary = [stat]incendiar bullet.homing = [stat]cu radar bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x fragmente: diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index a5a2b06a6b..10940b8be9 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1012,6 +1012,7 @@ bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] bullet.incendiary = [stat]зажигательный bullet.homing = [stat]самонаводящийся bullet.armorpierce = [stat]бронебойный +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} сек[lightgray] подавления регенерации в радиусе ~ [stat]{1}[lightgray] блоков bullet.interval = [stat]{0}/сек[lightgray] интервальный(ых) снаряд(ов): bullet.frags = [stat]{0}[lightgray]x осколочный(ых) снаряд(ов): diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index d034cde009..06dd54f0ba 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -1014,6 +1014,7 @@ bullet.splashdamage = [stat]{0}[lightgray] oblasna šteta ~[stat] {1}[lightgray] bullet.incendiary = [stat]zapaljiv bullet.homing = [stat]samonavođenje bullet.armorpierce = [stat]proboj oklopa +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x šrapnela: diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b71f16e332..4691464208 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 3a1c11e232..84c75c6585 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -1013,6 +1013,7 @@ bullet.splashdamage = [stat]{0}[lightgray] ดาเมจกระจาย ~[s bullet.incendiary = [stat]ติดไฟ bullet.homing = [stat]ติดตามตัว bullet.armorpierce = [stat]เจาะเกราะ +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} วิ[lightgray] ระงับการฟื้นฟู ~ [stat]{1}[lightgray] ช่อง bullet.interval = [stat]{0}/วิ[lightgray] กระสุนช่วงระยะ: bullet.frags = [stat]{0}[lightgray]x กระสุนกระจาย: diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 981abbf07f..cbeed1ebb2 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1000,6 +1000,7 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x frag bullets: diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 78f0b6df3a..baa14ac99e 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1010,6 +1010,7 @@ bullet.splashdamage = [stat]{0} [lightgray]alan hasarı ~[stat] {1} [lightgray]k bullet.incendiary = [stat]yakıcı bullet.homing = [stat]güdümlü bullet.armorpierce = [stat]zırh delici +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] tamir bastırması ~ [stat]{1}[lightgray] karolar bullet.interval = [stat]{0}/sec[lightgray] ara mermiler: bullet.frags = [stat]{0}[lightgray]x parçalı mermiler: diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index c300d723e0..9e8557f0e7 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1021,6 +1021,7 @@ bullet.splashdamage = [stat]{0}[lightgray] шкода по ділянці ~[stat bullet.incendiary = [stat]запальний bullet.homing = [stat]самонаведення bullet.armorpierce = [stat]бронебійність +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0}[lightgray] сек. пригнічення відновлення ~ [stat]{1}[lightgray] плит. bullet.interval = [stat]{0} за сек. [lightgray] період між кулями: bullet.frags = [stat]{0}[lightgray]x шкода по ділянці від снарядів: diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 1e2ddd4da0..1cf937b88c 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -1014,6 +1014,7 @@ bullet.splashdamage = [stat]{0}[lightgray] sát thương diện rộng ~[stat] { bullet.incendiary = [stat]cháy bullet.homing = [stat]truy đuổi bullet.armorpierce = [stat]xuyên giáp +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} giây[lightgray] ngăn sửa chữa ~ [stat]{1}[lightgray] ô bullet.interval = [stat]{0}/giây[lightgray] interval bullets: bullet.frags = [stat]phá mảnh diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 508508ff17..eb6231ae48 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1022,6 +1022,7 @@ bullet.splashdamage = [stat]{0}[lightgray]范围伤害~[stat] {1}[lightgray]格 bullet.incendiary = [stat]燃烧 bullet.homing = [stat]追踪 bullet.armorpierce = [stat]穿甲 +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x分裂子弹: diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 4416c658bf..968ce5cbcc 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1018,6 +1018,7 @@ bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格 bullet.incendiary = [stat]燃燒 bullet.homing = [stat]追蹤 bullet.armorpierce = [stat]穿甲 +bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles bullet.interval = [stat]{0}/sec[lightgray] interval bullets: bullet.frags = [stat]{0}[lightgray]x 集束子彈: