Added rotation to Android placement

This commit is contained in:
Anuken
2018-05-29 23:18:31 -04:00
parent 0f09a0b152
commit 1cf91c0ce3
11 changed files with 694 additions and 679 deletions

View File

@@ -7,6 +7,7 @@ import com.badlogic.gdx.input.GestureDetector;
import com.badlogic.gdx.input.GestureDetector.GestureListener;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.content.fx.Fx;
import io.anuke.mindustry.core.GameState.State;
@@ -147,27 +148,38 @@ public class AndroidInput extends InputHandler implements GestureListener{
//Create confirm/cancel table
new table(){{
abottom().aleft();
defaults().size(60f);
//Add a cancel button, which clears the selection.
new imagebutton("icon-cancel", 14*2f, () -> recipe = null);
new table("pane"){{
margin(5);
defaults().size(60f);
//Add an accept button, which places everything.
new imagebutton("icon-check", 14*2f, () -> {
for(PlaceRequest request : placement){
Tile tile = request.tile();
//Add a cancel button, which clears the selection.
new imagebutton("icon-cancel", 16 * 2f, () -> recipe = null);
if(tile != null){
rotation = request.rotation;
recipe = request.recipe;
tryPlaceBlock(tile.x, tile.y);
//Add an accept button, which places everything.
new imagebutton("icon-check", 16 * 2f, () -> {
for (PlaceRequest request : placement) {
Tile tile = request.tile();
if (tile != null) {
rotation = request.rotation;
recipe = request.recipe;
tryPlaceBlock(tile.x, tile.y);
}
}
}
removals.addAll(placement);
placement.clear();
selecting = false;
});
removals.addAll(placement);
placement.clear();
selecting = false;
});
//Add a rotate button
new imagebutton("icon-arrow", 16 * 2f, () -> rotation = Mathf.mod(rotation + 1, 4))
.update(i -> {
i.getImage().setRotation(rotation * 90);
i.getImage().setOrigin(Align.center);
}).cell.disabled(i -> recipe == null || !recipe.result.rotate);
}}.end();
}}.visible(() -> isPlacing() && placement.size > 0).end();
}
@@ -233,7 +245,7 @@ public class AndroidInput extends InputHandler implements GestureListener{
for(TextureRegion region : regions){
Draw.rect(region, x *tilesize + recipe.result.offset(), y * tilesize + recipe.result.offset(),
region.getRegionWidth() * lineScale, region.getRegionHeight() * lineScale, recipe.result.rotate ? rotation * 90 : 0);
region.getRegionWidth() * lineScale, region.getRegionHeight() * lineScale, recipe.result.rotate ? result.rotation * 90 : 0);
}
}else{
Draw.color(Palette.breakInvalid);
@@ -315,7 +327,7 @@ public class AndroidInput extends InputHandler implements GestureListener{
@Override
public boolean longPress(float x, float y) {
if(state.is(State.menu)) return false;
if(state.is(State.menu) || !isPlacing()) return false;
//get tile on cursor
Tile cursor = tileAt(x, y);

View File

@@ -24,7 +24,8 @@ import io.anuke.ucore.util.Translator;
import static io.anuke.mindustry.Vars.*;
public abstract class InputHandler extends InputAdapter{
float playerSelectRange = Unit.dp.scl(80f);
/**Used for dropping items.*/
float playerSelectRange = Unit.dp.scl(40f);
Translator stackTrns = new Translator();
public final Player player;